Player Matchup

Mercury
Mercury
Resistancer
Mercury
Level 64
God Stats
1W - 5L
1,197 SR
Queue Stats
31W - 37L
1,325 Elo+
Solo
Agni
Agni
Stew-dizz
Agni
Level 100
God Stats
23W - 37L
1,499 SR
Queue Stats
387W - 441L
1,306 Elo+
Solo
Horus
Horus
TiE ANBU
Horus
Level 59
God Stats
11W - 8L
1,569 SR
Queue Stats
156W - 210L
1,291 Elo+
Solo
Merlin
Merlin
createdonlyonce
Merlin
Level 67
God Stats
32W - 30L
1,516 SR
Queue Stats
328W - 340L
1,324 Elo+
Solo
Neith
Neith
zombiekillers78
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,456 SR
1,349 Elo+

VS

Team Averages
Level 65
1,421 SR
1,296 Elo+
Ratatoskr
Ratatoskr
El mamey52
Ratatoskr
Level 69
God Stats
15W - 16L
1,424 SR
Queue Stats
144W - 146L
1,269 Elo+
Solo
Poseidon
Poseidon
LifelikeTrain83
Poseidon
Level 66
God Stats
2W - 4L
1,372 SR
Queue Stats
74W - 89L
1,270 Elo+
Solo
Artemis
Artemis
TheTerpLord
Artemis
Level 69
God Stats
15W - 12L
1,525 SR
Queue Stats
314W - 315L
1,317 Elo+
Solo
Zhong Kui
Zhong Kui
pwnjoo08
Zhong Kui
Level 59
God Stats
4W - 8L
1,429 SR
Queue Stats
77W - 95L
1,331 Elo+
Solo
Cerberus
Cerberus
tokusyan-
Cerberus
Level 63
God Stats
2W - 1L
1,356 SR
Queue Stats
196W - 334L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Resistancer
Mercury
5
0 / 0 / 0
3,439
688
88
3,172
671
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
6
1 / 1 / 0
3,501
700
706
2,033
507
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
TiE ANBU
Horus
3
0 / 1 / 0
2,849
570
742
2,103
493
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,659
732
1,113
1,092
237
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 2 / 0
3,138
628
1,440
2,862
433
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
El mamey52
Ratatoskr
6
1 / 0 / 1
4,263
853
1,029
1,864
465
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Poseidon
5
0 / 1 / 1
3,578
716
805
2,200
508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TheTerpLord
Artemis
6
2 / 0 / 1
3,678
736
2,201
2,313
394
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
pwnjoo08
Zhong Kui
6
0 / 0 / 0
3,589
718
247
2,179
1,483
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
tokusyan-
Cerberus
5
1 / 0 / 1
3,387
677
1,244
2,959
733
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
El mamey52
Ratatoskr
1
0
1
1.5
W
Poseidon
0
1
1
0.5
L
Mercury
Resistancer
Mercury
0
0
0
0
L
Agni
1
1
0
1
W
Artemis
TheTerpLord
Artemis
2
0
1
2.5
L
Horus
TiE ANBU
Horus
0
1
0
0
L
0
0
0
0
W
Zhong Kui
pwnjoo08
Zhong Kui
0
0
0
0
W
Cerberus
tokusyan-
Cerberus
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,089
Damage
5,526
11,262
Taken
11,515
2,341
Mitigated
3,583
3,859
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
El mamey52
Ratatoskr
1,029
234
0
858
1,864
465
0
95
1,769
0
16,170
W
Poseidon
805
139
0
0
2,200
508
154
611
1,589
11,819
0
L
Mercury
Resistancer
Mercury
88
0
0
1,677
3,172
671
0
88
3,084
0
13,662
L
Agni
706
43
0
637
2,033
507
0
717
1,316
9,902
0
W
Artemis
TheTerpLord
Artemis
2,201
1,268
0
930
2,313
394
422
0
2,313
0
10,966
L
Horus
TiE ANBU
Horus
742
375
0
554
2,103
493
0
417
1,686
0
2,831
L
1,113
56
0
0
1,092
237
0
197
845
14,517
0
W
Zhong Kui
pwnjoo08
Zhong Kui
247
0
0
1,179
2,179
1,483
0
1,113
1,066
12,226
0
W
Cerberus
tokusyan-
Cerberus
1,244
80
99
1,696
2,959
733
0
0
2,959
9,626
0
L
1,440
427
87
904
2,862
433
0
827
2,035
0
10,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,586
Gold Earned
18,495
103
Minions Killed
123
0
Camps Cleared
0
412,404
Distance Traveled
529,650
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
4,263
853
45
9
0
135,515
0
W
Poseidon
3,578
716
19
4
0
100,988
0
L
Mercury
3,439
688
30
6
0
92,785
0
L
Agni
3,501
700
18
4
0
88,095
1
W
Artemis
3,678
736
26
5
0
87,230
1
L
Horus
2,849
570
4
1
0
55,850
1
L
Merlin
3,659
732
29
6
0
90,736
1
W
Zhong Kui
3,589
718
19
4
0
88,051
2
W
Cerberus
3,387
677
14
3
0
117,866
1
L
Neith
3,138
628
22
4
0
84,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role