Player Matchup

Pele
Pele
DarkClover32_
Pele
Level 15
God Stats
3W - 9L
1,253 SR
Queue Stats
26W - 32L
1,035 Elo+
Solo
King Arthur
King Arthur
Destroyer 56924
King Arthur
Level 23
God Stats
24W - 28L
1,304 SR
Queue Stats
188W - 214L
1,088 Elo+
Solo
Bellona
Bellona
Dreamvermillia
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
764 Elo+
Solo
Eset
Eset
Marshall5757
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
965 Elo+
Solo
Ymir
Ymir
TitaniumT59
Ymir
Level 29
God Stats
31W - 34L
1,428 SR
Queue Stats
313W - 364L
1,133 Elo+
Solo
Team Averages
Level 18
1,397 SR
997 Elo+

VS

Team Averages
Level 23
1,291 SR
1,108 Elo+
Nemesis
Nemesis
DHC_Vengador777
Nemesis
Level 9
God Stats
3W - 9L
1,306 SR
Queue Stats
14W - 24L
1,027 Elo+
Solo
Medusa
Medusa
DhumbleJ
Medusa
Level 28
God Stats
22W - 33L
1,341 SR
Queue Stats
76W - 106L
1,103 Elo+
Solo
Set
Set
King Trimba
Set
Level 24
God Stats
3W - 7L
1,385 SR
Queue Stats
177W - 172L
1,153 Elo+
Solo
Bacchus
Bacchus
TheKingofAmps
Bacchus
Level 32
God Stats
6W - 8L
1,126 SR
Queue Stats
53W - 48L
1,112 Elo+
Party 1
Sun Wukong
Sun Wukong
gugovibes
Sun Wukong
Level 20
God Stats
0W - 2L
1,295 SR
Queue Stats
41W - 38L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 0
11,902
567
6,014
12,392
5,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Destroyer 56924
King Arthur
14
5 / 1 / 6
9,576
456
7,951
11,241
11,181
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 2 / 3
9,395
447
1,972
8,148
7,935
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

3
0 / 0 / 0
6,408
305
0
0
0
15
9 / 1 / 4
11,249
536
14,325
17,263
15,596
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
5,980
285
1,428
10,255
2,866
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
DhumbleJ
Medusa
15
6 / 3 / 0
9,939
473
16,338
13,386
6,093
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

2
0 / 0 / 0
5,469
260
0
329
43
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
4
0 / 0 / 0
5,863
279
662
1,144
378
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
gugovibes
Sun Wukong
10
0 / 9 / 0
6,525
311
4,609
12,208
5,059
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
21
Kills
6
7
Deaths
22
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
5
3
0
1.67
W
King Arthur
Destroyer 56924
King Arthur
5
1
6
8
L
Medusa
DhumbleJ
Medusa
6
3
0
2
W
2
2
3
1.75
L
0
0
0
0
W
0
0
0
0
L
Bacchus
0
0
0
0
W
9
1
4
11
L
Sun Wukong
gugovibes
Sun Wukong
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,262
Damage
23,037
49,044
Taken
37,322
40,289
Mitigated
14,439
15,656
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,428
480
0
0
10,255
2,866
0
3,144
6,836
0
5,248
W
6,014
2,106
0
5,839
12,392
5,577
4,830
0
12,392
0
75,222
W
King Arthur
Destroyer 56924
King Arthur
7,951
1,057
0
2,005
11,241
11,181
1,058
443
10,798
0
31,657
L
Medusa
DhumbleJ
Medusa
16,338
10,386
0
5,737
13,386
6,093
2,073
5,809
7,302
0
59,001
W
1,972
1,173
0
547
8,148
7,935
714
0
8,148
0
27,008
L
0
0
0
0
329
43
0
0
329
0
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
662
216
0
0
1,144
378
0
290
779
2,255
0
W
14,325
3,196
939
6,326
17,263
15,596
2,018
219
17,044
56,586
0
L
Sun Wukong
gugovibes
Sun Wukong
4,609
1,250
0
451
12,208
5,059
0
5,082
6,801
0
20,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,530
Gold Earned
33,776
354
Minions Killed
120
0
Camps Cleared
0
1,391,450
Distance Traveled
977,950
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,980
285
3
0
0
295,574
0
W
Pele
11,902
567
137
7
0
377,804
0
W
King Arthur
9,576
456
44
2
0
373,237
2
L
Medusa
9,939
473
87
4
0
305,866
0
W
Bellona
9,395
447
60
3
0
302,879
0
L
Set
5,469
260
0
0
0
0
0
W
Eset
6,408
305
0
0
0
1,205
0
L
Bacchus
5,863
279
8
0
0
70,705
0
W
Ymir
11,249
536
113
5
0
336,325
0
L
Sun Wukong
6,525
311
22
1
0
305,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role