Player Matchup

Jing Wei
Jing Wei
STD_xOsprey
Jing Wei
Level 15
God Stats
9W - 19L
1,354 SR
Queue Stats
9W - 22L
1,150 Elo+
Party 1
Izanami
Izanami
Semtex953
Izanami
Level 8
God Stats
7W - 2L
1,500 SR
Queue Stats
22W - 20L
1,079 Elo+
Party 2
Cthulhu
Cthulhu
xD4rkLord
Cthulhu
Level 16
God Stats
6W - 8L
1,485 SR
Queue Stats
9W - 18L
1,207 Elo+
Party 1
Ra
Ra
xTurchia
Ra
Level 5
God Stats
1W - 5L
1,104 SR
Queue Stats
1W - 5L
972 Elo+
Party 1
Sobek
Sobek
zemijezlej
Sobek
Level 14
God Stats
1W - 2L
1,206 SR
Queue Stats
26W - 29L
1,028 Elo+
Party 2
Team Averages
Level 12
1,330 SR
1,087 Elo+

VS

Team Averages
Level 26
1,387 SR
1,291 Elo+
Artemis
Artemis
DarkAngelyt
Artemis
Level 16
God Stats
20W - 22L
1,529 SR
Queue Stats
32W - 46L
1,398 Elo+
Party 3
Scylla
Scylla
Mwhatsername
Scylla
Level 25
God Stats
38W - 55L
1,350 SR
Queue Stats
52W - 74L
1,160 Elo+
Solo
Loki
Loki
oOKill_himOo
Loki
Level 22
God Stats
20W - 29L
1,397 SR
Queue Stats
85W - 73L
1,188 Elo+
Solo
Thoth
Thoth
vQ1--x
Thoth
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
111W - 155L
1,369 Elo+
Party 3
Olorun
Olorun
xReiGNs-
Olorun
Level 28
God Stats
8W - 8L
1,158 SR
Queue Stats
75W - 110L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
STD_xOsprey
Jing Wei
20
11 / 8 / 7
14,985
555
18,438
16,586
5,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Semtex953
Izanami
20
17 / 2 / 6
15,213
563
22,061
18,525
7,950
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
xD4rkLord
Cthulhu
20
7 / 11 / 5
14,288
529
15,421
25,274
14,503
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 9 / 13
11,662
432
3,814
10,363
5,768
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
18
3 / 5 / 14
13,121
486
7,392
25,568
24,795
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkAngelyt
Artemis
19
12 / 9 / 9
14,314
530
24,884
26,117
10,768
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
3 / 4 / 14
11,916
441
10,554
11,373
7,557
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 6 / 4
13,130
486
8,519
13,940
4,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thoth
vQ1--x
Thoth
16
9 / 9 / 5
12,337
457
15,948
16,396
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
xReiGNs-
Olorun
19
5 / 10 / 7
13,064
484
8,361
18,928
7,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
73
38
Kills
34
35
Deaths
38
45
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artemis
DarkAngelyt
Artemis
12
9
9
1.83
L
Scylla
3
4
14
2.5
W
Jing Wei
STD_xOsprey
Jing Wei
11
8
7
1.81
W
Izanami
Semtex953
Izanami
17
2
6
10
L
5
6
4
1.17
L
Thoth
vQ1--x
Thoth
9
9
5
1.28
W
Cthulhu
xD4rkLord
Cthulhu
7
11
5
0.86
L
Olorun
xReiGNs-
Olorun
5
10
7
0.85
W
0
9
13
0.72
W
Sobek
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,126
Damage
68,266
96,316
Taken
86,754
58,296
Mitigated
35,509
21,400
Healing
17,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DarkAngelyt
Artemis
24,884
14,888
339
8,715
26,117
10,768
3,353
9,027
17,090
0
77,305
L
Scylla
10,554
843
501
1,416
11,373
7,557
491
3,336
8,037
41,718
0
W
Jing Wei
STD_xOsprey
Jing Wei
18,438
15,917
0
1,154
16,586
5,280
2,920
7,400
9,186
0
76,186
W
Izanami
Semtex953
Izanami
22,061
16,881
0
7,873
18,525
7,950
6,120
5,999
12,526
0
116,136
L
8,519
3,521
588
1,332
13,940
4,445
3,235
5,079
8,861
0
76,008
L
Thoth
vQ1--x
Thoth
15,948
873
0
0
16,396
5,367
1,581
4,644
11,752
52,843
0
W
Cthulhu
xD4rkLord
Cthulhu
15,421
1,038
242
0
25,274
14,503
2,058
9,368
15,906
73,540
0
L
Olorun
xReiGNs-
Olorun
8,361
3,379
150
4,327
18,928
7,372
1,937
4,541
14,387
66,784
0
W
3,814
865
1,402
1,396
10,363
5,768
606
6,094
4,269
33,839
0
W
Sobek
7,392
930
0
9,333
25,568
24,795
412
6,002
19,566
44,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,269
Gold Earned
64,761
520
Minions Killed
440
0
Camps Cleared
0
2,228,569
Distance Traveled
1,968,072
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,314
530
89
3
0
361,866
0
L
Scylla
11,916
441
71
3
0
438,608
5
W
Jing Wei
14,985
555
100
4
0
522,885
0
W
Izanami
15,213
563
171
6
0
392,004
2
L
Loki
13,130
486
107
4
0
391,564
1
L
Thoth
12,337
457
64
2
0
381,695
0
W
Cthulhu
14,288
529
125
5
0
417,927
0
L
Olorun
13,064
484
109
4
0
394,339
5
W
Ra
11,662
432
69
3
0
413,211
0
W
Sobek
13,121
486
55
2
0
482,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role