Player Matchup

Janus
Janus
AdammBrownn
Janus
Level 142
God Stats
1W - 0L
1,247 SR
Queue Stats
19W - 17L
1,478 Elo+
Party 2
Athena
Athena
Shannon9894
Athena
Level 125
God Stats
1W - 0L
1,885 SR
Queue Stats
6W - 10L
1,317 Elo+
Party 2
Jormungandr
Jormungandr
Toxicducky45
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,425 Elo+
Solo
Ymir
Ymir
assasinguy6478
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,363 Elo+
Party 2
Ra
Ra
hannukahhan1
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,397 Elo+
Solo
Team Averages
Level 66
1,527 SR
1,396 Elo+

VS

Team Averages
Level 31
1,528 SR
1,480 Elo+
Serqet
Serqet
Opulentina
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,176 Elo+
Solo
Yemoja
Yemoja
Tainted1
Yemoja
Level 29
God Stats
1W - 4L
1,456 SR
Queue Stats
136W - 122L
1,533 Elo+
Solo
Agni
Agni
XxMERTIKASxX
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
eljefetunas
Sun Wukong
Level 26
God Stats
4W - 2L
1,644 SR
Queue Stats
71W - 44L
1,574 Elo+
Party 1
Rama
Rama
eltunasjefe
Rama
Level 53
God Stats
2W - 1L
1,538 SR
Queue Stats
80W - 57L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 12
11,809
844
28,255
12,820
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
17
3 / 5 / 17
10,628
759
9,015
27,744
23,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Toxicducky45
Jormungandr
17
1 / 3 / 17
10,439
746
10,376
19,252
20,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 2 / 18
10,214
730
5,403
18,010
13,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 6 / 8
12,235
874
16,819
16,496
9,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Opulentina
Serqet
15
1 / 8 / 13
9,087
649
9,613
15,971
7,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Tainted1
Yemoja
18
4 / 2 / 13
10,032
717
13,373
13,062
10,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 9
9,426
673
12,649
12,141
4,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
eljefetunas
Sun Wukong
19
10 / 6 / 9
12,104
865
25,863
22,821
26,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 4 / 14
10,699
764
17,394
18,007
6,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
78
25
Kills
20
20
Deaths
25
72
Assists
58
Player
Kills
Deaths
Assists
KDA
W
10
4
12
4
L
Serqet
Opulentina
Serqet
1
8
13
0.94
W
Athena
3
5
17
2.3
L
Yemoja
Tainted1
Yemoja
4
2
13
5.25
W
Jormungandr
Toxicducky45
Jormungandr
1
3
17
3.17
L
1
5
9
1.1
W
2
2
18
5.5
L
Sun Wukong
eljefetunas
Sun Wukong
10
6
9
2.42
L
4
4
14
2.75
W
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,868
Damage
78,892
94,322
Taken
82,002
72,615
Mitigated
56,098
40,258
Healing
40,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,255
1,721
3,629
2,224
12,820
5,016
2,257
2,146
10,301
43,723
0
L
Serqet
Opulentina
Serqet
9,613
2,743
808
2,473
15,971
7,512
1,128
14,365
1,606
0
13,499
W
Athena
9,015
2,456
2,944
5,956
27,744
23,844
681
7,909
19,180
14,972
0
L
Yemoja
Tainted1
Yemoja
13,373
1,585
10,597
4,690
13,062
10,174
336
12,225
837
21,246
0
W
Jormungandr
Toxicducky45
Jormungandr
10,376
2,626
2,289
1,599
19,252
20,574
727
6,738
12,468
25,333
0
L
12,649
579
438
2,248
12,141
4,704
805
10,696
1,445
24,963
0
W
5,403
552
2,139
5,140
18,010
13,749
805
6,123
11,747
11,332
0
L
Sun Wukong
eljefetunas
Sun Wukong
25,863
4,955
986
7,776
22,821
26,764
406
17,220
5,601
187
38,923
L
17,394
13,947
2,801
7,654
18,007
6,944
2,316
15,362
2,645
0
32,503
W
16,819
1,892
8,695
5,643
16,496
9,432
1,025
3,293
13,028
43,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,325
Gold Earned
51,348
139
Minions Killed
111
0
Camps Cleared
0
1,166,692
Distance Traveled
1,114,517
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,809
844
34
2
0
250,132
1
L
Serqet
9,087
649
9
1
0
183,241
2
W
Athena
10,628
759
11
1
0
228,337
0
L
Yemoja
10,032
717
18
1
0
230,686
1
W
Jormungandr
10,439
746
27
2
0
218,899
0
L
Agni
9,426
673
25
2
0
244,017
0
W
Ymir
10,214
730
9
1
0
239,076
0
L
Sun Wukong
12,104
865
35
3
0
255,560
1
L
Rama
10,699
764
24
2
0
201,013
1
W
Ra
12,235
874
58
4
0
230,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role