Player Matchup

He Bo
He Bo
Dirolllka
He Bo
Level 69
God Stats
1W - 1L
1,301 SR
Queue Stats
131W - 99L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HöllenHund98
Tsukuyomi
Level 94
God Stats
1W - 0L
1,503 SR
Queue Stats
28W - 40L
1,366 Elo+
Solo
Athena
Athena
MeganStenford
Athena
Level 68
God Stats
14W - 10L
1,475 SR
Queue Stats
427W - 415L
1,450 Elo+
Party 1
Nox
Nox
Misterio1234
Nox
Level 92
God Stats
55W - 43L
1,512 SR
Queue Stats
853W - 916L
1,478 Elo+
Solo
Neith
Neith
sixxelua
Neith
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,675 Elo+
Solo
Team Averages
Level 81
1,458 SR
1,514 Elo+

VS

Team Averages
Level 78
1,502 SR
1,465 Elo+
Nox
Nox
Aleemarina035
Nox
Level 53
God Stats
0W - 3L
1,155 SR
Queue Stats
181W - 185L
1,386 Elo+
Solo
Hachiman
Hachiman
DanileonRa
Hachiman
Level 100
God Stats
13W - 13L
1,547 SR
Queue Stats
132W - 136L
1,492 Elo+
Solo
Chang'e
Chang'e
SaekoShizuky
Chang'e
Level 106
God Stats
9W - 7L
1,646 SR
Queue Stats
54W - 48L
1,508 Elo+
Solo
Terra
Terra
Suu180
Terra
Level 63
God Stats
19W - 15L
1,561 SR
Queue Stats
217W - 236L
1,475 Elo+
Solo
Fenrir
Fenrir
selievex
Fenrir
Level 68
God Stats
12W - 9L
1,603 SR
Queue Stats
81W - 93L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dirolllka
He Bo
18
11 / 4 / 21
12,368
1,124
24,653
10,485
4,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
HöllenHund98
Tsukuyomi
19
16 / 3 / 17
13,809
1,255
34,480
12,869
6,437
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 0 / 27
11,664
1,060
4,974
12,612
16,474
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 0 / 23
11,342
1,031
8,083
5,757
3,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
sixxelua
Neith
19
8 / 3 / 21
12,183
1,108
18,356
10,325
4,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

236

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
11,146
1,013
7,961
14,586
5,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
DanileonRa
Hachiman
16
3 / 6 / 4
10,571
961
13,086
16,645
5,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
SaekoShizuky
Chang'e
17
3 / 9 / 5
10,964
997
15,215
17,851
5,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Suu180
Terra
16
0 / 10 / 6
9,737
885
4,210
25,787
26,216
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
selievex
Fenrir
16
1 / 9 / 6
10,100
918
7,049
23,517
16,141
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
36
40
Kills
10
10
Deaths
40
109
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
Hachiman
DanileonRa
Hachiman
3
6
4
0.83
W
He Bo
Dirolllka
He Bo
11
4
21
5.38
W
Tsukuyomi
HöllenHund98
Tsukuyomi
16
3
17
8.17
W
1
0
27
14.5
W
4
0
23
15.5
L
Chang'e
SaekoShizuky
Chang'e
3
9
5
0.61
L
Terra
Suu180
Terra
0
10
6
0.3
L
Fenrir
selievex
Fenrir
1
9
6
0.44
W
Neith
sixxelua
Neith
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,546
Damage
47,521
52,048
Taken
98,386
35,616
Mitigated
58,801
12,160
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,961
130
0
1,468
14,586
5,126
0
3,755
10,710
26,228
0
L
Hachiman
DanileonRa
Hachiman
13,086
7,217
0
1,516
16,645
5,521
0
7,612
8,847
0
47,256
W
He Bo
Dirolllka
He Bo
24,653
577
0
2,258
10,485
4,240
0
5,773
4,712
40,608
0
W
Tsukuyomi
HöllenHund98
Tsukuyomi
34,480
9,059
0
775
12,869
6,437
0
6,374
6,495
0
55,152
W
4,974
1,680
1,733
910
12,612
16,474
0
7,408
5,204
12,724
0
W
8,083
540
1,229
2,108
5,757
3,878
0
2,188
3,569
29,390
0
L
Chang'e
SaekoShizuky
Chang'e
15,215
1,009
6,525
4,908
17,851
5,797
0
6,397
11,346
40,927
0
L
Terra
Suu180
Terra
4,210
466
1,317
2,165
25,787
26,216
0
10,444
15,036
17,123
0
L
Fenrir
selievex
Fenrir
7,049
949
0
397
23,517
16,141
0
9,502
13,775
0
13,849
W
Neith
sixxelua
Neith
18,356
8,726
1,473
1,674
10,325
4,587
0
5,643
4,682
0
37,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,366
Gold Earned
52,518
183
Minions Killed
200
10
Camps Cleared
6
1,109,082
Distance Traveled
937,127
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,146
1,013
51
5
2
204,296
0
L
Hachiman
10,571
961
61
6
0
180,829
0
W
He Bo
12,368
1,124
50
5
2
206,909
2
W
Tsukuyomi
13,809
1,255
36
3
5
243,676
0
W
Athena
11,664
1,060
13
1
0
250,524
0
W
Nox
11,342
1,031
46
4
0
219,734
0
L
Chang'e
10,964
997
52
5
2
190,226
0
L
Terra
9,737
885
24
2
1
169,632
1
L
Fenrir
10,100
918
12
1
1
192,144
1
W
Neith
12,183
1,108
38
3
3
188,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role