Player Matchup

Cthulhu
Cthulhu
CAM1000100
Cthulhu
Level 13
God Stats
1W - 1L
1,597 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
WeenOceanMan
Ra
Level 69
God Stats
4W - 1L
1,979 SR
Queue Stats
61W - 52L
1,528 Elo+
Party 2
Hachiman
Hachiman
crumbsss
Hachiman
Level 49
God Stats
7W - 3L
1,819 SR
Queue Stats
23W - 13L
1,618 Elo+
Party 2
Team Averages
Level 44
1,798 SR
1,549 Elo+

VS

Team Averages
Level 57
1,586 SR
1,573 Elo+
Apollo
Apollo
Deathranger009
Apollo
Level 27
God Stats
10W - 4L
1,683 SR
Queue Stats
37W - 25L
1,627 Elo+
Party 1
Thoth
Thoth
Garday
Thoth
Level 126
God Stats
4W - 7L
1,575 SR
Queue Stats
82W - 76L
1,593 Elo+
Party 1
Hercules
Hercules
xXDireXxROCKET
Hercules
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAM1000100
Cthulhu
9
0 / 5 / 2
6,305
573
5,086
10,803
5,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 5 / 1
7,398
673
2,345
7,474
2,231
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
crumbsss
Hachiman
10
1 / 4 / 1
6,806
619
4,409
7,432
2,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 8
7,762
706
3,365
7,250
2,479
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Garday
Thoth
13
9 / 1 / 3
8,886
808
12,254
5,549
1,763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
11
2 / 0 / 11
7,791
708
4,444
7,051
5,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CAM1000100
Cthulhu
0
5
2
0.2
W
3
2
8
3.5
W
Thoth
Garday
Thoth
9
1
3
10.5
L
2
5
1
0.5
L
Hachiman
crumbsss
Hachiman
1
4
1
0.38
W
Hercules
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,840
Damage
20,063
25,709
Taken
19,850
10,108
Mitigated
9,351
7,626
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CAM1000100
Cthulhu
5,086
64
503
2,527
10,803
5,770
0
5,007
5,721
16,019
0
W
3,365
1,929
451
736
7,250
2,479
754
2,744
4,381
0
26,785
W
Thoth
Garday
Thoth
12,254
126
0
692
5,549
1,763
501
2,379
3,070
37,860
0
L
2,345
176
1,436
1,910
7,474
2,231
0
3,264
4,110
29,330
0
L
Hachiman
crumbsss
Hachiman
4,409
1,638
0
1,250
7,432
2,107
0
4,306
3,051
0
19,750
W
Hercules
4,444
746
0
2,252
7,051
5,109
22
1,970
4,956
0
16,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,509
Gold Earned
24,439
105
Minions Killed
120
0
Camps Cleared
0
531,851
Distance Traveled
585,630
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,305
573
13
1
0
202,323
1
W
Apollo
7,762
706
49
4
0
195,822
2
W
Thoth
8,886
808
49
4
0
205,797
2
L
Ra
7,398
673
59
5
0
147,122
1
L
Hachiman
6,806
619
33
3
0
182,406
3
W
Hercules
7,791
708
22
2
0
184,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role