Player Matchup

Izanami
Izanami
D2DKarthik
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Party 1
Anhur
Anhur
Enneité
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,326 Elo+
Solo
Kukulkan
Kukulkan
NoDayToDie
Kukulkan
Level 13
God Stats
2W - 10L
1,396 SR
Queue Stats
5W - 18L
1,270 Elo+
Solo
Susano
Susano
Zarados
Susano
Level 15
God Stats
1W - 3L
1,519 SR
Queue Stats
2W - 4L
1,678 Elo+
Solo
Ah Puch
Ah Puch
mak2Cool
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,207 Elo+
Party 1
Team Averages
Level 19
1,483 SR
1,319 Elo+

VS

Team Averages
Level 22
1,402 SR
1,360 Elo+
Merlin
Merlin
Herzalot
Merlin
Level 14
God Stats
1W - 0L
1,219 SR
Queue Stats
6W - 9L
1,252 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ignaaax
Tsukuyomi
Level 27
God Stats
12W - 11L
1,376 SR
Queue Stats
31W - 41L
1,340 Elo+
Solo
Skadi
Skadi
Markxus01
Skadi
Level 29
God Stats
1W - 1L
1,527 SR
Queue Stats
27W - 39L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Rustem1985
Cthulhu
Level 23
God Stats
2W - 2L
1,386 SR
Queue Stats
41W - 50L
1,313 Elo+
Solo
Jormungandr
Jormungandr
Swagggginacia
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D2DKarthik
Izanami
20
10 / 6 / 19
16,124
1,152
27,821
23,934
9,032
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Enneité
Anhur
20
14 / 6 / 12
16,927
1,209
23,845
19,703
7,233
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
NoDayToDie
Kukulkan
20
6 / 9 / 12
14,253
1,018
19,058
19,985
7,544
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Zarados
Susano
20
4 / 12 / 17
13,822
987
13,699
22,262
7,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Puch
mak2Cool
Ah Puch
20
4 / 9 / 15
14,004
1,000
15,629
23,539
7,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Herzalot
Merlin
20
3 / 7 / 18
13,361
954
8,550
18,098
5,886
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Ignaaax
Tsukuyomi
20
17 / 9 / 19
17,163
1,226
42,268
23,023
8,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
Markxus01
Skadi
20
4 / 5 / 18
13,840
989
16,341
14,804
6,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Rustem1985
Cthulhu
20
10 / 6 / 22
15,982
1,142
23,213
24,441
10,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Swagggginacia
Jormungandr
20
8 / 11 / 19
14,633
1,045
15,178
26,539
10,830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
138
38
Kills
42
42
Deaths
38
75
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Izanami
D2DKarthik
Izanami
10
6
19
3.25
L
Anhur
Enneité
Anhur
14
6
12
3.33
W
Merlin
Herzalot
Merlin
3
7
18
1.71
W
Tsukuyomi
Ignaaax
Tsukuyomi
17
9
19
2.94
W
Skadi
Markxus01
Skadi
4
5
18
2.6
L
Kukulkan
NoDayToDie
Kukulkan
6
9
12
1.33
W
Cthulhu
Rustem1985
Cthulhu
10
6
22
3.5
W
Jormungandr
Swagggginacia
Jormungandr
8
11
19
1.59
L
Susano
Zarados
Susano
4
12
17
1.04
L
Ah Puch
mak2Cool
Ah Puch
4
9
15
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,052
Damage
105,550
109,423
Taken
106,905
39,261
Mitigated
41,600
5,895
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
D2DKarthik
Izanami
27,821
19,836
0
1,375
23,934
9,032
0
9,441
14,328
0
62,222
L
Anhur
Enneité
Anhur
23,845
13,500
0
1,520
19,703
7,233
0
6,873
12,574
224
41,837
W
Merlin
Herzalot
Merlin
8,550
1,314
0
1,000
18,098
5,886
0
7,315
10,783
33,550
0
W
Tsukuyomi
Ignaaax
Tsukuyomi
42,268
13,155
0
1,033
23,023
8,095
0
5,634
17,389
0
58,809
W
Skadi
Markxus01
Skadi
16,341
6,239
195
722
14,804
6,461
0
3,086
11,718
0
48,511
L
Kukulkan
NoDayToDie
Kukulkan
19,058
2,270
0
1,625
19,985
7,544
0
10,104
9,710
46,546
0
W
Cthulhu
Rustem1985
Cthulhu
23,213
1,202
75
0
24,441
10,328
0
11,111
13,330
49,015
0
W
Jormungandr
Swagggginacia
Jormungandr
15,178
3,131
645
422
26,539
10,830
0
7,753
18,786
30,054
0
L
Susano
Zarados
Susano
13,699
1,572
0
477
22,262
7,812
0
8,872
13,342
0
27,641
L
Ah Puch
mak2Cool
Ah Puch
15,629
1,259
0
898
23,539
7,640
0
11,651
11,555
37,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,130
Gold Earned
74,979
251
Minions Killed
278
6
Camps Cleared
6
1,096,224
Distance Traveled
1,221,129
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,124
1,152
75
5
1
253,477
0
L
Anhur
16,927
1,209
48
3
0
221,704
0
W
Merlin
13,361
954
65
5
1
221,397
0
W
Tsukuyomi
17,163
1,226
26
2
1
288,130
1
W
Skadi
13,840
989
94
7
1
223,451
0
L
Kukulkan
14,253
1,018
59
4
1
215,058
0
W
Cthulhu
15,982
1,142
56
4
2
262,807
0
W
Jormungandr
14,633
1,045
37
3
1
225,344
0
L
Susano
13,822
987
28
2
3
219,731
1
L
Ah Puch
14,004
1,000
41
3
1
186,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role