Player Matchup

Kukulkan
Kukulkan
AJ32013
Kukulkan
Level 129
God Stats
12W - 11L
1,529 SR
Queue Stats
390W - 393L
1,517 Elo+
Party 1
Hun Batz
Hun Batz
Alemun99
Hun Batz
Level 116
God Stats
2W - 3L
1,255 SR
Queue Stats
215W - 200L
1,463 Elo+
Party 3
Nox
Nox
CPmK Foxtrot
Nox
Level 108
God Stats
0W - 3L
1,201 SR
Queue Stats
215W - 202L
1,465 Elo+
Party 3
Sol
Sol
Damtion
Sol
Level 122
God Stats
5W - 4L
1,706 SR
Queue Stats
210W - 201L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
mascilli
Zhong Kui
Level 87
God Stats
2W - 1L
1,694 SR
Queue Stats
165W - 169L
1,465 Elo+
Party 1
Team Averages
Level 112
1,477 SR
1,476 Elo+

VS

Team Averages
Level 123
1,535 SR
1,529 Elo+
Jormungandr
Jormungandr
AG11BangBang
Jormungandr
Level 126
God Stats
2W - 0L
1,698 SR
Queue Stats
266W - 279L
1,511 Elo+
Solo
Merlin
Merlin
Darkwing o Duck
Merlin
Level 108
God Stats
4W - 3L
1,314 SR
Queue Stats
135W - 122L
1,573 Elo+
Party 2
Medusa
Medusa
KwitHidinP0t
Medusa
Level 149
God Stats
10W - 7L
1,796 SR
Queue Stats
556W - 528L
1,559 Elo+
Party 2
Bastet
Bastet
RicanUnit
Bastet
Level 133
God Stats
8W - 6L
1,483 SR
Queue Stats
533W - 518L
1,502 Elo+
Solo
Hades
Hades
Xitalu
Hades
Level 101
God Stats
9W - 9L
1,385 SR
Queue Stats
744W - 699L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJ32013
Kukulkan
15
2 / 6 / 5
8,697
791
7,751
9,807
3,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Alemun99
Hun Batz
15
4 / 7 / 8
9,375
852
7,383
12,578
5,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 7 / 6
8,496
772
3,342
10,966
4,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
16
8 / 8 / 5
9,543
868
9,710
15,573
5,737
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Zhong Kui
mascilli
Zhong Kui
12
0 / 7 / 9
7,386
671
5,323
12,074
6,138
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AG11BangBang
Jormungandr
18
6 / 3 / 22
10,701
973
10,872
14,772
17,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 2 / 15
9,505
864
7,287
5,256
4,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
4 / 4 / 18
9,357
851
10,064
7,608
3,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
RicanUnit
Bastet
18
11 / 3 / 18
10,766
979
16,691
8,896
3,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Xitalu
Hades
16
8 / 6 / 19
10,779
980
10,514
14,123
9,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
127
16
Kills
35
35
Deaths
18
33
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AG11BangBang
Jormungandr
6
3
22
5.67
L
Kukulkan
AJ32013
Kukulkan
2
6
5
0.75
L
Hun Batz
Alemun99
Hun Batz
4
7
8
1.14
L
2
7
6
0.71
L
Sol
8
8
5
1.31
W
6
2
15
6.75
W
Medusa
4
4
18
3.25
W
Bastet
RicanUnit
Bastet
11
3
18
6.67
W
Hades
Xitalu
Hades
8
6
19
2.92
L
Zhong Kui
mascilli
Zhong Kui
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,509
Damage
55,428
60,998
Taken
50,655
24,968
Mitigated
38,421
13,370
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AG11BangBang
Jormungandr
10,872
593
1,568
3,734
14,772
17,314
182
7,833
6,939
30,844
0
L
Kukulkan
AJ32013
Kukulkan
7,751
672
787
1,338
9,807
3,858
0
3,905
5,902
25,190
0
L
Hun Batz
Alemun99
Hun Batz
7,383
1,233
439
1,716
12,578
5,080
0
6,343
6,235
0
12,237
L
3,342
456
896
937
10,966
4,155
128
4,320
6,646
12,421
0
L
Sol
9,710
2,734
1,002
4,472
15,573
5,737
0
8,342
7,231
22,969
0
W
7,287
282
2,254
806
5,256
4,177
1,567
2,858
2,398
13,563
0
W
Medusa
10,064
3,544
377
829
7,608
3,272
1,960
4,337
3,271
0
22,871
W
Bastet
RicanUnit
Bastet
16,691
4,015
1,166
1,362
8,896
3,718
1,057
3,442
5,454
0
24,533
W
Hades
Xitalu
Hades
10,514
715
1,727
4,170
14,123
9,940
120
7,656
6,467
20,611
0
L
Zhong Kui
mascilli
Zhong Kui
5,323
228
684
1,099
12,074
6,138
0
5,763
6,311
5,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,497
Gold Earned
51,108
109
Minions Killed
105
0
Camps Cleared
0
877,083
Distance Traveled
1,080,376
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,701
973
38
3
0
214,262
0
L
Kukulkan
8,697
791
50
5
0
185,857
1
L
Hun Batz
9,375
852
19
2
0
202,707
0
L
Nox
8,496
772
23
2
0
184,056
0
L
Sol
9,543
868
16
1
0
157,734
0
W
Merlin
9,505
864
12
1
0
207,255
0
W
Medusa
9,357
851
16
1
0
196,565
0
W
Bastet
10,766
979
11
1
0
262,000
0
W
Hades
10,779
980
28
3
0
200,294
0
L
Zhong Kui
7,386
671
1
0
0
146,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role