Player Matchup

Bacchus
Bacchus
DjTheNeal
Bacchus
Level 89
God Stats
130W - 109L
1,549 SR
Queue Stats
212W - 197L
1,428 Elo+
Party 2
Neith
Neith
SmashSP
Neith
Level 87
God Stats
3W - 5L
1,507 SR
Queue Stats
157W - 150L
1,377 Elo+
Party 1
Bakasura
Bakasura
TorbsKnut
Bakasura
Level 129
God Stats
24W - 23L
1,438 SR
Queue Stats
198W - 192L
1,419 Elo+
Party 2
Achilles
Achilles
VengefulAcorn94
Achilles
Level 47
God Stats
25W - 25L
1,438 SR
Queue Stats
48W - 51L
1,318 Elo+
Party 1
Hades
Hades
jeremypelota222
Hades
Level 120
God Stats
24W - 14L
1,612 SR
Queue Stats
548W - 536L
1,410 Elo+
Solo
Team Averages
Level 94
1,509 SR
1,390 Elo+

VS

Team Averages
Level 71
1,550 SR
1,411 Elo+
Artemis
Artemis
AplumpPickle4U
Artemis
Level 87
God Stats
7W - 5L
1,621 SR
Queue Stats
294W - 291L
1,498 Elo+
Party 3
Nu Wa
Nu Wa
JugginV2
Nu Wa
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 28L
1,294 Elo+
Solo
Cthulhu
Cthulhu
bionic-mammoth
Cthulhu
Level 63
God Stats
8W - 16L
1,568 SR
Queue Stats
134W - 129L
1,462 Elo+
Party 3
Achilles
Achilles
killroy131313
Achilles
Level 68
God Stats
41W - 37L
1,483 SR
Queue Stats
170W - 201L
1,368 Elo+
Solo
Thor
Thor
xEXCITED PANDAx
Thor
Level 66
God Stats
35W - 28L
1,577 SR
Queue Stats
620W - 548L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DjTheNeal
Bacchus
4
0 / 1 / 2
3,171
634
1,111
3,022
1,104
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SmashSP
Neith
5
2 / 1 / 0
3,294
659
1,819
2,340
532
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
TorbsKnut
Bakasura
6
0 / 0 / 0
3,617
723
94
2,035
480
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Achilles
5
0 / 1 / 0
3,100
620
1,548
2,734
1,188
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 1 / 0
2,518
504
0
801
204
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,003
601
1,465
2,266
422
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
JugginV2
Nu Wa
6
4 / 0 / 0
4,096
819
1,509
1,438
274
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 2
3,062
612
1,426
2,404
869
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
killroy131313
Achilles
5
0 / 0 / 1
3,233
647
863
2,907
1,285
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 2
3,599
720
493
2,360
544
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
4
4
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Bacchus
DjTheNeal
Bacchus
0
1
2
1
W
Nu Wa
JugginV2
Nu Wa
4
0
0
4
L
Neith
SmashSP
Neith
2
1
0
2
L
Bakasura
TorbsKnut
Bakasura
0
0
0
0
L
Achilles
0
1
0
0
W
0
1
2
1
L
0
1
0
0
W
Achilles
killroy131313
Achilles
0
0
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,572
Damage
5,756
10,932
Taken
11,375
3,508
Mitigated
3,394
5,757
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,465
768
0
1,140
2,266
422
0
740
1,526
0
8,587
L
Bacchus
DjTheNeal
Bacchus
1,111
146
99
1,367
3,022
1,104
0
765
2,141
3,896
0
W
Nu Wa
JugginV2
Nu Wa
1,509
601
0
500
1,438
274
0
0
1,438
8,631
0
L
Neith
SmashSP
Neith
1,819
1,111
0
1,188
2,340
532
169
869
1,371
0
11,604
L
Bakasura
TorbsKnut
Bakasura
94
0
0
1,529
2,035
480
0
264
1,771
0
14,050
L
Achilles
1,548
469
0
1,466
2,734
1,188
0
368
2,166
0
7,898
W
1,426
26
214
447
2,404
869
0
371
2,033
4,458
0
L
0
0
0
108
801
204
0
453
348
1,077
0
W
Achilles
killroy131313
Achilles
863
331
0
1,447
2,907
1,285
0
0
2,682
0
7,332
W
493
203
0
1,357
2,360
544
0
0
2,335
0
15,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,700
Gold Earned
16,993
82
Minions Killed
93
0
Camps Cleared
0
410,627
Distance Traveled
466,782
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,003
601
17
3
0
76,381
1
L
Bacchus
3,171
634
7
1
0
88,749
0
W
Nu Wa
4,096
819
13
3
0
94,815
0
L
Neith
3,294
659
22
4
0
81,494
1
L
Bakasura
3,617
723
39
8
0
111,367
1
L
Achilles
3,100
620
10
2
0
107,210
1
W
Cthulhu
3,062
612
13
3
0
96,576
1
L
Hades
2,518
504
4
1
0
21,807
0
W
Achilles
3,233
647
15
3
0
95,338
0
W
Thor
3,599
720
35
7
0
103,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role