Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum III
Anexcy
Chaac
Platinum III
Level 104
God Stats
16W - 8L
1,638 SR
Queue Stats
77W - 75L
1,853 MMR
Solo
Da Ji
Da Ji
Platinum III
LoneWolfKing078
Da Ji
Platinum III
Level 160
God Stats
13W - 13L
1,531 SR
Queue Stats
344W - 338L
1,818 MMR
Solo
Chang'e
Chang'e
Platinum II
Princeza_Lilith
Chang'e
Platinum II
Level 156
God Stats
83W - 50L
1,727 SR
Queue Stats
505W - 490L
1,839 MMR
Solo
Yemoja
Yemoja
Platinum II
Sev7nthSword
Yemoja
Platinum II
Level 160
God Stats
35W - 29L
1,683 SR
Queue Stats
1,128W - 1,144L
1,828 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,616 SR
1,768 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,595 SR
1,831 MMR
Nemesis
Nemesis
Platinum IV
Fabri08gr
Nemesis
Platinum IV
Level 37
God Stats
2W - 5L
1,550 SR
Queue Stats
34W - 30L
1,860 MMR
Solo
Cerberus
Cerberus
Platinum IV
HOORSGALORE
Cerberus
Platinum IV
Level 108
God Stats
2W - 2L
1,667 SR
Queue Stats
258W - 242L
1,834 MMR
Solo
Scylla
Scylla
Platinum III
MeDunkOnBall
Scylla
Platinum III
Level 106
God Stats
2W - 1L
1,829 SR
Queue Stats
79W - 68L
1,835 MMR
Party 1
Apollo
Apollo
Platinum III
Ter_hel
Apollo
Platinum III
Level 160
God Stats
39W - 33L
1,558 SR
Queue Stats
769W - 777L
1,841 MMR
Solo
Artio
Artio
Platinum V
dougiijam
Artio
Platinum V
Level 160
God Stats
2W - 15L
1,369 SR
Queue Stats
692W - 672L
1,784 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 5 / 8
18,375
613
33,750
32,373
14,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Anexcy
Chaac
20
1 / 4 / 9
17,233
574
24,659
34,624
48,344
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 6 / 4
18,596
620
18,639
28,493
13,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 3 / 15
17,544
585
30,099
20,526
8,169
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
20
3 / 1 / 25
17,335
578
15,042
33,548
45,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CthulhuPersephoneArachneBakasuraFreya

VS

Bans
OlorunThorKumbhakarnaKaliAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fabri08gr
Nemesis
20
4 / 8 / 10
14,846
495
19,893
29,996
13,601
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
HOORSGALORE
Cerberus
20
4 / 3 / 9
14,752
492
20,872
33,808
53,613
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
20
1 / 8 / 7
14,225
474
18,066
20,429
8,034
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Ter_hel
Apollo
20
8 / 6 / 5
16,201
540
24,218
27,681
12,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
dougiijam
Artio
17
1 / 10 / 6
12,873
429
7,863
38,578
47,645
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
55
35
Kills
18
19
Deaths
35
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
8
1.8
W
Chaac
Anexcy
Chaac
1
4
9
1.38
L
Nemesis
Fabri08gr
Nemesis
4
8
10
1.13
L
Cerberus
HOORSGALORE
Cerberus
4
3
9
2.83
W
14
6
4
2.67
L
Scylla
1
8
7
0.56
W
12
3
15
6.5
W
Yemoja
3
1
25
15.5
L
Apollo
Ter_hel
Apollo
8
6
5
1.75
L
Artio
dougiijam
Artio
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,189
Damage
90,912
149,564
Taken
150,492
130,223
Mitigated
134,982
81,879
Healing
39,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
33,750
13,497
0
17,543
32,373
14,443
13,691
7,383
24,915
198,245
0
W
Chaac
Anexcy
Chaac
24,659
6,824
0
18,835
34,624
48,344
3,003
13,320
20,529
0
118,472
L
Nemesis
Fabri08gr
Nemesis
19,893
8,468
0
7,030
29,996
13,601
0
13,872
16,099
0
111,775
L
Cerberus
HOORSGALORE
Cerberus
20,872
2,619
0
15,571
33,808
53,613
176
15,660
17,423
91,057
0
W
18,639
4,640
0
6,120
28,493
13,511
687
6,921
21,522
0
108,448
L
Scylla
18,066
1,259
0
1,122
20,429
8,034
0
8,097
12,282
126,733
0
W
30,099
2,108
13,741
9,338
20,526
8,169
2,128
6,464
14,037
121,120
0
W
Yemoja
15,042
2,923
8,147
8,155
33,548
45,756
1,528
15,358
17,990
45,806
0
L
Apollo
Ter_hel
Apollo
24,218
18,031
0
9,488
27,681
12,089
2,123
14,987
12,644
0
124,852
L
Artio
dougiijam
Artio
7,863
603
947
5,160
38,578
47,645
0
26,275
12,228
41,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,083
Gold Earned
72,897
704
Minions Killed
762
0
Camps Cleared
0
2,711,969
Distance Traveled
2,629,832
39
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
18,375
613
196
7
0
501,471
11
W
Chaac
17,233
574
182
6
0
560,773
13
L
Nemesis
14,846
495
160
5
0
599,181
3
L
Cerberus
14,752
492
169
6
0
549,025
3
W
Da Ji
18,596
620
122
4
0
536,618
2
L
Scylla
14,225
474
199
7
0
503,215
8
W
Chang'e
17,544
585
154
5
0
582,263
10
W
Yemoja
17,335
578
50
2
0
530,844
3
L
Apollo
16,201
540
189
6
0
515,322
13
L
Artio
12,873
429
45
2
0
463,089
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role