Player Matchup

Pele
Pele
CraZy_SteVe38
Pele
Level 97
God Stats
21W - 26L
1,565 SR
Queue Stats
187W - 199L
1,414 Elo+
Party 1
Neith
Neith
Cris_garrett
Neith
Level 47
God Stats
6W - 9L
1,326 SR
Queue Stats
65W - 96L
1,355 Elo+
Party 1
Ares
Ares
DARKxACE1215
Ares
Level 41
God Stats
8W - 8L
1,575 SR
Queue Stats
43W - 57L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
MonkeyManKillsU
Sun Wukong
Level 18
God Stats
7W - 5L
1,476 SR
Queue Stats
21W - 31L
1,307 Elo+
Party 1
Sol
Sol
darkleader001
Sol
Level 84
God Stats
16W - 23L
1,434 SR
Queue Stats
197W - 216L
1,398 Elo+
Party 1
Team Averages
Level 57
1,475 SR
1,370 Elo+

VS

Team Averages
Level 43
1,560 SR
1,465 Elo+
Rama
Rama
ChestGrinder
Rama
Level 7
God Stats
2W - 0L
1,773 SR
Queue Stats
16W - 14L
1,739 Elo+
Party 2
Mercury
Mercury
DAVIDTHEBEAST20
Mercury
Level 42
God Stats
17W - 14L
1,451 SR
Queue Stats
147W - 139L
1,332 Elo+
Solo
Neith
Neith
PaPa_PROD
Neith
Level 66
God Stats
12W - 12L
1,506 SR
Queue Stats
250W - 275L
1,413 Elo+
Party 2
Ymir
Ymir
Wiyleaux
Ymir
Level 58
God Stats
50W - 31L
1,573 SR
Queue Stats
421W - 457L
1,357 Elo+
Party 2
Nu Wa
Nu Wa
lightpupper
Nu Wa
Level 43
God Stats
9W - 4L
1,500 SR
Queue Stats
390W - 353L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,204
534
113
2,194
392
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 1
3,341
557
1,891
2,451
492
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 2 / 0
3,444
574
1,386
2,934
1,089
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
MonkeyManKillsU
Sun Wukong
6
1 / 0 / 0
3,505
584
450
2,608
1,162
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 0 / 0
3,858
643
1,607
2,133
472
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
4,028
671
2,533
1,993
344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 2
3,690
615
262
3,398
736
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
PaPa_PROD
Neith
7
0 / 1 / 0
3,986
664
925
1,478
412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
6
1 / 0 / 0
3,686
614
670
2,473
803
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,787
631
591
1,859
616
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
0
0
0
L
0
1
1
0.5
L
1
2
0
0.5
W
0
1
2
1
L
Sun Wukong
MonkeyManKillsU
Sun Wukong
1
0
0
1
W
Neith
PaPa_PROD
Neith
0
1
0
0
W
Ymir
1
0
0
1
L
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,447
Damage
4,981
12,320
Taken
11,201
3,607
Mitigated
2,911
3,697
Healing
3,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,533
2,157
0
835
1,993
344
0
358
1,635
0
13,437
L
113
0
99
1,679
2,194
392
0
143
2,051
0
8,152
L
1,891
722
198
782
2,451
492
0
136
2,315
0
10,665
L
1,386
93
210
210
2,934
1,089
0
496
2,438
8,648
0
W
262
0
0
1,216
3,398
736
0
237
3,161
0
14,023
L
Sun Wukong
MonkeyManKillsU
Sun Wukong
450
59
0
173
2,608
1,162
0
87
2,521
0
8,408
W
Neith
PaPa_PROD
Neith
925
393
0
427
1,478
412
210
0
1,428
0
14,971
W
Ymir
670
192
0
750
2,473
803
0
833
1,640
11,136
0
L
1,607
216
0
346
2,133
472
0
399
1,734
18,506
0
W
591
163
0
150
1,859
616
0
1,565
294
13,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,352
Gold Earned
19,177
117
Minions Killed
145
0
Camps Cleared
0
479,635
Distance Traveled
520,571
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,028
671
33
6
0
99,880
1
L
Pele
3,204
534
20
3
0
64,169
0
L
Neith
3,341
557
21
4
0
97,018
0
L
Ares
3,444
574
14
2
0
114,716
0
W
Mercury
3,690
615
30
5
0
128,621
1
L
Sun Wukong
3,505
584
19
3
0
98,811
1
W
Neith
3,986
664
31
5
0
89,570
1
W
Ymir
3,686
614
24
4
0
99,969
0
L
Sol
3,858
643
43
7
0
104,921
0
W
Nu Wa
3,787
631
27
5
0
102,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role