Player Matchup

Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum II
Vincheti
Hel
Platinum II
Level 126
God Stats
11W - 2L
1,500 SR
Queue Stats
165W - 182L
1,909 MMR
Party 1
Jing Wei
Jing Wei
Gold I
Xerxyys
Jing Wei
Gold I
Level 129
God Stats
1W - 2L
1,538 SR
Queue Stats
373W - 376L
1,674 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,513 SR
1,694 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 95
1,747 SR
1,775 MMR
Raijin
Raijin
Gold III
Johnisacaveman
Raijin
Gold III
Level 104
God Stats
3W - 2L
1,855 SR
Queue Stats
52W - 38L
1,626 MMR
Party 2
Cupid
Cupid
Gold I
Sly 1UP
Cupid
Gold I
Level 120
God Stats
12W - 11L
1,709 SR
Queue Stats
105W - 142L
1,724 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Undeadtaco1122
Cthulhu
Platinum II
Level 60
God Stats
7W - 4L
1,679 SR
Queue Stats
39W - 26L
1,975 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 2 / 2
9,673
645
13,101
21,039
15,473
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 2
9,963
664
7,896
11,084
4,338
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Xerxyys
Jing Wei
13
0 / 2 / 4
9,416
628
7,274
12,862
4,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AphroditeYemojaSobekKukulkanPersephone

VS

Bans
KumbhakarnaScyllaAh Muzen CabAgniHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
9,834
656
12,657
9,535
3,816
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Sly 1UP
Cupid
13
1 / 2 / 3
9,063
604
6,253
11,442
5,444
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 3
9,053
604
9,562
13,516
14,764
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
5
6
Deaths
4
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
2
1.5
L
3
1
1
3.5
L
Cupid
Sly 1UP
Cupid
1
2
3
1.25
L
1
1
3
2.5
W
2
2
2
1.5
W
Jing Wei
Xerxyys
Jing Wei
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,271
Damage
28,472
44,985
Taken
34,493
23,813
Mitigated
24,024
26,336
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,101
3,264
0
6,606
21,039
15,473
26
9,950
10,637
0
36,617
L
12,657
1,111
0
1,348
9,535
3,816
77
1,880
7,355
55,668
0
L
Cupid
Sly 1UP
Cupid
6,253
3,341
1,457
3,519
11,442
5,444
906
2,957
8,185
0
34,296
L
9,562
608
199
2,381
13,516
14,764
264
3,135
10,141
18,351
0
W
7,896
434
8,676
7,728
11,084
4,338
440
5,024
5,860
50,738
0
W
Jing Wei
Xerxyys
Jing Wei
7,274
4,818
0
3,326
12,862
4,002
2,662
6,840
5,872
0
55,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
27,950
208
Minions Killed
176
0
Camps Cleared
0
906,441
Distance Traveled
827,364
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,673
645
38
3
0
319,588
6
L
Raijin
9,834
656
109
7
0
271,527
4
L
Cupid
9,063
604
48
3
0
274,102
3
L
Cthulhu
9,053
604
19
1
0
281,735
6
W
Hel
9,963
664
93
6
0
309,598
2
W
Jing Wei
9,416
628
77
5
0
277,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role