Player Matchup

Thoth
Thoth
Collier2015
Thoth
Level 116
God Stats
9W - 11L
1,624 SR
Queue Stats
335W - 345L
1,407 Elo+
Solo
Cerberus
Cerberus
JELLYFISH653
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,240 Elo+
Solo
Skadi
Skadi
Jack_R_Helm
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,182 Elo+
Solo
Hou Yi
Hou Yi
Sid_Ferrari
Hou Yi
Level 18
God Stats
0W - 1L
1,471 SR
Queue Stats
1W - 6L
1,176 Elo+
Party 1
Hera
Hera
complics
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 1
Team Averages
Level 38
1,519 SR
1,229 Elo+

VS

Team Averages
Level 91
1,463 SR
1,460 Elo+
Nox
Nox
DonnieQuest
Nox
Level 125
God Stats
4W - 3L
1,355 SR
Queue Stats
227W - 237L
1,407 Elo+
Party 2
Medusa
Medusa
Psyco_86
Medusa
Level 128
God Stats
9W - 10L
1,404 SR
Queue Stats
347W - 350L
1,433 Elo+
Solo
Odin
Odin
d3v1ousf1lms
Odin
Level 29
God Stats
2W - 2L
1,443 SR
Queue Stats
44W - 34L
1,529 Elo+
Party 2
Sol
Sol
mikeybyce7
Sol
Level 123
God Stats
4W - 1L
1,613 SR
Queue Stats
169W - 191L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
yangchenn
Ao Kuang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 4
12,676
746
11,159
15,005
5,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
JELLYFISH653
Cerberus
17
0 / 5 / 10
10,632
625
10,168
19,948
14,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 10 / 6
11,913
701
14,129
18,444
8,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
20
3 / 6 / 7
12,480
734
11,368
11,629
4,811
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
18
6 / 7 / 5
11,806
694
13,802
12,607
5,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 14
13,283
781
11,472
12,793
5,273
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Psyco_86
Medusa
20
10 / 4 / 12
13,139
773
21,459
14,269
6,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 2 / 9
10,528
619
1,682
14,767
13,191
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

20
14 / 3 / 14
15,028
884
29,159
20,923
7,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
yangchenn
Ao Kuang
18
3 / 5 / 13
11,908
700
7,281
16,159
4,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
17
Kills
37
37
Deaths
17
32
Assists
62
Player
Kills
Deaths
Assists
KDA
L
5
9
4
0.78
W
9
3
14
5.33
L
Cerberus
JELLYFISH653
Cerberus
0
5
10
1
L
3
10
6
0.6
W
Medusa
Psyco_86
Medusa
10
4
12
4
L
Hou Yi
3
6
7
1.08
L
Hera
6
7
5
1.21
W
1
2
9
2.75
W
14
3
14
7
W
Ao Kuang
yangchenn
Ao Kuang
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,626
Damage
71,053
77,633
Taken
78,911
39,152
Mitigated
37,297
18,908
Healing
41,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,159
536
1,735
1,642
15,005
5,980
771
8,999
6,006
40,448
0
W
11,472
510
4,369
3,898
12,793
5,273
1,356
5,799
6,994
26,217
0
L
Cerberus
JELLYFISH653
Cerberus
10,168
81
2,230
7,877
19,948
14,992
213
12,914
7,034
14,958
0
L
14,129
8,213
1,703
1,104
18,444
8,064
963
11,866
6,578
0
28,744
W
Medusa
Psyco_86
Medusa
21,459
4,894
2,929
2,438
14,269
6,237
935
4,507
9,762
0
47,514
L
Hou Yi
11,368
6,342
876
1,411
11,629
4,811
1,160
6,920
4,709
0
35,737
L
Hera
13,802
2,541
0
330
12,607
5,305
443
7,213
5,394
25,651
0
W
1,682
642
2,473
3,011
14,767
13,191
937
6,799
7,968
0
4,553
W
29,159
5,190
2,936
11,773
20,923
7,800
2,494
9,811
11,112
63,596
0
W
Ao Kuang
yangchenn
Ao Kuang
7,281
1,771
2,344
5,109
16,159
4,796
490
8,213
7,738
13,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,507
Gold Earned
63,886
172
Minions Killed
138
0
Camps Cleared
0
1,270,933
Distance Traveled
1,612,207
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,676
746
42
2
0
223,446
0
W
Nox
13,283
781
32
2
0
309,818
0
L
Cerberus
10,632
625
18
1
0
307,470
3
L
Skadi
11,913
701
39
2
0
209,292
0
W
Medusa
13,139
773
20
1
0
345,911
1
L
Hou Yi
12,480
734
51
3
0
260,193
0
L
Hera
11,806
694
22
1
0
270,532
0
W
Odin
10,528
619
9
1
0
342,817
0
W
Sol
15,028
884
66
4
0
285,648
0
W
Ao Kuang
11,908
700
11
1
0
328,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role