Player Matchup

Yemoja
Yemoja
DiasGames102
Yemoja
Level 122
God Stats
1W - 1L
1,660 SR
Queue Stats
18W - 8L
1,661 Elo+
Party 3
Merlin
Merlin
Druidaa
Merlin
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,465 Elo+
Party 3
Nu Wa
Nu Wa
Nevra73
Nu Wa
Level 29
God Stats
30W - 27L
1,539 SR
Queue Stats
96W - 100L
1,511 Elo+
Solo
Artemis
Artemis
alejocerejo
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,316 Elo+
Party 3
Thanatos
Thanatos
vAz Wiip
Thanatos
Level 29
God Stats
207W - 199L
1,452 SR
Queue Stats
730W - 811L
1,462 Elo+
Solo
Team Averages
Level 40
1,530 SR
1,483 Elo+

VS

Team Averages
Level 25
1,550 SR
1,444 Elo+
Fenrir
Fenrir
Daewï
Fenrir
Level 9
God Stats
2W - 4L
1,587 SR
Queue Stats
18W - 21L
1,383 Elo+
Party 1
Chang'e
Chang'e
PamNunes
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 111L
1,390 Elo+
Party 2
Kali
Kali
Trepmaws
Kali
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
lucasnemos
Kuzenbo
Level 27
God Stats
21W - 28L
1,419 SR
Queue Stats
86W - 112L
1,388 Elo+
Party 2
Sun Wukong
Sun Wukong
unvirxs
Sun Wukong
Level 30
God Stats
4W - 3L
1,742 SR
Queue Stats
34W - 21L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
6 / 1 / 21
15,133
1,081
23,097
16,053
13,380
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Druidaa
Merlin
20
2 / 3 / 18
13,537
967
22,795
9,394
4,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Nevra73
Nu Wa
20
9 / 2 / 17
15,543
1,110
32,830
13,411
5,517
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
alejocerejo
Artemis
20
8 / 9 / 14
14,517
1,037
26,516
23,548
8,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
vAz Wiip
Thanatos
20
8 / 9 / 17
14,846
1,060
20,802
21,125
9,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daewï
Fenrir
19
9 / 10 / 4
14,316
1,023
14,818
26,228
10,362
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
PamNunes
Chang'e
19
0 / 2 / 11
12,227
873
2,440
13,174
13,139
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kali
20
10 / 11 / 10
16,976
1,213
25,883
32,664
12,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
lucasnemos
Kuzenbo
20
3 / 7 / 14
14,544
1,039
13,633
31,067
40,364
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
unvirxs
Sun Wukong
20
2 / 3 / 18
14,048
1,003
22,082
32,401
34,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
81
33
Kills
24
24
Deaths
33
87
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Daewï
Fenrir
9
10
4
1.1
W
Yemoja
6
1
21
16.5
W
Merlin
Druidaa
Merlin
2
3
18
3.67
W
Nu Wa
Nevra73
Nu Wa
9
2
17
8.75
L
Chang'e
PamNunes
Chang'e
0
2
11
2.75
L
Kali
10
11
10
1.36
W
Artemis
alejocerejo
Artemis
8
9
14
1.67
L
Kuzenbo
lucasnemos
Kuzenbo
3
7
14
1.43
L
Sun Wukong
unvirxs
Sun Wukong
2
3
18
3.67
W
Thanatos
vAz Wiip
Thanatos
8
9
17
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,040
Damage
78,856
83,531
Taken
135,534
41,185
Mitigated
111,288
20,496
Healing
23,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Daewï
Fenrir
14,818
6,997
0
1,867
26,228
10,362
0
15,186
11,042
0
34,676
W
Yemoja
23,097
3,746
2,764
1,964
16,053
13,380
0
4,603
11,325
59,776
0
W
Merlin
Druidaa
Merlin
22,795
916
0
0
9,394
4,298
0
830
8,539
54,056
0
W
Nu Wa
Nevra73
Nu Wa
32,830
9,688
486
2,075
13,411
5,517
0
1,828
11,558
77,133
0
L
Chang'e
PamNunes
Chang'e
2,440
721
1,066
2,034
13,174
13,139
0
8,343
4,831
17,192
0
L
Kali
25,883
12,465
0
7,736
32,664
12,688
0
17,934
14,730
0
75,024
W
Artemis
alejocerejo
Artemis
26,516
17,209
461
4,754
23,548
8,588
0
4,685
18,788
0
39,772
L
Kuzenbo
lucasnemos
Kuzenbo
13,633
4,566
442
2,279
31,067
40,364
0
18,496
12,571
36,528
0
L
Sun Wukong
unvirxs
Sun Wukong
22,082
2,923
0
8,475
32,401
34,735
0
18,763
13,638
0
69,831
W
Thanatos
vAz Wiip
Thanatos
20,802
6,303
0
7,992
21,125
9,402
0
3,827
17,248
0
32,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,576
Gold Earned
72,111
301
Minions Killed
310
7
Camps Cleared
8
1,283,081
Distance Traveled
1,355,726
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,316
1,023
47
3
4
276,863
0
W
Yemoja
15,133
1,081
85
6
0
281,163
1
W
Merlin
13,537
967
89
6
2
282,015
1
W
Nu Wa
15,543
1,110
87
6
0
262,923
0
L
Chang'e
12,227
873
25
2
0
211,011
0
L
Kali
16,976
1,213
101
7
2
275,846
0
W
Artemis
14,517
1,037
16
1
0
207,336
0
L
Kuzenbo
14,544
1,039
38
3
2
278,092
0
L
Sun Wukong
14,048
1,003
99
7
0
313,914
2
W
Thanatos
14,846
1,060
24
2
5
249,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role