Player Matchup

Medusa
Medusa
Bronze I
HollusStump
Medusa
Bronze I
Level 156
God Stats
1W - 0L
1,470 SR
Queue Stats
4W - 9L
1,169 MMR
Solo
Ganesha
Ganesha
Silver I
blaise22689
Ganesha
Silver I
Level 49
God Stats
63W - 69L
1,510 SR
Queue Stats
283W - 402L
1,295 MMR
Party 1
Ra
Ra
Silver III
blaise2689
Ra
Silver III
Level 119
God Stats
17W - 12L
1,608 SR
Queue Stats
462W - 609L
1,014 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,529 SR
1,159 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,403 SR
1,269 MMR
Set
Set
Bronze III
Kidmakingcake
Set
Bronze III
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,186 MMR
Solo
Agni
Agni
Silver V
diegoslayer3110
Agni
Silver V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
elManis01
Sun Wukong
Bronze III
Level 66
God Stats
5W - 5L
1,210 SR
Queue Stats
88W - 106L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
5 / 0 / 1
6,866
858
4,079
1,876
609
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
blaise22689
Ganesha
9
0 / 0 / 7
6,178
772
1,473
5,276
2,194
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

9
3 / 0 / 5
6,656
832
3,206
2,966
740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
BacchusPoseidonPersephoneCupidDiscordia

VS

Bans
KukulkanCthulhuFreyaKumbhakarnaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,239
655
3,070
4,929
1,548
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 1 / 0
3,180
398
0
500
160
Sun Wukong
elManis01
Sun Wukong
9
0 / 3 / 0
5,318
665
2,166
6,606
4,246
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
1
5.5
L
0
4
0
0
W
Ganesha
blaise22689
Ganesha
0
0
7
3.5
W
3
0
5
5.5
L
0
1
0
0
L
Sun Wukong
elManis01
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,758
Damage
5,236
10,118
Taken
12,035
3,543
Mitigated
5,954
4,121
Healing
1,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,079
1,793
0
335
1,876
609
1,541
0
1,826
0
20,264
L
3,070
557
0
66
4,929
1,548
0
2,138
2,791
0
11,109
W
Ganesha
blaise22689
Ganesha
1,473
269
0
1,230
5,276
2,194
365
28
5,173
9,459
0
W
3,206
267
1,202
1,354
2,966
740
634
41
2,825
25,612
0
L
0
0
0
0
500
160
0
500
0
0
0
L
Sun Wukong
elManis01
Sun Wukong
2,166
251
0
1,240
6,606
4,246
0
2,072
4,534
0
20,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,700
Gold Earned
13,737
95
Minions Killed
63
0
Camps Cleared
0
404,091
Distance Traveled
277,452
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,866
858
34
4
0
152,980
1
L
Set
5,239
655
29
4
0
140,269
0
W
Ganesha
6,178
772
2
0
0
124,076
0
W
Ra
6,656
832
59
7
0
127,035
1
L
Agni
3,180
398
0
0
0
0
0
L
Sun Wukong
5,318
665
34
4
0
137,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role