Player Matchup

Agni
Agni
Bott12
Agni
Level 125
God Stats
2W - 8L
1,497 SR
Queue Stats
236W - 210L
1,495 Elo+
Party 1
Achilles
Achilles
manincharge-_-
Achilles
Level 28
God Stats
0W - 1L
1,533 SR
Queue Stats
90W - 81L
1,413 Elo+
Party 1
Apollo
Apollo
rafael2x411
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,461 Elo+
Solo
Team Averages
Level 58
1,510 SR
1,456 Elo+

VS

Team Averages
Level 21
1,722 SR
1,442 Elo+
Merlin
Merlin
Dol
Merlin
Level 3
God Stats
1W - 1L
1,784 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fragment Shotz
Tsukuyomi
Level 56
God Stats
20W - 14L
1,598 SR
Queue Stats
132W - 110L
1,465 Elo+
Party 2
Hun Batz
Hun Batz
iLickHats
Hun Batz
Level 5
God Stats
1W - 0L
1,784 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bott12
Agni
19
12 / 6 / 6
14,495
725
17,112
16,462
5,587
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
4
0 / 0 / 1
9,374
469
286
511
242
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
17
7 / 8 / 9
13,692
685
11,981
18,466
7,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dol
Merlin
15
0 / 11 / 6
11,491
575
4,591
12,374
3,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Fragment Shotz
Tsukuyomi
19
10 / 4 / 3
15,119
756
18,370
13,997
5,382
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
iLickHats
Hun Batz
17
3 / 4 / 4
12,736
637
6,006
14,992
7,043
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
19
Kills
13
14
Deaths
19
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
Bott12
Agni
12
6
6
2.5
W
Merlin
Dol
Merlin
0
11
6
0.27
W
Tsukuyomi
Fragment Shotz
Tsukuyomi
10
4
3
2.88
W
Hun Batz
iLickHats
Hun Batz
3
4
4
1.25
L
Achilles
0
0
1
0.5
L
Apollo
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,379
Damage
28,967
35,439
Taken
41,363
13,485
Mitigated
15,605
5,951
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Bott12
Agni
17,112
738
0
2,499
16,462
5,587
522
2,624
13,542
67,546
0
W
Merlin
Dol
Merlin
4,591
877
0
0
12,374
3,180
0
6,515
5,859
40,646
0
W
Tsukuyomi
Fragment Shotz
Tsukuyomi
18,370
5,435
0
1,263
13,997
5,382
365
3,995
10,002
0
57,128
W
Hun Batz
iLickHats
Hun Batz
6,006
1,412
0
1,583
14,992
7,043
0
6,707
8,285
0
54,677
L
Achilles
286
61
123
123
511
242
0
117
394
0
1,725
L
Apollo
11,981
6,626
0
3,206
18,466
7,656
1,937
2,169
15,970
0
59,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
39,346
180
Minions Killed
192
0
Camps Cleared
0
615,970
Distance Traveled
1,034,985
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,495
725
103
5
0
303,512
1
W
Merlin
11,491
575
71
4
0
304,908
3
W
Tsukuyomi
15,119
756
60
3
0
359,805
1
W
Hun Batz
12,736
637
61
3
0
370,272
3
L
Achilles
9,374
469
4
0
0
40,933
0
L
Apollo
13,692
685
73
4
0
271,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role