Player Matchup

Set
Set
Calumari
Set
Level 68
God Stats
4W - 4L
1,264 SR
Queue Stats
270W - 316L
1,353 Elo+
Party 1
Merlin
Merlin
brenderman
Merlin
Level 23
God Stats
18W - 20L
1,440 SR
Queue Stats
96W - 129L
1,237 Elo+
Party 1
Sobek
Sobek
snowguy19
Sobek
Level 29
God Stats
14W - 12L
1,349 SR
Queue Stats
91W - 98L
1,281 Elo+
Party 1
Team Averages
Level 40
1,351 SR
1,290 Elo+

VS

Team Averages
Level 25
1,500 SR
1,448 Elo+
Guan Yu
Guan Yu
KINGsentinal756
Guan Yu
Level 27
God Stats
8W - 5L
1,500 SR
Queue Stats
174W - 163L
1,500 Elo+
Party 2
Mercury
Mercury
kenneth03
Mercury
Level 24
God Stats
8W - 6L
1,500 SR
Queue Stats
160W - 161L
1,345 Elo+
Solo
Susano
Susano
maximumgibbsx37
Susano
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 81L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 3 / 10
13,899
869
17,864
13,552
8,369
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
brenderman
Merlin
12
3 / 2 / 13
10,331
646
8,717
4,430
1,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
snowguy19
Sobek
18
11 / 2 / 21
14,078
880
11,935
18,544
22,767
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 4
9,740
609
8,216
16,312
5,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mercury
kenneth03
Mercury
12
3 / 13 / 2
10,611
663
8,457
16,354
5,534
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 10 / 4
10,632
665
7,375
15,678
4,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
33
Kills
7
7
Deaths
33
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
19
3
10
8
L
1
10
4
0.3
W
Merlin
brenderman
Merlin
3
2
13
4.75
L
Mercury
kenneth03
Mercury
3
13
2
0.31
L
3
10
4
0.5
W
Sobek
snowguy19
Sobek
11
2
21
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,516
Damage
24,048
36,526
Taken
48,344
32,688
Mitigated
15,926
13,066
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,864
6,187
0
5,851
13,552
8,369
959
84
13,468
0
81,726
L
8,216
824
686
1,100
16,312
5,904
0
6,182
10,130
0
29,789
W
Merlin
brenderman
Merlin
8,717
1,334
0
824
4,430
1,552
684
0
4,430
31,741
0
L
Mercury
kenneth03
Mercury
8,457
4,071
0
113
16,354
5,534
0
7,021
9,333
0
28,908
L
7,375
1,740
356
1,278
15,678
4,488
0
7,465
8,213
0
19,006
W
Sobek
snowguy19
Sobek
11,935
1,798
1,010
5,381
18,544
22,767
633
340
18,204
37,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,308
Gold Earned
30,983
204
Minions Killed
109
0
Camps Cleared
0
764,359
Distance Traveled
767,915
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,899
869
90
6
0
316,603
4
L
Guan Yu
9,740
609
45
3
0
261,441
0
W
Merlin
10,331
646
67
4
0
160,883
0
L
Mercury
10,611
663
47
3
0
268,645
2
L
Susano
10,632
665
17
1
0
237,829
2
W
Sobek
14,078
880
47
3
0
286,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role