Player Matchup

Fafnir
Fafnir
CallumsCorner-_-
Fafnir
Level 66
God Stats
3W - 0L
1,751 SR
Queue Stats
15W - 16L
1,455 Elo+
Party 1
Mercury
Mercury
Regulargas213
Mercury
Level 29
God Stats
2W - 1L
1,579 SR
Queue Stats
3W - 3L
1,361 Elo+
Party 1
Vamana
Vamana
callums_CORNERRR
Vamana
Level 122
God Stats
3W - 0L
1,597 SR
Queue Stats
147W - 132L
1,473 Elo+
Party 1
Team Averages
Level 72
1,642 SR
1,430 Elo+

VS

Team Averages
Level 7
1,500 SR
1,205 Elo+
Neith
Neith
DarKray-308
Neith
Level 11
God Stats
10W - 6L
1,500 SR
Queue Stats
163W - 159L
1,082 Elo+
Solo
Merlin
Merlin
JacekHaw2009
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,032 Elo+
Party 2
Cthulhu
Cthulhu
Ziemniaczek4157
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 20
8,994
899
3,644
7,844
7,588
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
10
6 / 1 / 13
8,348
835
6,538
5,707
2,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
17 / 1 / 7
9,768
977
13,223
8,646
4,391
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
7,021
702
4,888
7,656
2,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
0 / 10 / 0
6,082
608
1,593
8,289
2,278
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 11 / 1
5,927
593
3,360
12,564
6,604
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
27
Kills
1
2
Deaths
27
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
20
14
L
1
6
1
0.25
L
Merlin
0
10
0
0
W
Mercury
6
1
13
12.5
L
0
11
1
0.05
W
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,405
Damage
9,841
22,197
Taken
28,509
14,207
Mitigated
10,966
2,127
Healing
779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,644
1,481
0
734
7,844
7,588
12
1,994
5,675
11,143
0
L
4,888
1,907
0
487
7,656
2,084
156
537
7,119
0
13,857
L
Merlin
1,593
387
0
0
8,289
2,278
175
1,493
6,796
18,645
0
W
Mercury
6,538
3,415
0
0
5,707
2,228
0
1,360
4,272
0
18,269
L
3,360
332
0
292
12,564
6,604
80
1,614
10,950
7,939
0
W
13,223
6,805
0
1,393
8,646
4,391
138
1,251
7,270
0
36,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,110
Gold Earned
19,030
85
Minions Killed
73
0
Camps Cleared
0
537,947
Distance Traveled
496,241
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,994
899
9
1
0
184,390
0
L
Neith
7,021
702
20
2
0
157,541
0
L
Merlin
6,082
608
50
5
0
161,494
1
W
Mercury
8,348
835
31
3
0
184,872
0
L
Cthulhu
5,927
593
3
0
0
177,206
0
W
Vamana
9,768
977
45
5
0
168,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role