Player Matchup

Nemesis
Nemesis
Ace iFake
Nemesis
Level 26
God Stats
6W - 6L
1,359 SR
Queue Stats
97W - 99L
1,348 Elo+
Party 3
Thanatos
Thanatos
FailingEpicly
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,300 Elo+
Solo
Cthulhu
Cthulhu
J4MESTOWN
Cthulhu
Level 18
God Stats
38W - 29L
1,614 SR
Queue Stats
111W - 139L
1,327 Elo+
Party 1
Zeus
Zeus
PEACHENCREAM666
Zeus
Level 17
God Stats
24W - 17L
1,736 SR
Queue Stats
144W - 174L
1,266 Elo+
Party 1
Jormungandr
Jormungandr
ZippyDoubloon65
Jormungandr
Level 19
God Stats
3W - 4L
1,713 SR
Queue Stats
235W - 253L
1,366 Elo+
Party 3
Team Averages
Level 17
1,585 SR
1,322 Elo+

VS

Team Averages
Level 26
1,633 SR
1,381 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DrBeach63
Sobek
Level 28
God Stats
25W - 31L
1,589 SR
Queue Stats
94W - 89L
1,441 Elo+
Party 2
Olorun
Olorun
N8Dawg58
Olorun
Level 18
God Stats
39W - 27L
1,615 SR
Queue Stats
49W - 45L
1,274 Elo+
Solo
Pele
Pele
TIAGO-tatato
Pele
Level 29
God Stats
6W - 2L
1,652 SR
Queue Stats
51W - 66L
1,285 Elo+
Solo
Aphrodite
Aphrodite
jjstone20000
Aphrodite
Level 25
God Stats
20W - 9L
1,810 SR
Queue Stats
146W - 130L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ace iFake
Nemesis
11
6 / 3 / 2
7,196
654
7,885
8,161
2,654
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
FailingEpicly
Thanatos
8
2 / 4 / 1
5,438
494
435
4,502
1,282
Boots

Boots

+6%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
J4MESTOWN
Cthulhu
7
0 / 2 / 3
4,747
432
4,595
6,598
2,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
2 / 4 / 0
4,811
437
5,007
4,802
1,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
ZippyDoubloon65
Jormungandr
10
1 / 2 / 2
5,819
529
3,947
6,106
3,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
5 / 4 / 1
6,609
601
4,219
5,632
866
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
DrBeach63
Sobek
8
2 / 1 / 2
5,776
525
1,039
5,969
2,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
N8Dawg58
Olorun
11
4 / 2 / 3
6,706
610
6,462
8,357
3,029
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 1
6,333
576
4,496
8,394
2,572
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
jjstone20000
Aphrodite
11
2 / 2 / 3
6,586
599
2,843
9,990
3,117
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
11
Kills
15
15
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
4
1
1.38
L
Nemesis
Ace iFake
Nemesis
6
3
2
2.33
W
Sobek
DrBeach63
Sobek
2
1
2
3
L
Thanatos
FailingEpicly
Thanatos
2
4
1
0.63
L
Cthulhu
J4MESTOWN
Cthulhu
0
2
3
0.75
W
Olorun
N8Dawg58
Olorun
4
2
3
2.75
L
2
4
0
0.5
W
2
3
1
0.83
L
Jormungandr
ZippyDoubloon65
Jormungandr
1
2
2
1
W
Aphrodite
jjstone20000
Aphrodite
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,869
Damage
19,059
30,169
Taken
38,342
11,170
Mitigated
12,264
5,597
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,219
677
0
250
5,632
866
731
0
5,632
24,529
0
L
Nemesis
Ace iFake
Nemesis
7,885
3,296
0
2,315
8,161
2,654
0
2,933
5,228
0
35,628
W
Sobek
DrBeach63
Sobek
1,039
165
0
2,056
5,969
2,680
198
2,719
3,250
7,634
0
L
Thanatos
FailingEpicly
Thanatos
435
334
0
1,163
4,502
1,282
0
2,181
2,321
0
6,704
L
Cthulhu
J4MESTOWN
Cthulhu
4,595
842
0
1,095
6,598
2,718
0
5,157
1,441
12,912
0
W
Olorun
N8Dawg58
Olorun
6,462
4,372
244
3,368
8,357
3,029
3,680
4,095
4,262
39,394
0
L
5,007
793
0
624
4,802
1,456
0
3,627
1,175
17,792
0
W
4,496
1,509
0
2,369
8,394
2,572
24
3,375
4,684
0
30,149
L
Jormungandr
ZippyDoubloon65
Jormungandr
3,947
902
0
400
6,106
3,060
0
665
5,441
26,051
0
W
Aphrodite
jjstone20000
Aphrodite
2,843
805
1,946
6,120
9,990
3,117
547
3,000
6,965
32,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
32,010
156
Minions Killed
245
0
Camps Cleared
0
992,239
Distance Traveled
951,321
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,609
601
47
4
0
214,255
1
L
Nemesis
7,196
654
57
5
0
260,729
0
W
Sobek
5,776
525
17
2
0
183,466
0
L
Thanatos
5,438
494
6
1
0
152,757
0
L
Cthulhu
4,747
432
20
2
0
204,386
0
W
Olorun
6,706
610
72
7
0
163,981
0
L
Zeus
4,811
437
29
3
0
166,456
0
W
Pele
6,333
576
52
5
0
227,729
1
L
Jormungandr
5,819
529
44
4
0
207,911
0
W
Aphrodite
6,586
599
57
5
0
161,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role