Player Matchup

Sol
Sol
Citri
Sol
Level 113
God Stats
3W - 7L
1,247 SR
Queue Stats
207W - 224L
1,624 Elo+
Solo
Terra
Terra
Sains368
Terra
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 172L
1,695 Elo+
Solo
Cerberus
Cerberus
crzz1
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
emilitoo
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
skataar1
Achilles
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 133L
1,692 Elo+
Solo
Team Averages
Level 143
1,449 SR
1,602 Elo+

VS

Team Averages
Level 143
1,489 SR
1,599 Elo+
Hun Batz
Hun Batz
UsutX
Hun Batz
Level 129
God Stats
3W - 7L
1,439 SR
Queue Stats
396W - 391L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
Valikia
Baron Samedi
Level 160
God Stats
17W - 12L
1,663 SR
Queue Stats
860W - 800L
1,533 Elo+
Solo
Janus
Janus
kossu23
Janus
Level 128
God Stats
0W - 2L
1,303 SR
Queue Stats
262W - 215L
1,647 Elo+
Party 1
Bastet
Bastet
rullahuuli
Bastet
Level 140
God Stats
4W - 2L
1,791 SR
Queue Stats
287W - 243L
1,646 Elo+
Party 1
Anhur
Anhur
speedkiller237
Anhur
Level 159
God Stats
1W - 2L
1,251 SR
Queue Stats
70W - 73L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Citri
Sol
18
4 / 2 / 16
11,201
747
12,037
13,838
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Sains368
Terra
19
6 / 1 / 19
11,564
771
9,291
18,313
15,270
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
crzz1
Cerberus
18
5 / 3 / 21
11,465
764
12,298
20,977
23,505
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
emilitoo
Jormungandr
18
7 / 7 / 16
11,428
762
12,980
20,951
10,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
skataar1
Achilles
19
10 / 3 / 14
11,962
797
15,964
18,788
22,341
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
UsutX
Hun Batz
16
3 / 8 / 9
9,977
665
14,169
14,278
14,737
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Valikia
Baron Samedi
18
5 / 4 / 6
10,566
704
16,269
11,193
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
kossu23
Janus
19
5 / 5 / 9
11,022
735
15,854
12,010
4,927
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
rullahuuli
Bastet
16
2 / 7 / 11
10,281
685
19,314
19,861
19,710
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
1 / 9 / 9
9,573
638
7,517
13,154
5,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
60
32
Kills
16
16
Deaths
33
86
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sol
Citri
Sol
4
2
16
6
W
Terra
Sains368
Terra
6
1
19
15.5
L
Hun Batz
UsutX
Hun Batz
3
8
9
0.94
L
Baron Samedi
Valikia
Baron Samedi
5
4
6
2
W
Cerberus
crzz1
Cerberus
5
3
21
5.17
W
Jormungandr
emilitoo
Jormungandr
7
7
16
2.14
L
Janus
kossu23
Janus
5
5
9
1.9
L
Bastet
rullahuuli
Bastet
2
7
11
1.07
W
Achilles
skataar1
Achilles
10
3
14
5.67
L
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,570
Damage
73,123
92,867
Taken
70,496
78,161
Mitigated
50,619
50,711
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Citri
Sol
12,037
1,424
0
3,986
13,838
6,541
2,158
3,681
10,132
31,638
0
W
Terra
Sains368
Terra
9,291
575
18,068
9,411
18,313
15,270
1,158
7,110
10,410
19,032
0
L
Hun Batz
UsutX
Hun Batz
14,169
3,727
1,919
1,419
14,278
14,737
0
9,363
4,789
0
18,941
L
Baron Samedi
Valikia
Baron Samedi
16,269
1,131
5,432
4,515
11,193
5,422
0
8,000
3,043
30,824
0
W
Cerberus
crzz1
Cerberus
12,298
478
2,157
5,887
20,977
23,505
411
5,439
15,388
25,610
0
W
Jormungandr
emilitoo
Jormungandr
12,980
1,294
1,843
2,708
20,951
10,504
363
9,873
9,188
29,614
0
L
Janus
kossu23
Janus
15,854
491
474
2,312
12,010
4,927
0
7,606
4,329
43,828
0
L
Bastet
rullahuuli
Bastet
19,314
5,264
0
1,712
19,861
19,710
0
11,364
8,197
0
24,285
W
Achilles
skataar1
Achilles
15,964
3,252
2,556
4,095
18,788
22,341
1,842
6,020
11,566
0
31,474
L
7,517
3,239
0
351
13,154
5,823
0
9,572
3,532
0
22,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,620
Gold Earned
51,419
199
Minions Killed
146
0
Camps Cleared
0
1,287,578
Distance Traveled
1,190,472
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,201
747
54
4
0
249,623
0
W
Terra
11,564
771
19
1
0
278,938
2
L
Hun Batz
9,977
665
15
1
0
237,548
5
L
Baron Samedi
10,566
704
21
1
0
250,452
0
W
Cerberus
11,465
764
56
4
0
265,331
0
W
Jormungandr
11,428
762
45
3
0
237,446
3
L
Janus
11,022
735
64
4
0
259,451
0
L
Bastet
10,281
685
7
0
0
272,522
4
W
Achilles
11,962
797
25
2
0
256,240
3
L
Anhur
9,573
638
39
3
0
170,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role