Player Matchup

Merlin
Merlin
Qu4rterBack
Merlin
Level 148
God Stats
33W - 28L
1,538 SR
Queue Stats
483W - 366L
1,585 Elo+
Party 1
Apollo
Apollo
TigerJ
Apollo
Level 138
God Stats
5W - 4L
1,649 SR
Queue Stats
73W - 53L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
ρлєssøκ
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 145
1,562 SR
1,565 Elo+

VS

Team Averages
Level 64
1,416 SR
1,355 Elo+
Fenrir
Fenrir
AlanNR200
Fenrir
Level 30
God Stats
17W - 26L
1,324 SR
Queue Stats
180W - 210L
1,354 Elo+
Solo
Anubis
Anubis
BielPP96
Anubis
Level 29
God Stats
12W - 14L
1,552 SR
Queue Stats
60W - 92L
1,306 Elo+
Solo
Mulan
Mulan
BrunoFromHell
Mulan
Level 134
God Stats
4W - 13L
1,373 SR
Queue Stats
1,147W - 1,339L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 0 / 6
9,544
734
7,054
5,859
1,982
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
TigerJ
Apollo
13
5 / 1 / 6
9,713
747
6,399
5,156
2,181
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ρлєssøκ
Cthulhu
12
3 / 2 / 7
9,303
716
6,661
12,469
5,485
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlanNR200
Fenrir
10
0 / 6 / 2
7,202
554
1,358
8,248
2,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
BielPP96
Anubis
7
0 / 5 / 1
6,855
527
2,233
3,701
1,689
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 0
8,434
649
4,702
13,585
9,084
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
3
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlanNR200
Fenrir
0
6
2
0.17
L
Anubis
BielPP96
Anubis
0
5
1
0.1
L
2
2
0
1
W
Merlin
5
0
6
8
W
Apollo
TigerJ
Apollo
5
1
6
8
W
Cthulhu
ρлєssøκ
Cthulhu
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
8,293
23,484
Taken
25,534
9,648
Mitigated
13,753
8,203
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlanNR200
Fenrir
1,358
80
0
451
8,248
2,980
0
4,213
4,035
0
8,076
L
Anubis
BielPP96
Anubis
2,233
171
0
390
3,701
1,689
0
2,366
1,335
10,990
0
L
4,702
741
0
3,238
13,585
9,084
0
7,152
6,433
0
41,734
W
Merlin
7,054
859
0
1,217
5,859
1,982
1,533
1,228
4,606
44,960
0
W
Apollo
TigerJ
Apollo
6,399
4,588
0
2,659
5,156
2,181
1,754
490
4,641
0
47,590
W
Cthulhu
ρлєssøκ
Cthulhu
6,661
682
0
4,327
12,469
5,485
0
1,499
10,675
34,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
22,491
173
Minions Killed
100
0
Camps Cleared
0
708,537
Distance Traveled
554,782
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,202
554
13
1
0
191,651
3
L
Anubis
6,855
527
18
1
0
127,189
0
L
Mulan
8,434
649
69
5
0
235,942
3
W
Merlin
9,544
734
65
5
0
212,890
1
W
Apollo
9,713
747
70
5
0
240,646
1
W
Cthulhu
9,303
716
38
3
0
255,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role