Player Matchup

Cerberus
Cerberus
EternalMS
Cerberus
Level 64
God Stats
10W - 10L
1,535 SR
Queue Stats
281W - 291L
1,485 Elo+
Party 1
Bellona
Bellona
Shadow99381
Bellona
Level 22
God Stats
11W - 12L
1,345 SR
Queue Stats
59W - 67L
1,350 Elo+
Party 1
Chang'e
Chang'e
ViviUnleashed
Chang'e
Level 89
God Stats
1W - 1L
1,410 SR
Queue Stats
48W - 42L
1,502 Elo+
Party 1
Team Averages
Level 58
1,430 SR
1,446 Elo+

VS

Team Averages
Level 33
1,659 SR
1,508 Elo+
Skadi
Skadi
KXNGOcelot
Skadi
Level 24
God Stats
9W - 5L
1,575 SR
Queue Stats
43W - 46L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
OriginsSacred
Sun Wukong
Level 5
God Stats
5W - 3L
1,730 SR
Queue Stats
24W - 16L
1,585 Elo+
Party 2
Hades
Hades
TFW-Alex77
Hades
Level 69
God Stats
20W - 9L
1,673 SR
Queue Stats
153W - 138L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EternalMS
Cerberus
17
5 / 4 / 15
15,081
628
17,948
31,161
38,674
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Shadow99381
Bellona
19
11 / 5 / 8
15,989
666
14,908
26,270
35,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
19
5 / 5 / 13
15,304
638
17,547
22,359
16,904
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
6 / 6 / 6
16,373
682
19,602
16,737
4,724
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
OriginsSacred
Sun Wukong
18
5 / 6 / 7
15,185
633
15,088
22,065
21,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
18
3 / 9 / 9
15,272
636
21,207
21,512
15,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
21
Kills
14
14
Deaths
21
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EternalMS
Cerberus
5
4
15
3.13
W
Skadi
6
6
6
1.5
W
Sun Wukong
OriginsSacred
Sun Wukong
5
6
7
1.42
L
Bellona
Shadow99381
Bellona
11
5
8
3
W
Hades
3
9
9
0.83
L
Chang'e
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,403
Damage
55,897
79,790
Taken
60,314
91,136
Mitigated
41,696
39,455
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EternalMS
Cerberus
17,948
800
0
6,410
31,161
38,674
1,358
7,104
23,682
68,558
0
W
Skadi
19,602
11,260
0
4,338
16,737
4,724
1,495
11,513
4,924
0
64,528
W
Sun Wukong
OriginsSacred
Sun Wukong
15,088
2,738
0
3,793
22,065
21,698
1,520
11,672
10,039
0
71,620
L
Bellona
Shadow99381
Bellona
14,908
2,157
2,636
6,455
26,270
35,558
953
8,787
17,183
0
45,504
W
Hades
21,207
416
464
7,105
21,512
15,274
1,315
11,638
9,301
78,826
0
L
Chang'e
17,547
940
12,197
11,757
22,359
16,904
1,288
7,339
14,845
118,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,374
Gold Earned
46,830
269
Minions Killed
247
0
Camps Cleared
0
1,223,909
Distance Traveled
1,151,726
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,081
628
78
3
0
396,562
3
W
Skadi
16,373
682
75
3
0
363,499
3
W
Sun Wukong
15,185
633
78
3
0
440,858
0
L
Bellona
15,989
666
47
2
0
413,354
2
W
Hades
15,272
636
94
4
0
347,369
1
L
Chang'e
15,304
638
144
6
0
413,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role