Player Matchup

Yemoja
Yemoja
Chief Smokeyy
Yemoja
Level 64
God Stats
7W - 3L
1,416 SR
Queue Stats
65W - 78L
1,229 Elo+
Party 1
Skadi
Skadi
HykunaMatata
Skadi
Level 37
God Stats
4W - 7L
1,304 SR
Queue Stats
11W - 21L
1,160 Elo+
Party 1
Cerberus
Cerberus
The1TrueGod523
Cerberus
Level 44
God Stats
10W - 12L
1,273 SR
Queue Stats
38W - 59L
1,229 Elo+
Party 1
Team Averages
Level 48
1,331 SR
1,206 Elo+

VS

Team Averages
Level 52
1,543 SR
1,294 Elo+
Agni
Agni
Anarchy4life346
Agni
Level 43
God Stats
4W - 7L
1,639 SR
Queue Stats
56W - 56L
1,312 Elo+
Solo
Neith
Neith
merbabe
Neith
Level 54
God Stats
30W - 57L
1,490 SR
Queue Stats
35W - 68L
1,288 Elo+
Solo
Achilles
Achilles
smoothdiched
Achilles
Level 60
God Stats
4W - 13L
1,500 SR
Queue Stats
362W - 436L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
10,087
721
9,796
9,833
8,640
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 5
9,116
651
6,341
10,305
3,256
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
13
3 / 3 / 7
9,952
711
3,581
13,669
10,408
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
8,198
586
12,535
9,702
3,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
merbabe
Neith
12
2 / 3 / 2
8,463
605
7,255
6,745
2,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
smoothdiched
Achilles
11
1 / 3 / 3
8,394
600
4,227
9,996
3,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
9
Kills
5
5
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
3
0
7
6.5
W
3
2
5
2.75
W
Cerberus
3
3
7
2.17
L
Neith
merbabe
Neith
2
3
2
1
L
Achilles
smoothdiched
Achilles
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,718
Damage
24,017
33,807
Taken
26,443
22,304
Mitigated
9,300
4,723
Healing
4,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,535
303
1,137
1,152
9,702
3,113
31
4,289
5,413
33,505
0
W
9,796
636
1,443
1,146
9,833
8,640
49
3,513
6,320
35,532
0
W
6,341
2,737
0
1,340
10,305
3,256
618
3,335
6,970
0
34,596
W
Cerberus
3,581
186
0
794
13,669
10,408
123
6,568
7,101
24,936
0
L
Neith
merbabe
Neith
7,255
1,614
0
1,303
6,745
2,568
600
4,613
2,132
0
33,313
L
Achilles
smoothdiched
Achilles
4,227
941
0
868
9,996
3,619
595
4,499
5,497
0
26,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
25,055
133
Minions Killed
127
0
Camps Cleared
0
700,368
Distance Traveled
720,500
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,198
586
37
3
0
263,264
0
W
Yemoja
10,087
721
48
3
0
236,651
0
W
Skadi
9,116
651
48
3
0
235,401
1
W
Cerberus
9,952
711
37
3
0
228,316
1
L
Neith
8,463
605
54
4
0
206,989
1
L
Achilles
8,394
600
36
3
0
250,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role