Player Matchup

Merlin
Merlin
Arel14
Merlin
Level 33
God Stats
34W - 36L
1,387 SR
Queue Stats
70W - 87L
1,079 Elo+
Solo
Tyr
Tyr
ImCoofed2
Tyr
Level 113
God Stats
11W - 4L
1,650 SR
Queue Stats
200W - 161L
1,403 Elo+
Party 2
Kuzenbo
Kuzenbo
SAINTS9696
Kuzenbo
Level 27
God Stats
10W - 5L
1,518 SR
Queue Stats
175W - 143L
1,478 Elo+
Party 2
Bastet
Bastet
o TH3 GH0ST o
Bastet
Level 43
God Stats
6W - 7L
1,400 SR
Queue Stats
334W - 302L
1,421 Elo+
Party 2
Chiron
Chiron
o TH3 R34PER o
Chiron
Level 36
God Stats
3W - 2L
1,320 SR
Queue Stats
149W - 152L
1,441 Elo+
Party 2
Team Averages
Level 50
1,455 SR
1,364 Elo+

VS

Team Averages
Level 48
1,527 SR
1,441 Elo+
Ymir
Ymir
Asschin21
Ymir
Level 24
God Stats
4W - 4L
1,602 SR
Queue Stats
50W - 32L
1,537 Elo+
Party 1
Vamana
Vamana
RomanTriumvirate
Vamana
Level 50
God Stats
3W - 1L
1,818 SR
Queue Stats
239W - 257L
1,228 Elo+
Solo
Baron Samedi
Baron Samedi
headstomper81
Baron Samedi
Level 28
God Stats
24W - 38L
1,488 SR
Queue Stats
131W - 133L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
sketchy_postman
Jing Wei
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 282L
1,488 Elo+
Party 1
He Bo
He Bo
t26mac
He Bo
Level 69
God Stats
1W - 8L
1,228 SR
Queue Stats
190W - 203L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arel14
Merlin
16
0 / 6 / 3
10,354
471
5,750
9,704
4,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 3 / 4
12,398
564
17,244
19,851
22,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
SAINTS9696
Kuzenbo
15
2 / 2 / 15
10,831
492
7,338
18,652
23,468
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
7 / 2 / 8
12,907
587
18,470
18,149
7,423
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
7 / 0 / 9
10,689
486
19,492
9,570
3,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 8 / 3
9,208
419
5,600
23,658
15,768
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 4 / 2
10,372
471
8,843
18,142
7,751
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
headstomper81
Baron Samedi
19
6 / 2 / 3
11,882
540
11,847
15,360
7,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
14
1 / 6 / 1
8,862
403
8,956
14,499
4,589
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
t26mac
He Bo
18
5 / 6 / 3
12,470
567
12,238
15,245
4,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
26
Kills
13
13
Deaths
26
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arel14
Merlin
0
6
3
0.25
L
Ymir
0
8
3
0.19
W
10
3
4
4
L
1
4
2
0.5
W
Kuzenbo
SAINTS9696
Kuzenbo
2
2
15
4.75
L
Baron Samedi
headstomper81
Baron Samedi
6
2
3
3.75
W
7
2
8
5.5
W
7
0
9
11.5
L
Jing Wei
1
6
1
0.25
L
He Bo
t26mac
He Bo
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,294
Damage
47,484
75,926
Taken
86,904
62,000
Mitigated
40,584
27,478
Healing
27,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arel14
Merlin
5,750
365
0
0
9,704
4,364
384
6,870
2,834
53,273
0
L
Ymir
5,600
1,102
0
2,071
23,658
15,768
0
3,770
19,824
33,663
0
W
17,244
2,658
0
8,812
19,851
22,963
873
7,631
12,220
0
80,024
L
8,843
3,250
466
7,830
18,142
7,751
309
1,761
16,281
0
82,228
W
Kuzenbo
SAINTS9696
Kuzenbo
7,338
3,036
486
5,800
18,652
23,468
389
5,146
13,506
30,904
0
L
Baron Samedi
headstomper81
Baron Samedi
11,847
949
1,978
7,189
15,360
7,803
273
4,254
11,006
71,694
0
W
18,470
4,830
0
6,181
18,149
7,423
573
7,117
11,032
0
103,506
W
19,492
4,652
1,696
4,503
9,570
3,782
1,527
3,269
6,301
0
72,230
L
Jing Wei
8,956
6,800
123
2,774
14,499
4,589
1,544
1,723
12,701
0
56,244
L
He Bo
t26mac
He Bo
12,238
641
729
4,560
15,245
4,673
0
1,752
13,268
63,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,179
Gold Earned
52,794
499
Minions Killed
538
0
Camps Cleared
0
2,019,398
Distance Traveled
1,908,211
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,354
471
105
5
0
341,291
1
L
Ymir
9,208
419
62
3
0
368,629
5
W
Tyr
12,398
564
117
5
0
433,726
5
L
Vamana
10,372
471
125
6
0
416,029
6
W
Kuzenbo
10,831
492
41
2
0
383,028
1
L
Baron Samedi
11,882
540
143
7
0
379,282
0
W
Bastet
12,907
587
126
6
0
444,330
0
W
Chiron
10,689
486
110
5
0
417,023
4
L
Jing Wei
8,862
403
102
5
0
378,962
0
L
He Bo
12,470
567
106
5
0
365,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role