Player Matchup

Cthulhu
Cthulhu
BANMIDOU0
Cthulhu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Solo
Ra
Ra
MaxiStarck
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
superlinkbeto
Neith
Level 62
God Stats
2W - 2L
1,424 SR
Queue Stats
18W - 38L
1,270 Elo+
Party 1
Team Averages
Level 110
1,475 SR
1,341 Elo+

VS

Team Averages
Level 77
1,495 SR
1,267 Elo+
Ymir
Ymir
ChasTheChad
Ymir
Level 66
God Stats
2W - 1L
1,639 SR
Queue Stats
9W - 32L
1,171 Elo+
Solo
Ullr
Ullr
PoppaShango
Ullr
Level 62
God Stats
8W - 6L
1,483 SR
Queue Stats
8W - 6L
1,208 Elo+
Solo
Hel
Hel
new-36715702
Hel
Level 102
God Stats
2W - 1L
1,362 SR
Queue Stats
14W - 16L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BANMIDOU0
Cthulhu
12
1 / 4 / 3
9,188
613
11,367
15,403
12,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 6 / 0
9,794
653
8,602
10,983
4,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 2
9,323
622
8,669
10,383
3,895
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
9,469
631
6,100
15,672
6,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
7 / 1 / 6
11,418
761
15,850
11,960
4,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 8
11,324
755
11,779
14,171
8,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
15
15
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BANMIDOU0
Cthulhu
1
4
3
0.63
W
1
2
7
2.25
L
3
6
0
0.5
W
7
1
6
10
W
7
2
8
5.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,638
Damage
33,729
36,769
Taken
41,803
20,410
Mitigated
20,263
6,762
Healing
25,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BANMIDOU0
Cthulhu
11,367
187
0
0
15,403
12,318
0
6,281
9,122
21,102
0
W
6,100
62
1,164
3,382
15,672
6,917
764
7,916
7,756
33,957
0
L
8,602
217
2,008
2,855
10,983
4,197
0
5,448
5,535
43,165
0
W
15,850
7,564
0
1,627
11,960
4,951
2,104
5,894
6,066
0
66,277
W
11,779
1,035
10,009
9,377
14,171
8,395
160
6,255
7,916
60,781
0
L
8,669
2,546
0
1,899
10,383
3,895
0
6,162
4,221
0
31,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,305
Gold Earned
32,211
127
Minions Killed
225
0
Camps Cleared
0
780,796
Distance Traveled
860,198
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,188
613
22
1
0
260,666
0
W
Ymir
9,469
631
44
3
0
276,161
2
L
Ra
9,794
653
68
5
0
268,934
0
W
Ullr
11,418
761
96
6
0
292,232
1
W
Hel
11,324
755
85
6
0
291,805
3
L
Neith
9,323
622
37
2
0
251,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role