Player Matchup

Jormungandr
Jormungandr
AceOnixx
Jormungandr
Level 18
God Stats
2W - 3L
1,502 SR
Queue Stats
145W - 108L
1,501 Elo+
Party 1
Fenrir
Fenrir
Darkwolfe99
Fenrir
Level 27
God Stats
18W - 16L
1,336 SR
Queue Stats
22W - 17L
1,521 Elo+
Party 1
Zeus
Zeus
Hairypancakes12
Zeus
Level 134
God Stats
3W - 1L
1,505 SR
Queue Stats
198W - 161L
1,460 Elo+
Party 1
Team Averages
Level 60
1,448 SR
1,494 Elo+

VS

Team Averages
Level 24
1,545 SR
1,312 Elo+
Odin
Odin
TurtleMunch88
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,318 Elo+
Party 2
Raijin
Raijin
pancholoco10
Raijin
Level 11
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 5L
1,227 Elo+
Solo
Susano
Susano
supersaints16
Susano
Level 19
God Stats
4W - 3L
1,655 SR
Queue Stats
8W - 12L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AceOnixx
Jormungandr
10
4 / 0 / 10
8,146
815
4,917
6,399
4,757
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
9
2 / 2 / 13
7,395
740
1,606
6,918
3,827
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

12
13 / 4 / 6
9,174
917
14,738
7,641
2,851
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
8,240
824
3,834
9,838
5,267
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
10
1 / 6 / 3
6,858
686
3,603
6,608
2,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 9 / 3
5,991
599
3,090
9,380
4,171
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
5
6
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AceOnixx
Jormungandr
4
0
10
9
W
Fenrir
2
2
13
4.25
W
13
4
6
4
L
4
4
1
1.13
L
Raijin
1
6
3
0.42
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,261
Damage
10,527
20,958
Taken
25,826
11,435
Mitigated
11,817
4,621
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AceOnixx
Jormungandr
4,917
624
516
1,851
6,399
4,757
644
950
5,399
22,870
0
W
Fenrir
1,606
187
810
592
6,918
3,827
868
1,152
5,641
0
2,563
W
14,738
1,987
0
852
7,641
2,851
926
1,553
6,013
37,930
0
L
3,834
1,595
0
2,083
9,838
5,267
0
6,325
3,513
0
16,930
L
Raijin
3,603
299
0
0
6,608
2,379
50
5,111
1,497
22,866
0
L
3,090
562
0
177
9,380
4,171
0
8,239
1,141
0
6,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,715
Gold Earned
21,089
100
Minions Killed
69
0
Camps Cleared
0
526,073
Distance Traveled
444,488
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,146
815
31
3
0
173,059
0
W
Fenrir
7,395
740
5
1
0
214,591
4
W
Zeus
9,174
917
64
6
0
138,423
2
L
Odin
8,240
824
30
3
0
165,875
0
L
Raijin
6,858
686
30
3
0
162,857
1
L
Susano
5,991
599
9
1
0
115,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role