Player Matchup

Hun Batz
Hun Batz
ButterBallsBoii
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,615 Elo+
Party 1
Bacchus
Bacchus
JocaGamingTTV
Bacchus
Level 29
God Stats
5W - 1L
1,761 SR
Queue Stats
41W - 20L
1,614 Elo+
Party 1
Ra
Ra
onlyvivian
Ra
Level 142
God Stats
7W - 4L
1,466 SR
Queue Stats
246W - 295L
1,434 Elo+
Solo
Team Averages
Level 66
1,576 SR
1,554 Elo+

VS

Team Averages
Level 37
1,621 SR
1,320 Elo+
Tsukuyomi
Tsukuyomi
TheProfessorFox
Tsukuyomi
Level 27
God Stats
7W - 6L
1,659 SR
Queue Stats
260W - 335L
1,288 Elo+
Party 2
Tyr
Tyr
Zeemoe
Tyr
Level 29
God Stats
1W - 1L
1,635 SR
Queue Stats
24W - 31L
1,400 Elo+
Solo
Kukulkan
Kukulkan
ranrawrran
Kukulkan
Level 56
God Stats
16W - 15L
1,568 SR
Queue Stats
38W - 65L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
5 / 9 / 12
16,944
628
13,291
27,572
9,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
20
7 / 5 / 9
18,546
687
21,081
26,173
36,581
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 8
17,805
659
20,842
28,856
10,715
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TheProfessorFox
Tsukuyomi
20
8 / 6 / 7
17,154
635
27,483
22,072
14,704
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tyr
Zeemoe
Tyr
19
7 / 5 / 8
16,291
603
17,390
26,497
22,370
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
ranrawrran
Kukulkan
18
3 / 7 / 7
15,515
575
21,824
22,022
7,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
18
Kills
18
18
Deaths
18
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
5
9
12
1.22
W
Bacchus
7
5
9
2.3
L
Tsukuyomi
TheProfessorFox
Tsukuyomi
8
6
7
1.92
L
Tyr
Zeemoe
Tyr
7
5
8
2.2
W
6
4
8
2.5
L
Kukulkan
ranrawrran
Kukulkan
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,214
Damage
66,697
82,601
Taken
70,591
56,972
Mitigated
44,906
39,468
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
13,291
4,042
1,863
6,280
27,572
9,676
230
7,370
19,857
0
34,152
W
Bacchus
21,081
1,775
972
2,337
26,173
36,581
263
4,885
20,668
53,687
0
L
Tsukuyomi
TheProfessorFox
Tsukuyomi
27,483
5,424
0
6,098
22,072
14,704
531
15,310
6,762
0
131,279
L
Tyr
Zeemoe
Tyr
17,390
3,489
0
9,254
26,497
22,370
161
15,652
10,845
0
60,192
W
20,842
2,452
9,149
18,867
28,856
10,715
1,181
9,666
18,927
156,599
0
L
Kukulkan
ranrawrran
Kukulkan
21,824
1,505
777
4,083
22,022
7,832
663
11,688
10,334
108,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,295
Gold Earned
48,960
280
Minions Killed
312
0
Camps Cleared
0
1,473,388
Distance Traveled
1,403,725
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,944
628
21
1
0
496,886
3
W
Bacchus
18,546
687
35
1
0
474,366
0
L
Tsukuyomi
17,154
635
118
4
0
527,788
3
L
Tyr
16,291
603
76
3
0
525,314
2
W
Ra
17,805
659
224
8
0
502,136
6
L
Kukulkan
15,515
575
118
4
0
350,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role