Player Matchup

Cthulhu
Cthulhu
Ddevil92
Cthulhu
Level 25
God Stats
41W - 35L
1,506 SR
Queue Stats
107W - 124L
1,326 Elo+
Solo
Fenrir
Fenrir
KxngSAMSON59
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
SphericCellar90
Ullr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 36L
1,386 Elo+
Party 1
Team Averages
Level 27
1,502 SR
1,404 Elo+

VS

Team Averages
Level 24
1,722 SR
1,281 Elo+
Zeus
Zeus
CappinMajesty
Zeus
Level 27
God Stats
1W - 0L
1,769 SR
Queue Stats
214W - 232L
1,309 Elo+
Solo
Neith
Neith
Devilprada6
Neith
Level 17
God Stats
24W - 8L
1,659 SR
Queue Stats
60W - 75L
1,274 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kami_czc
Tsukuyomi
Level 29
God Stats
4W - 2L
1,738 SR
Queue Stats
21W - 25L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ddevil92
Cthulhu
9
1 / 5 / 1
7,079
708
3,133
14,032
5,894
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
9
0 / 9 / 2
6,315
632
2,760
10,278
2,843
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 0
7,336
734
1,315
6,274
1,811
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 9
7,878
788
7,175
3,075
986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
3 / 2 / 10
7,681
768
8,594
4,190
1,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
Kami_czc
Tsukuyomi
12
9 / 1 / 5
8,987
899
10,667
6,239
2,317
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
16
16
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Cthulhu
Ddevil92
Cthulhu
1
5
1
0.3
W
3
2
10
4
W
Tsukuyomi
Kami_czc
Tsukuyomi
9
1
5
11.5
L
Fenrir
0
9
2
0.11
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,208
Damage
26,436
30,584
Taken
13,504
10,548
Mitigated
4,789
991
Healing
1,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,175
285
0
0
3,075
986
53
663
2,412
28,385
0
L
Cthulhu
Ddevil92
Cthulhu
3,133
43
0
248
14,032
5,894
0
3,824
10,055
21,019
0
W
8,594
2,664
0
620
4,190
1,486
1,246
1,579
2,611
0
27,151
W
Tsukuyomi
Kami_czc
Tsukuyomi
10,667
2,754
0
970
6,239
2,317
0
931
5,308
0
29,522
L
Fenrir
2,760
208
0
317
10,278
2,843
0
1,779
8,364
0
8,287
L
1,315
348
0
426
6,274
1,811
0
1,640
4,547
0
15,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,730
Gold Earned
24,546
74
Minions Killed
129
0
Camps Cleared
0
498,484
Distance Traveled
532,090
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,878
788
53
5
0
157,654
0
L
Cthulhu
7,079
708
23
2
0
182,405
0
W
Neith
7,681
768
45
5
0
173,676
0
W
Tsukuyomi
8,987
899
31
3
0
200,760
1
L
Fenrir
6,315
632
13
1
0
141,856
1
L
Ullr
7,336
734
38
4
0
174,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role