Player Matchup

Ullr
Ullr
Arethril
Ullr
Level 28
God Stats
7W - 17L
1,284 SR
Queue Stats
147W - 195L
1,323 Elo+
Party 1
Da Ji
Da Ji
Blitzwulfer
Da Ji
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 29L
1,407 Elo+
Solo
Zeus
Zeus
DynamicXx21
Zeus
Level 6
God Stats
21W - 32L
1,500 SR
Queue Stats
154W - 219L
1,188 Elo+
Solo
The Morrigan
The Morrigan
KatashiMeow
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Zuslik
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 114L
1,369 Elo+
Party 1
Team Averages
Level 17
1,457 SR
1,357 Elo+

VS

Team Averages
Level 22
1,605 SR
1,386 Elo+
Cthulhu
Cthulhu
DumbSlayer
Cthulhu
Level 16
God Stats
13W - 14L
1,505 SR
Queue Stats
40W - 50L
1,316 Elo+
Solo
Ullr
Ullr
FuldKage
Ullr
Level 26
God Stats
7W - 13L
1,398 SR
Queue Stats
90W - 103L
1,395 Elo+
Solo
Merlin
Merlin
Kleinjie101
Merlin
Level 15
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 2L
1,327 Elo+
Solo
Susano
Susano
Riptode
Susano
Level 24
God Stats
4W - 0L
1,866 SR
Queue Stats
77W - 51L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
SpringToifel
Sun Wukong
Level 29
God Stats
36W - 26L
1,554 SR
Queue Stats
45W - 41L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 5 / 0
6,686
955
2,616
7,484
2,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,295
899
3,469
11,209
4,282
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 0
5,910
844
534
1,433
343
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
KatashiMeow
The Morrigan
12
2 / 3 / 0
7,269
1,038
7,288
5,844
2,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Zuslik
Ymir
12
0 / 5 / 2
6,616
945
2,844
12,162
5,876
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

207

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DumbSlayer
Cthulhu
15
4 / 0 / 11
8,817
1,260
5,626
5,409
5,191
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
13
3 / 2 / 7
7,465
1,066
6,160
5,196
1,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
2 / 1 / 13
7,577
1,082
6,083
2,578
886
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Riptode
Susano
14
6 / 0 / 10
8,334
1,191
8,664
3,882
1,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SpringToifel
Sun Wukong
13
5 / 0 / 7
7,716
1,102
6,364
4,942
2,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
3
Kills
20
20
Deaths
3
3
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
5
0
0.2
L
0
5
1
0.1
W
Cthulhu
DumbSlayer
Cthulhu
4
0
11
9.5
L
0
2
0
0
W
Ullr
3
2
7
3.25
L
The Morrigan
KatashiMeow
The Morrigan
2
3
0
0.67
W
Merlin
2
1
13
8.5
W
Susano
Riptode
Susano
6
0
10
11
W
Sun Wukong
SpringToifel
Sun Wukong
5
0
7
8.5
L
Ymir
Zuslik
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,751
Damage
32,897
38,132
Taken
22,007
14,923
Mitigated
12,072
1,023
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,616
1,619
0
80
7,484
2,387
0
1,611
5,773
0
9,686
L
3,469
688
0
267
11,209
4,282
0
3,415
7,719
0
7,729
W
Cthulhu
DumbSlayer
Cthulhu
5,626
706
790
718
5,409
5,191
0
2,501
2,883
35,854
0
L
534
171
0
0
1,433
343
0
402
1,006
2,395
0
W
Ullr
6,160
2,756
0
451
5,196
1,918
0
2,201
2,995
0
12,001
L
The Morrigan
KatashiMeow
The Morrigan
7,288
785
157
519
5,844
2,035
0
1,647
4,147
32,000
0
W
Merlin
6,083
554
0
0
2,578
886
0
1,585
993
12,847
0
W
Susano
Riptode
Susano
8,664
2,787
0
0
3,882
1,593
0
1,980
1,902
0
14,482
W
Sun Wukong
SpringToifel
Sun Wukong
6,364
1,525
0
136
4,942
2,484
0
2,374
2,568
0
15,904
L
Ymir
Zuslik
Ymir
2,844
613
0
0
12,162
5,876
0
4,271
7,778
8,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
39,909
102
Minions Killed
140
5
Camps Cleared
5
485,410
Distance Traveled
645,959
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,686
955
11
2
2
109,921
0
L
Da Ji
6,295
899
6
1
0
123,541
0
W
Cthulhu
8,817
1,260
74
11
1
148,838
1
L
Zeus
5,910
844
3
0
2
28,070
0
W
Ullr
7,465
1,066
11
2
3
114,625
1
L
The Morrigan
7,269
1,038
66
9
1
101,715
0
W
Merlin
7,577
1,082
18
3
0
109,254
1
W
Susano
8,334
1,191
18
3
0
131,299
1
W
Sun Wukong
7,716
1,102
19
3
1
141,943
3
L
Ymir
6,616
945
16
2
0
122,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role