Player Matchup

Medusa
Medusa
ItsK-forKamikaze
Medusa
Level 14
God Stats
1W - 0L
1,062 SR
Queue Stats
4W - 2L
1,622 Elo+
Party 2
Nu Wa
Nu Wa
annabanana006
Nu Wa
Level 98
God Stats
4W - 7L
1,477 SR
Queue Stats
84W - 93L
1,379 Elo+
Party 2
Hercules
Hercules
mdtj7
Hercules
Level 25
God Stats
3W - 4L
1,323 SR
Queue Stats
54W - 83L
1,113 Elo+
Solo
Team Averages
Level 46
1,287 SR
1,372 Elo+

VS

Team Averages
Level 39
1,438 SR
1,176 Elo+
Ravana
Ravana
CatNamedButters
Ravana
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 28L
873 Elo+
Solo
Ymir
Ymir
SlySoIar
Ymir
Level 24
God Stats
2W - 7L
1,333 SR
Queue Stats
92W - 80L
1,244 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlyVoid
Ah Muzen Cab
Level 78
God Stats
2W - 4L
1,481 SR
Queue Stats
19W - 16L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 17
14,377
625
12,607
9,930
3,924
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 1 / 14
16,560
720
31,027
11,374
4,664
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
mdtj7
Hercules
19
9 / 4 / 12
15,024
653
9,612
20,302
19,822
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 14 / 2
11,272
490
2,559
23,207
18,068
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
18
5 / 7 / 3
15,425
671
12,985
23,583
11,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SlyVoid
Ah Muzen Cab
16
2 / 8 / 4
13,245
576
15,540
17,435
5,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
29
Kills
8
8
Deaths
29
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
14
2
0.14
W
6
3
17
4.83
L
Ymir
5
7
3
0.93
L
Ah Muzen Cab
SlyVoid
Ah Muzen Cab
2
8
4
0.5
W
14
1
14
21
W
Hercules
mdtj7
Hercules
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,246
Damage
31,084
41,606
Taken
64,225
28,410
Mitigated
34,884
11,772
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,559
718
0
1,587
23,207
18,068
0
11,438
11,769
0
14,802
W
12,607
7,295
0
237
9,930
3,924
1,898
2,349
7,581
0
39,614
L
Ymir
12,985
3,764
0
2,957
23,583
11,350
0
8,731
14,852
70,348
0
L
Ah Muzen Cab
SlyVoid
Ah Muzen Cab
15,540
6,258
0
2,902
17,435
5,466
0
10,900
6,535
0
95,164
W
31,027
7,684
414
1,474
11,374
4,664
13
2,424
8,950
110,835
0
W
Hercules
mdtj7
Hercules
9,612
2,476
279
9,368
20,302
19,822
153
8,882
11,420
340
41,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,961
Gold Earned
39,942
260
Minions Killed
218
0
Camps Cleared
0
1,087,254
Distance Traveled
973,318
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,272
490
14
1
0
276,446
2
W
Medusa
14,377
625
47
2
0
359,692
0
L
Ymir
15,425
671
83
4
0
369,290
0
L
Ah Muzen Cab
13,245
576
121
5
0
327,582
0
W
Nu Wa
16,560
720
164
7
0
360,754
3
W
Hercules
15,024
653
49
2
0
366,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role