Player Matchup

Tyr
Tyr
Ulfraph
Tyr
Level 8
God Stats
7W - 5L
1,663 SR
Queue Stats
10W - 13L
1,372 Elo+
Solo
Cthulhu
Cthulhu
degoxstreet
Cthulhu
Level 12
God Stats
4W - 5L
1,429 SR
Queue Stats
13W - 17L
1,407 Elo+
Solo
Neith
Neith
hoilau228
Neith
Level 17
God Stats
3W - 1L
1,689 SR
Queue Stats
28W - 31L
1,423 Elo+
Party 1
Arachne
Arachne
大香蕉超人
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,434 Elo+
Party 1
Ah Puch
Ah Puch
波多野結姨
Ah Puch
Level 16
God Stats
5W - 2L
1,548 SR
Queue Stats
21W - 23L
1,428 Elo+
Party 1
Team Averages
Level 14
1,566 SR
1,413 Elo+

VS

Team Averages
Level 17
1,514 SR
1,495 Elo+
Apollo
Apollo
JerryMa
Apollo
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 56L
1,794 Elo+
Solo
Fenrir
Fenrir
MisterProWolvfey
Fenrir
Level 17
God Stats
10W - 16L
1,364 SR
Queue Stats
10W - 18L
1,277 Elo+
Solo
Cupid
Cupid
StaticTheory
Cupid
Level 29
God Stats
22W - 26L
1,629 SR
Queue Stats
143W - 127L
1,579 Elo+
Solo
Nu Wa
Nu Wa
darkkeros
Nu Wa
Level 6
God Stats
13W - 13L
1,577 SR
Queue Stats
37W - 47L
1,415 Elo+
Solo
Jormungandr
Jormungandr
peoplebelowsucks
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
0 / 5 / 17
11,796
907
3,365
17,662
16,714
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
degoxstreet
Cthulhu
20
8 / 4 / 17
13,409
1,031
18,406
16,517
14,395
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
hoilau228
Neith
20
12 / 2 / 20
14,931
1,149
31,392
14,117
5,998
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 6 / 11
15,605
1,200
19,966
20,756
12,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 3 / 24
14,298
1,100
15,323
12,250
4,471
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JerryMa
Apollo
17
0 / 11 / 6
11,132
856
4,759
19,574
9,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 6 / 11
12,575
967
4,798
14,651
6,788
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
11 / 8 / 8
15,496
1,192
36,710
20,481
9,349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
darkkeros
Nu Wa
19
0 / 10 / 10
11,850
912
12,593
17,640
7,796
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
peoplebelowsucks
Jormungandr
20
7 / 6 / 10
14,444
1,111
17,407
22,362
28,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
65
41
Kills
20
20
Deaths
41
89
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Apollo
JerryMa
Apollo
0
11
6
0.27
L
2
6
11
1.25
L
11
8
8
1.88
W
Tyr
0
5
17
1.7
L
Nu Wa
darkkeros
Nu Wa
0
10
10
0.5
W
Cthulhu
degoxstreet
Cthulhu
8
4
17
4.13
W
Neith
hoilau228
Neith
12
2
20
11
L
Jormungandr
peoplebelowsucks
Jormungandr
7
6
10
2
W
17
6
11
3.75
W
4
3
24
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,452
Damage
76,267
81,302
Taken
94,708
53,778
Mitigated
61,719
11,256
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
JerryMa
Apollo
4,759
2,639
0
0
19,574
9,658
0
6,189
13,335
0
28,853
L
4,798
854
0
218
14,651
6,788
0
4,138
10,488
0
11,151
L
36,710
21,854
3,329
921
20,481
9,349
0
7,592
12,839
0
65,355
W
Tyr
3,365
682
0
345
17,662
16,714
0
6,454
11,208
0
11,530
L
Nu Wa
darkkeros
Nu Wa
12,593
4,319
0
0
17,640
7,796
0
6,394
11,196
38,030
0
W
Cthulhu
degoxstreet
Cthulhu
18,406
1,466
873
909
16,517
14,395
0
4,993
11,092
40,220
0
W
Neith
hoilau228
Neith
31,392
15,905
0
3,202
14,117
5,998
0
6,399
7,718
0
69,916
L
Jormungandr
peoplebelowsucks
Jormungandr
17,407
5,768
678
907
22,362
28,128
0
9,416
12,792
55,211
0
W
19,966
13,441
0
5,013
20,756
12,200
0
5,411
15,345
0
39,514
W
15,323
673
0
914
12,250
4,471
0
6,743
5,507
54,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,039
Gold Earned
65,497
289
Minions Killed
324
11
Camps Cleared
6
1,193,518
Distance Traveled
1,020,215
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,132
856
62
5
0
203,526
0
L
Fenrir
12,575
967
13
1
0
210,483
1
L
Cupid
15,496
1,192
86
7
3
225,505
0
W
Tyr
11,796
907
21
2
0
248,288
3
L
Nu Wa
11,850
912
57
4
1
142,496
2
W
Cthulhu
13,409
1,031
45
3
1
208,195
2
W
Neith
14,931
1,149
109
8
4
213,868
3
L
Jormungandr
14,444
1,111
106
8
2
238,205
0
W
Arachne
15,605
1,200
34
3
6
251,966
0
W
Ah Puch
14,298
1,100
80
6
0
271,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role