Player Matchup

Mercury
Mercury
DEBO Session
Mercury
Level 37
God Stats
18W - 18L
1,466 SR
Queue Stats
154W - 159L
1,437 Elo+
Party 1
Fenrir
Fenrir
GeeDunk18
Fenrir
Level 89
God Stats
5W - 8L
1,697 SR
Queue Stats
145W - 154L
1,516 Elo+
Party 3
Nike
Nike
KiLLaSeason
Nike
Level 27
God Stats
4W - 5L
1,501 SR
Queue Stats
155W - 183L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
Pufferking99
Kukulkan
Level 6
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Vaderhorn92
Nu Wa
Level 124
God Stats
3W - 5L
1,458 SR
Queue Stats
245W - 248L
1,538 Elo+
Party 3
Team Averages
Level 57
1,490 SR
1,470 Elo+

VS

Team Averages
Level 56
1,397 SR
1,361 Elo+
Izanami
Izanami
DV_925
Izanami
Level 29
God Stats
2W - 4L
1,293 SR
Queue Stats
13W - 12L
1,264 Elo+
Party 4
Ao Kuang
Ao Kuang
FallenOuroboros
Ao Kuang
Level 84
God Stats
3W - 3L
1,356 SR
Queue Stats
104W - 94L
1,419 Elo+
Party 2
Merlin
Merlin
Hamumomie925
Merlin
Level 29
God Stats
18W - 4L
1,554 SR
Queue Stats
58W - 64L
1,353 Elo+
Party 4
Chaac
Chaac
Klashus
Chaac
Level 20
God Stats
5W - 4L
1,280 SR
Queue Stats
53W - 60L
1,436 Elo+
Party 2
Vamana
Vamana
Potato-my-Butt66
Vamana
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 114L
1,333 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DEBO Session
Mercury
19
4 / 14 / 10
12,946
996
12,283
24,361
10,706
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
GeeDunk18
Fenrir
20
8 / 10 / 8
14,727
1,133
19,883
24,193
10,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 14 / 12
12,467
959
22,105
28,974
11,986
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Pufferking99
Kukulkan
14
0 / 0 / 1
8,240
634
0
0
0
20
10 / 2 / 10
15,926
1,225
35,243
12,911
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DV_925
Izanami
19
6 / 5 / 13
13,078
1,006
14,369
16,266
4,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
20
15 / 3 / 17
15,652
1,204
24,026
25,159
10,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
20
10 / 7 / 19
14,242
1,096
26,242
17,721
5,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Klashus
Chaac
20
4 / 7 / 20
13,022
1,002
5,951
17,964
7,795
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 1 / 25
13,764
1,059
11,342
19,288
17,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
134
23
Kills
40
40
Deaths
23
41
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Mercury
DEBO Session
Mercury
4
14
10
0.64
W
Izanami
DV_925
Izanami
6
5
13
2.5
W
Ao Kuang
15
3
17
7.83
L
Fenrir
GeeDunk18
Fenrir
8
10
8
1.2
W
Merlin
10
7
19
2.79
L
1
14
12
0.5
W
Chaac
Klashus
Chaac
4
7
20
2
W
5
1
25
17.5
L
Kukulkan
Pufferking99
Kukulkan
0
0
1
0.5
L
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,514
Damage
81,930
90,439
Taken
96,398
37,569
Mitigated
46,380
2,467
Healing
26,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DEBO Session
Mercury
12,283
6,005
0
14
24,361
10,706
0
12,817
11,544
0
23,048
W
Izanami
DV_925
Izanami
14,369
7,829
0
129
16,266
4,944
0
5,948
10,318
0
51,129
W
Ao Kuang
24,026
8,734
804
11,678
25,159
10,127
0
8,263
16,896
43,072
0
L
Fenrir
GeeDunk18
Fenrir
19,883
6,599
0
1,275
24,193
10,132
0
15,203
8,990
0
46,370
W
Merlin
26,242
2,715
1,614
2,795
17,721
5,583
0
6,775
10,946
70,766
0
L
22,105
5,378
0
0
28,974
11,986
0
15,825
13,149
0
44,091
W
Chaac
Klashus
Chaac
5,951
2,529
0
3,480
17,964
7,795
0
8,114
8,938
0
25,905
W
11,342
4,210
1,431
4,706
19,288
17,931
0
6,143
13,145
0
33,804
L
Kukulkan
Pufferking99
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
35,243
8,020
0
1,178
12,911
4,745
0
6,423
6,488
76,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,306
Gold Earned
69,758
220
Minions Killed
301
5
Camps Cleared
11
969,742
Distance Traveled
1,156,749
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,946
996
22
2
3
228,219
0
W
Izanami
13,078
1,006
82
6
2
240,409
2
W
Ao Kuang
15,652
1,204
33
3
3
257,624
0
L
Fenrir
14,727
1,133
73
6
0
263,396
0
W
Merlin
14,242
1,096
103
8
0
186,007
0
L
Nike
12,467
959
44
3
0
257,945
0
W
Chaac
13,022
1,002
39
3
4
205,774
0
W
Vamana
13,764
1,059
44
3
2
266,935
0
L
Kukulkan
8,240
634
0
0
0
0
0
L
Nu Wa
15,926
1,225
81
6
2
220,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role