Player Matchup

Ganesha
Ganesha
AlphaDuckQuack
Ganesha
Level 43
God Stats
10W - 15L
1,435 SR
Queue Stats
103W - 190L
1,235 Elo+
Party 2
Cernunnos
Cernunnos
Bjoerger
Cernunnos
Level 12
God Stats
20W - 19L
1,362 SR
Queue Stats
130W - 151L
1,101 Elo+
Solo
Medusa
Medusa
LordSparta55
Medusa
Level 29
God Stats
8W - 9L
1,417 SR
Queue Stats
152W - 167L
1,282 Elo+
Solo
Fenrir
Fenrir
Skidddlle
Fenrir
Level 43
God Stats
27W - 62L
1,256 SR
Queue Stats
73W - 157L
1,176 Elo+
Party 2
Kukulkan
Kukulkan
martenactive
Kukulkan
Level 6
God Stats
4W - 5L
1,378 SR
Queue Stats
4W - 8L
1,183 Elo+
Party 2
Team Averages
Level 27
1,370 SR
1,196 Elo+

VS

Team Averages
Level 19
1,403 SR
1,219 Elo+
Bellona
Bellona
DamThatsHabibi
Bellona
Level 22
God Stats
14W - 11L
1,566 SR
Queue Stats
54W - 57L
1,238 Elo+
Solo
Thor
Thor
FLuxIin
Thor
Level 27
God Stats
0W - 1L
1,376 SR
Queue Stats
71W - 78L
1,259 Elo+
Solo
Kumbhakarna
Kumbhakarna
PaqrMtel
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,229 Elo+
Party 1
Neith
Neith
WillEsMeat
Neith
Level 10
God Stats
2W - 5L
1,267 SR
Queue Stats
20W - 18L
1,116 Elo+
Party 1
Merlin
Merlin
neehuui
Merlin
Level 27
God Stats
6W - 11L
1,305 SR
Queue Stats
58W - 87L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 22
15,026
518
12,232
28,788
43,654
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
Bjoerger
Cernunnos
19
0 / 5 / 4
15,032
518
7,600
17,906
8,136
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
20
20 / 1 / 1
18,552
640
23,528
24,267
12,968
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Skidddlle
Fenrir
20
9 / 2 / 6
16,401
566
16,497
26,091
18,764
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
martenactive
Kukulkan
19
1 / 14 / 6
14,376
496
10,270
21,745
10,118
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 4
14,999
517
27,110
24,991
27,918
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
FLuxIin
Thor
13
5 / 5 / 1
10,946
377
8,074
11,335
3,393
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
PaqrMtel
Kumbhakarna
17
1 / 10 / 5
10,941
377
6,775
25,508
22,201
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
20
6 / 8 / 2
13,816
476
28,171
20,329
7,949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
neehuui
Merlin
20
1 / 4 / 4
12,547
433
13,151
8,602
2,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
30
Kills
25
25
Deaths
30
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
22
3.67
W
Cernunnos
Bjoerger
Cernunnos
0
5
4
0.4
L
12
3
4
4.67
L
Thor
FLuxIin
Thor
5
5
1
1.1
W
Medusa
20
1
1
20.5
L
Kumbhakarna
PaqrMtel
Kumbhakarna
1
10
5
0.35
W
Fenrir
Skidddlle
Fenrir
9
2
6
6
L
Neith
6
8
2
0.88
W
Kukulkan
martenactive
Kukulkan
1
14
6
0.29
L
Merlin
neehuui
Merlin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,127
Damage
83,281
118,797
Taken
90,765
93,640
Mitigated
64,066
30,395
Healing
22,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,232
1,282
892
2,981
28,788
43,654
653
5,746
22,867
44,552
0
W
Cernunnos
Bjoerger
Cernunnos
7,600
3,382
0
3,144
17,906
8,136
1,727
6,942
10,914
0
67,649
L
27,110
9,174
0
9,565
24,991
27,918
1,352
7,153
17,838
963
92,838
L
Thor
FLuxIin
Thor
8,074
2,819
0
2,175
11,335
3,393
316
339
10,996
0
43,226
W
Medusa
23,528
13,205
0
10,710
24,267
12,968
4,499
2,280
21,912
0
165,395
L
Kumbhakarna
PaqrMtel
Kumbhakarna
6,775
1,127
0
4,068
25,508
22,201
0
4,540
20,968
29,994
0
W
Fenrir
Skidddlle
Fenrir
16,497
3,192
0
10,455
26,091
18,764
1,995
5,851
20,015
0
114,134
L
Neith
28,171
17,485
0
6,126
20,329
7,949
1,298
7,201
13,128
0
111,826
W
Kukulkan
martenactive
Kukulkan
10,270
1,997
0
2,213
21,745
10,118
1,576
3,396
17,974
63,185
0
L
Merlin
neehuui
Merlin
13,151
491
0
70
8,602
2,605
266
3,269
5,333
80,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,387
Gold Earned
63,249
649
Minions Killed
575
0
Camps Cleared
0
2,239,863
Distance Traveled
2,183,982
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,026
518
0
0
0
454,347
8
W
Cernunnos
15,032
518
157
5
0
378,815
0
L
Bellona
14,999
517
147
5
0
523,026
0
L
Thor
10,946
377
53
2
0
291,381
0
W
Medusa
18,552
640
230
8
0
494,639
5
L
Kumbhakarna
10,941
377
47
2
0
477,285
5
W
Fenrir
16,401
566
138
5
0
582,454
2
L
Neith
13,816
476
179
6
0
446,217
2
W
Kukulkan
14,376
496
124
4
0
329,608
0
L
Merlin
12,547
433
149
5
0
446,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role