Player Matchup

Raijin
Raijin
Boomroy
Raijin
Level 145
God Stats
2W - 8L
1,359 SR
Queue Stats
234W - 247L
1,524 Elo+
Solo
Khepri
Khepri
Imjustjoshinu
Khepri
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,613 Elo+
Party 1
Achilles
Achilles
IrresistbleGoat
Achilles
Level 65
God Stats
2W - 4L
1,442 SR
Queue Stats
209W - 190L
1,589 Elo+
Solo
Rama
Rama
Trash-PandaUwU
Rama
Level 154
God Stats
1W - 2L
1,470 SR
Queue Stats
106W - 113L
1,476 Elo+
Solo
Scylla
Scylla
WarHero2013
Scylla
Level 148
God Stats
5W - 8L
1,327 SR
Queue Stats
292W - 255L
1,604 Elo+
Party 1
Team Averages
Level 107
1,420 SR
1,561 Elo+

VS

Team Averages
Level 61
1,615 SR
1,614 Elo+
Sol
Sol
ArchangelJ
Sol
Level 101
God Stats
1W - 2L
1,737 SR
Queue Stats
67W - 71L
1,515 Elo+
Solo
Izanami
Izanami
ArtificialNoob
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,673 Elo+
Solo
Rama
Rama
NumberBoss70573
Rama
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
2W - 0L
1,701 Elo+
Solo
Zeus
Zeus
SquidlyBe4st
Zeus
Level 135
God Stats
6W - 1L
1,600 SR
Queue Stats
287W - 280L
1,495 Elo+
Solo
Jormungandr
Jormungandr
llokll
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Boomroy
Raijin
18
1 / 6 / 9
10,718
715
10,052
12,289
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 6 / 10
10,245
683
6,985
21,666
28,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
18
7 / 7 / 9
11,722
781
11,243
28,674
28,874
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 4 / 10
11,309
754
10,774
13,848
6,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
19
7 / 6 / 6
11,990
799
20,530
12,078
5,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 18
10,668
711
15,805
12,738
4,857
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 4 / 11
12,478
832
21,238
16,147
7,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 4 / 13
11,443
763
12,725
12,258
5,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 7 / 10
11,274
752
17,872
10,997
4,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
llokll
Jormungandr
19
4 / 4 / 18
11,461
764
8,973
13,983
16,735
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
99
22
Kills
29
29
Deaths
22
44
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
3
18
3.67
W
10
4
11
3.88
L
Raijin
Boomroy
Raijin
1
6
9
0.92
L
3
6
10
1.33
L
Achilles
7
7
9
1.64
W
7
4
13
3.38
W
6
7
10
1.57
L
4
4
10
2.25
L
Scylla
7
6
6
1.67
W
Jormungandr
llokll
Jormungandr
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,584
Damage
76,613
88,555
Taken
66,123
75,974
Mitigated
38,617
23,879
Healing
25,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,805
3,734
2,552
5,778
12,738
4,857
1,246
7,579
5,159
30,752
0
W
21,238
15,644
2,288
5,510
16,147
7,500
2,156
9,306
6,841
0
37,062
L
Raijin
Boomroy
Raijin
10,052
545
883
760
12,289
6,006
948
6,054
6,193
36,788
0
L
6,985
441
1,515
1,795
21,666
28,979
0
10,858
10,670
13,917
0
L
Achilles
11,243
3,926
2,464
7,795
28,674
28,874
341
11,176
17,423
0
16,255
W
12,725
5,895
450
2,242
12,258
5,376
1,359
7,116
5,142
0
27,132
W
17,872
3,254
2,399
1,042
10,997
4,149
288
6,923
4,074
33,726
0
L
10,774
8,186
1,276
4,037
13,848
6,505
2,762
6,633
7,048
0
25,043
L
Scylla
20,530
301
1,136
2,218
12,078
5,610
186
7,307
4,571
32,539
0
W
Jormungandr
llokll
Jormungandr
8,973
1,912
865
1,971
13,983
16,735
248
6,643
7,340
25,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,984
Gold Earned
57,324
156
Minions Killed
166
0
Camps Cleared
0
1,252,125
Distance Traveled
1,220,654
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,668
711
31
2
0
295,720
4
W
Izanami
12,478
832
36
2
0
214,318
1
L
Raijin
10,718
715
64
4
0
235,143
4
L
Khepri
10,245
683
9
1
0
263,751
1
L
Achilles
11,722
781
13
1
0
236,640
0
W
Rama
11,443
763
27
2
0
228,165
0
W
Zeus
11,274
752
39
3
0
229,956
0
L
Rama
11,309
754
46
3
0
250,997
1
L
Scylla
11,990
799
24
2
0
265,594
0
W
Jormungandr
11,461
764
33
2
0
252,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role