Player Matchup

Tsukuyomi
Tsukuyomi
SatanicRoxer
Tsukuyomi
Level 24
God Stats
20W - 17L
1,700 SR
Queue Stats
65W - 89L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
VenserWolf
Cthulhu
Level 47
God Stats
1W - 1L
1,268 SR
Queue Stats
15W - 19L
1,488 Elo+
Party 2
Thoth
Thoth
legndani
Thoth
Level 77
God Stats
1W - 2L
1,222 SR
Queue Stats
65W - 88L
1,412 Elo+
Party 2
Team Averages
Level 49
1,396 SR
1,439 Elo+

VS

Team Averages
Level 9
1,528 SR
1,109 Elo+
Nemesis
Nemesis
Heartech
Nemesis
Level 5
God Stats
0W - 2L
1,448 SR
Queue Stats
0W - 2L
1,107 Elo+
Party 1
Izanami
Izanami
fazepezzot_
Izanami
Level 15
God Stats
0W - 2L
1,637 SR
Queue Stats
0W - 2L
1,107 Elo+
Party 1
Bastet
Bastet
Джунка
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SatanicRoxer
Tsukuyomi
14
12 / 3 / 10
11,866
791
20,316
10,412
4,455
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
VenserWolf
Cthulhu
14
8 / 0 / 14
11,939
796
12,464
11,925
17,108
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
legndani
Thoth
15
11 / 1 / 11
11,546
770
13,088
6,726
2,501
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Heartech
Nemesis
10
0 / 15 / 2
8,397
560
7,487
20,493
6,979
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
fazepezzot_
Izanami
12
0 / 5 / 1
8,457
564
5,191
15,297
3,932
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
11
1 / 11 / 1
8,516
568
5,409
17,255
4,646
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
31
Kills
1
4
Deaths
31
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Heartech
Nemesis
0
15
2
0.07
W
Tsukuyomi
SatanicRoxer
Tsukuyomi
12
3
10
5.67
W
Cthulhu
VenserWolf
Cthulhu
8
0
14
15
L
Izanami
fazepezzot_
Izanami
0
5
1
0.1
W
Thoth
legndani
Thoth
11
1
11
16.5
L
Bastet
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,868
Damage
18,087
29,063
Taken
53,045
24,064
Mitigated
15,557
3,468
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Heartech
Nemesis
7,487
2,623
0
1,824
20,493
6,979
0
8,798
11,524
0
24,181
W
Tsukuyomi
SatanicRoxer
Tsukuyomi
20,316
5,997
0
1,474
10,412
4,455
821
52
10,360
0
55,118
W
Cthulhu
VenserWolf
Cthulhu
12,464
1,282
125
663
11,925
17,108
669
211
11,714
27,681
0
L
Izanami
fazepezzot_
Izanami
5,191
3,605
0
750
15,297
3,932
0
8,123
7,060
0
36,239
W
Thoth
legndani
Thoth
13,088
711
0
1,206
6,726
2,501
1,117
16
6,710
55,645
0
L
Bastet
5,409
1,458
0
1,167
17,255
4,646
0
8,679
8,445
0
19,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
25,370
177
Minions Killed
108
0
Camps Cleared
0
761,515
Distance Traveled
674,545
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,397
560
24
2
0
223,347
3
W
Tsukuyomi
11,866
791
50
3
0
258,403
1
W
Cthulhu
11,939
796
44
3
0
258,779
1
L
Izanami
8,457
564
66
4
0
225,604
1
W
Thoth
11,546
770
83
6
0
244,333
2
L
Bastet
8,516
568
18
1
0
225,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role