Player Matchup

Kukulkan
Kukulkan
BigandDumb
Kukulkan
Level 6
God Stats
36W - 29L
1,356 SR
Queue Stats
41W - 41L
1,293 Elo+
Party 1
Loki
Loki
DeeThaane
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeltaFrames
Fenrir
Level 6
God Stats
2W - 1L
1,548 SR
Queue Stats
5W - 3L
1,513 Elo+
Solo
Da Ji
Da Ji
Ge_Lopez
Da Ji
Level 128
God Stats
27W - 22L
1,500 SR
Queue Stats
1,053W - 1,051L
1,409 Elo+
Party 1
Merlin
Merlin
Xelvengador
Merlin
Level 29
God Stats
58W - 61L
1,572 SR
Queue Stats
230W - 212L
1,544 Elo+
Solo
Team Averages
Level 35
1,495 SR
1,452 Elo+

VS

Team Averages
Level 11
1,465 SR
1,290 Elo+
Set
Set
Bear vF
Set
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 20L
1,416 Elo+
Solo
King Arthur
King Arthur
Pieslaya
King Arthur
Level 7
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rxazul
Tsukuyomi
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 12L
1,247 Elo+
Solo
Apollo
Apollo
VariousKing
Apollo
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,271 Elo+
Solo
Cthulhu
Cthulhu
bkirby
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigandDumb
Kukulkan
20
9 / 0 / 16
15,335
1,180
20,560
9,249
3,776
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
15
2 / 2 / 1
10,716
824
1,509
1,737
531
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
16 / 8 / 14
15,956
1,227
23,870
22,899
15,670
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
Ge_Lopez
Da Ji
20
10 / 2 / 15
14,569
1,121
24,496
15,227
6,756
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
20
5 / 3 / 16
13,831
1,064
22,845
9,351
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
2 / 8 / 7
12,764
982
9,081
17,441
5,873
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Boots

Boots

+6%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Pieslaya
King Arthur
19
3 / 8 / 9
13,064
1,005
11,921
22,295
24,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Rxazul
Tsukuyomi
18
4 / 10 / 6
12,615
970
7,964
16,392
5,018
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
19
2 / 9 / 7
12,418
955
7,048
20,886
5,887
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
bkirby
Cthulhu
19
4 / 7 / 10
13,253
1,019
16,930
27,583
10,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
42
Kills
15
15
Deaths
42
62
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Set
2
8
7
0.69
W
Kukulkan
BigandDumb
Kukulkan
9
0
16
17
W
Loki
2
2
1
1.25
W
Fenrir
16
8
14
2.88
W
Da Ji
Ge_Lopez
Da Ji
10
2
15
8.75
L
King Arthur
Pieslaya
King Arthur
3
8
9
0.94
L
Tsukuyomi
Rxazul
Tsukuyomi
4
10
6
0.7
L
Apollo
2
9
7
0.61
W
Merlin
5
3
16
4.33
L
Cthulhu
bkirby
Cthulhu
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,280
Damage
52,944
58,463
Taken
104,597
30,303
Mitigated
51,861
1,445
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
9,081
3,251
0
1,015
17,441
5,873
0
6,809
10,632
0
31,479
W
Kukulkan
BigandDumb
Kukulkan
20,560
2,163
0
463
9,249
3,776
0
2,824
6,375
50,046
0
W
Loki
1,509
649
0
123
1,737
531
0
476
1,261
0
1,727
W
Fenrir
23,870
7,286
0
859
22,899
15,670
0
5,572
17,052
0
31,938
W
Da Ji
Ge_Lopez
Da Ji
24,496
7,144
0
0
15,227
6,756
0
4,970
10,090
0
41,328
L
King Arthur
Pieslaya
King Arthur
11,921
2,427
0
601
22,295
24,656
0
11,369
10,926
128
29,386
L
Tsukuyomi
Rxazul
Tsukuyomi
7,964
1,982
0
112
16,392
5,018
0
5,627
9,397
0
23,390
L
Apollo
7,048
4,609
0
1,133
20,886
5,887
0
6,512
14,247
5
38,323
W
Merlin
22,845
1,331
0
0
9,351
3,570
0
3,221
5,856
62,621
0
L
Cthulhu
bkirby
Cthulhu
16,930
857
1,838
4,787
27,583
10,427
0
13,088
14,495
47,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,407
Gold Earned
64,114
236
Minions Killed
253
3
Camps Cleared
13
983,500
Distance Traveled
1,193,739
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,764
982
47
4
8
210,197
2
W
Kukulkan
15,335
1,180
71
5
0
239,684
1
W
Loki
10,716
824
0
0
0
31,510
1
W
Fenrir
15,956
1,227
25
2
0
208,948
1
W
Da Ji
14,569
1,121
45
3
1
246,924
0
L
King Arthur
13,064
1,005
51
4
1
235,557
0
L
Tsukuyomi
12,615
970
35
3
2
218,587
0
L
Apollo
12,418
955
67
5
2
222,953
0
W
Merlin
13,831
1,064
95
7
2
256,434
0
L
Cthulhu
13,253
1,019
53
4
0
306,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role