Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Daniel29521
Fafnir
Level 121
God Stats
1W - 7L
1,197 SR
Queue Stats
560W - 567L
1,458 Elo+
Solo
Nox
Nox
Kaue Gatti
Nox
Level 88
God Stats
3W - 1L
1,597 SR
Queue Stats
336W - 436L
1,412 Elo+
Party 1
Ullr
Ullr
Shamanwolf23
Ullr
Level 145
God Stats
2W - 10L
1,531 SR
Queue Stats
440W - 617L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
vpanizzi
Heimdallr
Level 68
God Stats
22W - 24L
1,470 SR
Queue Stats
477W - 592L
1,411 Elo+
Party 1
Team Averages
Level 98
1,459 SR
1,425 Elo+

VS

Team Averages
Level 78
1,437 SR
1,457 Elo+
Janus
Janus
JK1LL3R
Janus
Level 117
God Stats
4W - 2L
1,426 SR
Queue Stats
170W - 173L
1,484 Elo+
Party 3
King Arthur
King Arthur
NicolauPau
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,464 Elo+
Party 3
Pele
Pele
PICATCHUFLAI
Pele
Level 78
God Stats
14W - 24L
1,260 SR
Queue Stats
525W - 516L
1,495 Elo+
Party 2
Bacchus
Bacchus
RectorXpedro
Bacchus
Level 69
God Stats
99W - 84L
1,533 SR
Queue Stats
523W - 546L
1,441 Elo+
Party 2
Neith
Neith
RoryDevonne
Neith
Level 102
God Stats
31W - 34L
1,467 SR
Queue Stats
518W - 603L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 3 / 1
5,088
509
3,691
6,287
1,757
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
7
0 / 1 / 3
4,876
488
1,415
6,110
3,817
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 1
5,384
538
1,988
3,669
1,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 5 / 1
4,756
476
2,712
6,603
1,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
vpanizzi
Heimdallr
9
3 / 4 / 0
5,555
556
5,205
5,949
1,975
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JK1LL3R
Janus
12
4 / 0 / 1
6,673
667
3,164
2,658
725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
NicolauPau
King Arthur
8
0 / 3 / 1
4,888
489
2,021
7,186
3,203
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
7 / 2 / 3
7,101
710
7,809
8,880
2,649
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
RectorXpedro
Bacchus
9
2 / 0 / 4
5,792
579
2,809
4,178
2,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 4
5,397
540
4,698
4,594
1,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
15
15
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
1
0.5
L
Fafnir
0
1
3
1.5
W
Janus
JK1LL3R
Janus
4
0
1
4.5
L
0
2
1
0.25
W
King Arthur
NicolauPau
King Arthur
0
3
1
0.17
W
7
2
3
4.25
W
Bacchus
RectorXpedro
Bacchus
2
0
4
4
W
2
2
4
2
L
2
5
1
0.5
L
Heimdallr
vpanizzi
Heimdallr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,011
Damage
20,501
28,618
Taken
27,496
10,790
Mitigated
9,814
6,627
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,691
1,175
0
1,632
6,287
1,757
0
221
6,066
0
24,348
L
Fafnir
1,415
308
302
1,530
6,110
3,817
0
1,700
4,410
11,218
0
W
Janus
JK1LL3R
Janus
3,164
0
0
622
2,658
725
0
491
2,167
35,854
0
L
1,988
118
0
374
3,669
1,375
0
1,002
2,667
27,143
0
W
King Arthur
NicolauPau
King Arthur
2,021
536
0
880
7,186
3,203
136
0
7,186
0
16,578
W
7,809
3,495
0
3,127
8,880
2,649
0
1,642
7,238
0
43,745
W
Bacchus
RectorXpedro
Bacchus
2,809
165
417
1,167
4,178
2,141
392
653
3,525
10,777
0
W
4,698
1,401
0
1,498
4,594
1,096
804
617
3,977
0
22,992
L
2,712
1,329
349
1,144
6,603
1,866
0
2,640
3,963
0
14,806
L
Heimdallr
vpanizzi
Heimdallr
5,205
2,596
0
1,296
5,949
1,975
468
410
5,389
0
23,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
29,851
182
Minions Killed
244
0
Camps Cleared
0
875,815
Distance Traveled
1,057,311
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,088
509
38
4
0
202,141
0
L
Fafnir
4,876
488
16
2
0
191,542
0
W
Janus
6,673
667
75
8
0
202,243
5
L
Nox
5,384
538
70
7
0
171,689
3
W
King Arthur
4,888
489
35
4
0
255,588
2
W
Pele
7,101
710
61
6
0
216,862
0
W
Bacchus
5,792
579
25
3
0
207,955
1
W
Neith
5,397
540
48
5
0
174,663
2
L
Ullr
4,756
476
25
3
0
167,305
3
L
Heimdallr
5,555
556
33
3
0
143,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role