Player Matchup

Fenrir
Fenrir
Bye OH FAX
Fenrir
Level 25
God Stats
2W - 6L
1,229 SR
Queue Stats
100W - 108L
1,262 Elo+
Solo
Artemis
Artemis
FoCo Diva
Artemis
Level 14
God Stats
50W - 53L
1,505 SR
Queue Stats
66W - 76L
1,295 Elo+
Party 2
Ganesha
Ganesha
Skinsforthewin7
Ganesha
Level 56
God Stats
7W - 7L
1,723 SR
Queue Stats
58W - 62L
1,334 Elo+
Party 2
Team Averages
Level 32
1,486 SR
1,297 Elo+

VS

Team Averages
Level 41
1,449 SR
1,252 Elo+
Ullr
Ullr
HotSpicyTamale
Ullr
Level 29
God Stats
14W - 7L
1,529 SR
Queue Stats
54W - 59L
1,302 Elo+
Party 1
Horus
Horus
MaJoRxVon23
Horus
Level 20
God Stats
1W - 3L
1,261 SR
Queue Stats
69W - 66L
1,146 Elo+
Solo
Discordia
Discordia
rAnDy_NoTa_LoKa5
Discordia
Level 73
God Stats
2W - 3L
1,557 SR
Queue Stats
86W - 76L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bye OH FAX
Fenrir
15
11 / 4 / 3
12,102
807
8,657
16,547
6,565
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
FoCo Diva
Artemis
14
4 / 5 / 8
11,024
735
6,307
10,924
3,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 5 / 13
10,713
714
10,506
13,352
9,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
8,970
598
4,949
11,634
3,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 4 / 6
9,664
644
6,871
9,294
6,420
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
15
11 / 7 / 2
12,140
809
17,952
9,716
2,659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
17
Kills
14
14
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bye OH FAX
Fenrir
11
4
3
3.13
W
Artemis
FoCo Diva
Artemis
4
5
8
1.6
L
0
6
5
0.42
L
3
4
6
1.5
W
2
5
13
1.7
L
Discordia
11
7
2
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,470
Damage
29,772
40,823
Taken
30,644
19,505
Mitigated
12,712
9,743
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bye OH FAX
Fenrir
8,657
3,556
1,170
6,339
16,547
6,565
2,666
5,316
11,231
0
52,742
W
Artemis
FoCo Diva
Artemis
6,307
1,827
0
1,037
10,924
3,543
296
6,316
4,608
0
39,335
L
4,949
2,414
0
506
11,634
3,633
892
4,930
6,704
0
32,362
L
6,871
3,872
1,640
2,202
9,294
6,420
510
1,916
7,378
0
10,272
W
10,506
487
318
879
13,352
9,397
135
6,508
6,844
41,545
0
L
Discordia
17,952
504
0
535
9,716
2,659
456
3,668
6,048
52,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
30,774
170
Minions Killed
127
0
Camps Cleared
0
811,120
Distance Traveled
692,471
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,102
807
70
5
0
276,376
4
W
Artemis
11,024
735
83
6
0
267,647
0
L
Ullr
8,970
598
49
3
0
239,372
0
L
Horus
9,664
644
13
1
0
199,176
0
W
Ganesha
10,713
714
17
1
0
267,097
2
L
Discordia
12,140
809
65
4
0
253,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role