Player Matchup

Izanami
Izanami
AL381Z2002
Izanami
Level 28
God Stats
24W - 11L
1,493 SR
Queue Stats
224W - 223L
1,296 Elo+
Solo
Khepri
Khepri
Daleboy002
Khepri
Level 28
God Stats
15W - 16L
1,202 SR
Queue Stats
163W - 164L
1,359 Elo+
Solo
Merlin
Merlin
Koiturn
Merlin
Level 29
God Stats
35W - 21L
1,614 SR
Queue Stats
181W - 164L
1,326 Elo+
Solo
Tsukuyomi
Tsukuyomi
Not_verry_gud-_-
Tsukuyomi
Level 22
God Stats
13W - 13L
1,382 SR
Queue Stats
273W - 316L
1,342 Elo+
Party 1
Eset
Eset
WebsiteDotNet
Eset
Level 33
God Stats
5W - 5L
1,733 SR
Queue Stats
180W - 219L
1,405 Elo+
Party 1
Team Averages
Level 28
1,485 SR
1,346 Elo+

VS

Team Averages
Level 15
1,604 SR
1,274 Elo+
Jormungandr
Jormungandr
CUTY_005
Jormungandr
Level 13
God Stats
1W - 7L
1,711 SR
Queue Stats
23W - 49L
1,214 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FearlessLobster
Ah Muzen Cab
Level 29
God Stats
32W - 26L
1,502 SR
Queue Stats
88W - 76L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
OxGilgamesh
Tsukuyomi
Level 27
God Stats
1W - 2L
1,383 SR
Queue Stats
76W - 73L
1,289 Elo+
Solo
Fenrir
Fenrir
bypredator254
Fenrir
Level 4
God Stats
2W - 5L
1,711 SR
Queue Stats
22W - 44L
1,277 Elo+
Party 2
Nemesis
Nemesis
yosoytumamasita6
Nemesis
Level 4
God Stats
1W - 5L
1,711 SR
Queue Stats
4W - 14L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AL381Z2002
Izanami
18
20 / 0 / 10
12,265
646
26,163
13,609
6,264
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Daleboy002
Khepri
13
2 / 2 / 20
10,194
537
5,966
13,072
13,267
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Koiturn
Merlin
16
11 / 0 / 9
11,741
618
12,566
10,124
5,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
17
15 / 3 / 11
11,832
623
17,388
15,208
6,851
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
11 / 3 / 20
10,918
575
11,758
9,534
3,392
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CUTY_005
Jormungandr
13
1 / 12 / 4
8,140
428
6,108
20,492
7,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
FearlessLobster
Ah Muzen Cab
14
3 / 10 / 1
8,751
461
12,271
23,056
5,989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
OxGilgamesh
Tsukuyomi
12
2 / 8 / 2
8,087
426
6,601
14,620
5,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 13 / 3
7,857
414
4,212
17,944
5,367
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 16 / 3
6,417
338
1,380
15,919
4,948
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
21
59
Kills
8
8
Deaths
59
70
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
AL381Z2002
Izanami
20
0
10
25
L
Jormungandr
CUTY_005
Jormungandr
1
12
4
0.25
W
Khepri
Daleboy002
Khepri
2
2
20
6
L
Ah Muzen Cab
FearlessLobster
Ah Muzen Cab
3
10
1
0.35
W
Merlin
Koiturn
Merlin
11
0
9
15.5
W
Tsukuyomi
15
3
11
6.83
L
Tsukuyomi
OxGilgamesh
Tsukuyomi
2
8
2
0.38
W
11
3
20
7
L
2
13
3
0.27
L
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,841
Damage
30,572
61,547
Taken
92,031
34,904
Mitigated
28,945
18,788
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AL381Z2002
Izanami
26,163
23,227
0
4,969
13,609
6,264
7,302
1,231
12,317
0
101,890
L
Jormungandr
CUTY_005
Jormungandr
6,108
1,619
0
0
20,492
7,363
497
9,009
11,483
34,628
0
W
Khepri
Daleboy002
Khepri
5,966
643
0
269
13,072
13,267
676
1,700
11,372
20,094
0
L
Ah Muzen Cab
FearlessLobster
Ah Muzen Cab
12,271
8,325
0
8,251
23,056
5,989
177
5,010
17,996
0
57,941
W
Merlin
Koiturn
Merlin
12,566
1,842
0
4,440
10,124
5,130
2,251
104
10,007
64,780
0
W
Tsukuyomi
17,388
3,850
255
5,794
15,208
6,851
2,162
1,033
14,072
0
65,254
L
Tsukuyomi
OxGilgamesh
Tsukuyomi
6,601
1,423
0
3,639
14,620
5,278
564
5,261
9,309
0
39,657
W
11,758
1,567
450
2,611
9,534
3,392
936
2,040
7,494
42,412
0
L
4,212
644
0
1,255
17,944
5,367
172
7,336
10,578
0
16,539
L
1,380
241
0
489
15,919
4,948
0
3,674
12,195
0
7,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,950
Gold Earned
39,252
477
Minions Killed
230
0
Camps Cleared
0
1,668,428
Distance Traveled
1,213,839
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,265
646
167
9
0
313,800
1
L
Jormungandr
8,140
428
55
3
0
227,681
0
W
Khepri
10,194
537
42
2
0
342,196
7
L
Ah Muzen Cab
8,751
461
84
4
0
233,377
0
W
Merlin
11,741
618
110
6
0
334,569
1
W
Tsukuyomi
11,832
623
95
5
0
356,424
0
L
Tsukuyomi
8,087
426
56
3
0
277,170
1
W
Eset
10,918
575
63
3
0
321,439
2
L
Fenrir
7,857
414
28
1
0
268,113
0
L
Nemesis
6,417
338
7
0
0
207,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role