Player Matchup

Chaac
Chaac
Platinum IV
CostaOldSchool
Chaac
Platinum IV
Level 159
God Stats
71W - 76L
1,681 SR
Queue Stats
346W - 366L
1,987 MMR
Party 1
Discordia
Discordia
Platinum I
JC 19g7
Discordia
Platinum I
Level 129
God Stats
36W - 28L
1,727 SR
Queue Stats
185W - 172L
1,933 MMR
Party 1
Cerberus
Cerberus
Platinum II
ScarZ_34
Cerberus
Platinum II
Level 84
God Stats
18W - 7L
1,663 SR
Queue Stats
1,185W - 994L
1,841 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,691 SR
1,920 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,607 SR
1,856 MMR
Achilles
Achilles
Gold I
BRK_H8
Achilles
Gold I
Level 119
God Stats
21W - 8L
1,724 SR
Queue Stats
155W - 85L
1,715 MMR
Party 2
Persephone
Persephone
Platinum III
RubenRabarbaro
Persephone
Platinum III
Level 149
God Stats
11W - 3L
1,771 SR
Queue Stats
40W - 28L
1,887 MMR
Party 2
Ganesha
Ganesha
Platinum V
SuShito_NaGagata
Ganesha
Platinum V
Level 47
God Stats
0W - 2L
1,327 SR
Queue Stats
29W - 10L
1,966 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 8
18,745
694
24,315
37,215
46,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
JC 19g7
Discordia
19
3 / 3 / 8
15,930
590
27,938
15,858
5,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
ScarZ_34
Cerberus
20
5 / 3 / 12
18,021
667
19,518
36,074
39,014
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AphroditeFreyaMerlinYemojaKukulkan

VS

Bans
CthulhuMedusaHou YiCupidUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BRK_H8
Achilles
17
1 / 5 / 3
14,313
530
17,628
32,161
35,702
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
RubenRabarbaro
Persephone
19
4 / 7 / 2
15,864
588
34,023
20,682
6,377
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 7 / 4
15,366
569
12,384
28,621
40,410
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
7
7
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
BRK_H8
Achilles
1
5
3
0.5
W
10
1
8
14
W
Discordia
JC 19g7
Discordia
3
3
8
2.33
L
Persephone
RubenRabarbaro
Persephone
4
7
2
0.71
W
Cerberus
ScarZ_34
Cerberus
5
3
12
3.67
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,771
Damage
64,035
89,147
Taken
81,464
90,167
Mitigated
82,489
37,748
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BRK_H8
Achilles
17,628
4,977
0
2,817
32,161
35,702
0
19,221
12,940
0
49,062
W
24,315
3,059
1,796
20,345
37,215
46,024
1,853
17,324
19,437
1,848
102,583
W
Discordia
JC 19g7
Discordia
27,938
1,113
0
2,466
15,858
5,129
1,093
11,238
4,517
112,768
0
L
Persephone
RubenRabarbaro
Persephone
34,023
129
372
3,391
20,682
6,377
0
11,652
9,030
116,947
0
W
Cerberus
ScarZ_34
Cerberus
19,518
1,079
0
13,141
36,074
39,014
173
17,999
17,694
109,541
0
L
12,384
1,164
0
486
28,621
40,410
0
17,221
11,400
56,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,696
Gold Earned
45,543
383
Minions Killed
258
0
Camps Cleared
0
1,549,934
Distance Traveled
1,460,656
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,313
530
107
4
0
527,147
5
W
Chaac
18,745
694
97
4
0
530,767
2
W
Discordia
15,930
590
131
5
0
502,243
1
L
Persephone
15,864
588
145
5
0
482,404
1
W
Cerberus
18,021
667
155
6
0
516,924
1
L
Ganesha
15,366
569
6
0
0
451,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role