Player Matchup

Zhong Kui
Zhong Kui
Silver II
SACRUM__KARMA
Zhong Kui
Silver II
Level 64
God Stats
8W - 9L
1,500 SR
Queue Stats
83W - 97L
1,330 MMR
Party 1
Nemesis
Nemesis
Bronze II
lobo853
Nemesis
Bronze II
Level 42
God Stats
1W - 0L
1,791 SR
Queue Stats
76W - 79L
700 MMR
Party 1
Odin
Odin
Silver II
mission732
Odin
Silver II
Level 151
God Stats
1W - 0L
1,834 SR
Queue Stats
69W - 66L
1,350 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,708 SR
1,127 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,669 SR
1,051 MMR
Cthulhu
Cthulhu
Bronze I
AKingsGlaive
Cthulhu
Bronze I
Level 104
God Stats
5W - 4L
1,618 SR
Queue Stats
14W - 20L
850 MMR
Party 2
King Arthur
King Arthur
Bronze III
Animedefault412
King Arthur
Bronze III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Bronze I
NicholasNov2
Aphrodite
Bronze I
Level 86
God Stats
2W - 1L
1,888 SR
Queue Stats
12W - 19L
803 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SACRUM__KARMA
Zhong Kui
17
13 / 0 / 17
14,088
783
24,775
21,870
15,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lobo853
Nemesis
16
7 / 2 / 20
13,037
724
15,311
14,697
14,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
10 / 6 / 19
13,654
759
25,425
17,115
11,661
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
MerlinZeusPersephoneChironHades

VS

Bans
HelMedusaCernunnosArtemisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKingsGlaive
Cthulhu
14
5 / 9 / 2
12,877
715
19,240
24,427
18,965
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Animedefault412
King Arthur
13
2 / 10 / 2
10,984
610
9,332
28,260
19,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
NicholasNov2
Aphrodite
14
1 / 11 / 2
10,723
596
8,733
19,406
15,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
30
Kills
8
8
Deaths
30
56
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AKingsGlaive
Cthulhu
5
9
2
0.67
L
King Arthur
Animedefault412
King Arthur
2
10
2
0.3
L
Aphrodite
NicholasNov2
Aphrodite
1
11
2
0.18
W
Zhong Kui
SACRUM__KARMA
Zhong Kui
13
0
17
21.5
W
Nemesis
lobo853
Nemesis
7
2
20
8.5
W
10
6
19
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,511
Damage
37,305
53,682
Taken
72,093
41,299
Mitigated
53,756
20,847
Healing
20,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AKingsGlaive
Cthulhu
19,240
1,266
2,242
2,422
24,427
18,965
0
9,157
15,020
37,171
0
L
King Arthur
Animedefault412
King Arthur
9,332
1,485
1,012
3,181
28,260
19,619
0
10,167
17,847
0
21,997
L
Aphrodite
NicholasNov2
Aphrodite
8,733
580
5,579
6,314
19,406
15,172
0
5,506
13,672
57,882
0
W
Zhong Kui
SACRUM__KARMA
Zhong Kui
24,775
4,232
1,548
15,035
21,870
15,270
1,600
11,145
10,725
72,866
0
W
Nemesis
lobo853
Nemesis
15,311
4,707
0
2,919
14,697
14,368
826
8,003
6,694
0
47,991
W
25,425
6,417
0
1,345
17,115
11,661
586
8,861
8,254
0
58,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,779
Gold Earned
34,584
186
Minions Killed
164
0
Camps Cleared
0
995,184
Distance Traveled
860,809
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,877
715
53
3
0
281,512
2
L
King Arthur
10,984
610
26
1
0
301,053
3
L
Aphrodite
10,723
596
85
5
0
278,244
2
W
Zhong Kui
14,088
783
65
4
0
311,799
0
W
Nemesis
13,037
724
46
3
0
361,778
1
W
Odin
13,654
759
75
4
0
321,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role