Player Matchup

Agni
Agni
Danitype02
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Cerberus
Cerberus
Grischa_420_
Cerberus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 50L
1,096 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Romano-_861
Cu Chulainn
Level 8
God Stats
5W - 4L
1,286 SR
Queue Stats
87W - 61L
1,156 Elo+
Party 1
Fenrir
Fenrir
RubIvan2017
Fenrir
Level 8
God Stats
4W - 5L
1,254 SR
Queue Stats
38W - 43L
917 Elo+
Solo
Sol
Sol
Z31CH3NR3DROCK
Sol
Level 29
God Stats
2W - 1L
1,393 SR
Queue Stats
313W - 352L
1,172 Elo+
Solo
Team Averages
Level 13
1,387 SR
1,168 Elo+

VS

Team Averages
Level 20
1,390 SR
1,153 Elo+
Ra
Ra
Cerbescendo
Ra
Level 15
God Stats
1W - 3L
1,218 SR
Queue Stats
26W - 31L
1,134 Elo+
Solo
Hera
Hera
RSCYCLINGTEAM
Hera
Level 26
God Stats
9W - 14L
1,399 SR
Queue Stats
139W - 186L
1,139 Elo+
Party 3
Loki
Loki
Ronaldo7_Wu
Loki
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 217L
1,213 Elo+
Party 2
Izanami
Izanami
laidbackx
Izanami
Level 18
God Stats
16W - 18L
1,511 SR
Queue Stats
96W - 110L
1,231 Elo+
Party 2
Set
Set
spirepower
Set
Level 16
God Stats
1W - 7L
1,323 SR
Queue Stats
46W - 73L
1,049 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 11
9,350
468
6,711
13,778
4,561
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Grischa_420_
Cerberus
14
3 / 1 / 10
10,124
506
4,812
11,686
5,230
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cu Chulainn
Romano-_861
Cu Chulainn
16
8 / 2 / 8
10,451
523
13,236
15,459
9,886
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
18
17 / 2 / 9
13,009
650
18,325
20,102
9,294
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 1 / 4
10,489
524
7,464
8,929
2,725
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 2
8,279
414
6,771
15,361
8,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 8 / 3
9,914
496
11,876
14,522
8,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 3 / 0
10,210
511
8,005
13,737
3,647
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
laidbackx
Izanami
15
0 / 3 / 6
9,554
478
8,395
9,254
2,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 9 / 0
7,898
395
3,817
11,372
2,403
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
33
Kills
12
13
Deaths
33
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
2
7
11
1.07
W
Cerberus
Grischa_420_
Cerberus
3
1
10
8
L
3
8
3
0.56
W
Cu Chulainn
Romano-_861
Cu Chulainn
8
2
8
6
L
7
3
0
2.33
W
Fenrir
17
2
9
10.75
W
3
1
4
5
L
Izanami
laidbackx
Izanami
0
3
6
1
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,548
Damage
38,864
69,954
Taken
64,246
31,696
Mitigated
25,750
25,717
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,771
2,188
84
984
15,361
8,290
365
6,019
9,217
36,131
0
W
6,711
1,078
231
3,819
13,778
4,561
1,685
3,873
9,905
39,343
0
W
Cerberus
Grischa_420_
Cerberus
4,812
808
0
2,318
11,686
5,230
745
4,000
7,686
39,456
0
L
11,876
2,942
0
2,290
14,522
8,518
1,125
3,403
10,985
56,622
0
W
Cu Chulainn
Romano-_861
Cu Chulainn
13,236
5,886
231
4,890
15,459
9,886
0
5,319
10,140
0
48,034
L
8,005
3,000
0
2,963
13,737
3,647
189
4,433
9,279
0
38,442
W
Fenrir
18,325
6,643
0
9,693
20,102
9,294
173
5,511
14,591
0
91,471
W
7,464
1,109
0
4,535
8,929
2,725
3,670
1,828
7,101
67,831
0
L
Izanami
laidbackx
Izanami
8,395
4,089
0
1,956
9,254
2,892
941
3,841
5,338
0
55,945
L
3,817
2,119
0
555
11,372
2,403
643
1,291
9,881
0
20,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,423
Gold Earned
45,855
448
Minions Killed
345
0
Camps Cleared
0
1,815,257
Distance Traveled
1,550,985
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,279
414
55
3
0
260,698
0
W
Agni
9,350
468
76
4
0
330,742
1
W
Cerberus
10,124
506
72
4
0
372,102
3
L
Hera
9,914
496
81
4
0
313,393
2
W
Cu Chulainn
10,451
523
75
4
0
353,042
1
L
Loki
10,210
511
52
3
0
376,065
0
W
Fenrir
13,009
650
102
5
0
411,682
1
W
Sol
10,489
524
123
6
0
347,689
3
L
Izanami
9,554
478
125
6
0
376,734
4
L
Set
7,898
395
32
2
0
224,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role