Player Matchup

Tyr
Tyr
Haratsu
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,824 Elo+
Party 1
Hel
Hel
Monspiett
Hel
Level 127
God Stats
3W - 1L
1,643 SR
Queue Stats
117W - 115L
1,567 Elo+
Party 2
Scylla
Scylla
Rapcha
Scylla
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,824 Elo+
Party 1
Nu Wa
Nu Wa
landocommando07
Nu Wa
Level 124
God Stats
3W - 0L
1,813 SR
Queue Stats
81W - 86L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
tedshafers
Xbalanque
Level 86
God Stats
1W - 0L
1,261 SR
Queue Stats
3W - 1L
1,824 Elo+
Party 1
Team Averages
Level 116
1,543 SR
1,714 Elo+

VS

Team Averages
Level 109
1,544 SR
1,598 Elo+
Nemesis
Nemesis
Darknemon
Nemesis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 97L
1,770 Elo+
Solo
Hercules
Hercules
Mattybart123
Hercules
Level 118
God Stats
5W - 3L
1,526 SR
Queue Stats
544W - 550L
1,560 Elo+
Solo
Artemis
Artemis
Surikata23audaz
Artemis
Level 127
God Stats
0W - 2L
1,518 SR
Queue Stats
116W - 118L
1,539 Elo+
Solo
Nu Wa
Nu Wa
peperpaul30
Nu Wa
Level 103
God Stats
10W - 6L
1,678 SR
Queue Stats
455W - 471L
1,522 Elo+
Solo
Neith
Neith
rileyrocks38
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
12 / 8 / 13
13,451
791
24,951
23,871
22,719
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 6 / 16
12,285
723
11,695
19,602
11,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Rapcha
Scylla
20
9 / 6 / 13
13,380
787
24,710
18,224
7,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 1 / 19
13,917
819
24,920
13,301
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
tedshafers
Xbalanque
19
1 / 5 / 22
11,695
688
11,747
18,906
7,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darknemon
Nemesis
16
2 / 8 / 17
10,655
627
7,676
16,084
6,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Mattybart123
Hercules
20
6 / 6 / 16
12,068
710
14,409
34,096
47,500
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 7 / 11
12,221
719
25,090
17,445
6,357
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 6 / 18
12,099
712
19,550
16,014
5,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 6 / 14
12,725
749
17,139
23,205
9,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
102
33
Kills
26
26
Deaths
33
83
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Darknemon
Nemesis
2
8
17
1.31
W
Tyr
12
8
13
2.31
L
Hercules
Mattybart123
Hercules
6
6
16
2.33
W
4
6
16
2
W
Scylla
Rapcha
Scylla
9
6
13
2.58
L
8
7
11
1.93
W
7
1
19
16.5
L
4
6
18
2.17
L
6
6
14
2.17
W
Xbalanque
tedshafers
Xbalanque
1
5
22
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,023
Damage
83,864
93,904
Taken
106,844
54,201
Mitigated
74,649
46,575
Healing
45,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Darknemon
Nemesis
7,676
1,388
2,578
2,889
16,084
6,066
436
10,067
5,917
0
22,553
W
Tyr
24,951
4,216
0
2,489
23,871
22,719
1,476
3,759
19,862
0
31,755
L
Hercules
Mattybart123
Hercules
14,409
2,560
2,699
13,723
34,096
47,500
163
19,868
13,978
0
21,743
W
11,695
504
17,943
9,970
19,602
11,028
757
5,077
14,450
35,077
0
W
Scylla
Rapcha
Scylla
24,710
2,460
1,588
3,124
18,224
7,383
1,401
3,403
14,521
53,324
0
L
25,090
6,655
2,088
2,316
17,445
6,357
1,104
10,131
7,239
0
53,446
W
24,920
7,341
2,282
3,433
13,301
5,444
1,155
2,443
10,833
62,828
0
L
19,550
5,271
1,556
2,558
16,014
5,707
513
7,009
8,905
44,017
0
L
17,139
5,990
4,186
10,530
23,205
9,019
624
14,250
8,855
0
63,000
W
Xbalanque
tedshafers
Xbalanque
11,747
3,759
1,771
3,975
18,906
7,627
2,496
4,868
13,988
0
33,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,728
Gold Earned
59,768
219
Minions Killed
225
0
Camps Cleared
0
1,477,272
Distance Traveled
1,396,161
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,655
627
27
2
0
305,082
1
W
Tyr
13,451
791
14
1
0
285,353
4
L
Hercules
12,068
710
11
1
0
270,892
0
W
Hel
12,285
723
39
2
0
310,105
1
W
Scylla
13,380
787
72
4
0
298,954
5
L
Artemis
12,221
719
61
4
0
248,514
2
W
Nu Wa
13,917
819
52
3
0
301,998
0
L
Nu Wa
12,099
712
43
3
0
275,004
1
L
Neith
12,725
749
83
5
0
296,669
0
W
Xbalanque
11,695
688
42
2
0
280,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role