Player Matchup

Achilles
Achilles
CaptainJak1230
Achilles
Level 14
God Stats
6W - 6L
1,558 SR
Queue Stats
44W - 42L
1,203 Elo+
Party 1
Anubis
Anubis
JGTrolls
Anubis
Level 15
God Stats
18W - 9L
1,646 SR
Queue Stats
42W - 36L
1,178 Elo+
Party 1
Vamana
Vamana
heroville111
Vamana
Level 27
God Stats
10W - 4L
1,688 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 1
Team Averages
Level 19
1,631 SR
1,294 Elo+

VS

Team Averages
Level 22
1,386 SR
1,260 Elo+
Cthulhu
Cthulhu
Grilled_Beez
Cthulhu
Level 22
God Stats
1W - 5L
1,359 SR
Queue Stats
31W - 51L
1,314 Elo+
Solo
Ah Puch
Ah Puch
Noe Arca
Ah Puch
Level 16
God Stats
0W - 1L
1,289 SR
Queue Stats
10W - 15L
1,173 Elo+
Solo
Hel
Hel
the-113-gamer
Hel
Level 27
God Stats
9W - 10L
1,510 SR
Queue Stats
75W - 50L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
7 / 6 / 9
14,315
716
10,879
18,337
17,359
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
JGTrolls
Anubis
19
9 / 8 / 10
14,469
723
30,919
18,027
8,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
16
6 / 4 / 11
13,576
679
19,941
20,930
27,153
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grilled_Beez
Cthulhu
16
8 / 5 / 8
13,571
679
16,716
27,624
22,916
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Noe Arca
Ah Puch
16
8 / 8 / 8
13,690
685
11,039
21,130
6,211
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
2 / 9 / 13
11,891
595
15,915
23,597
7,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
22
Kills
18
18
Deaths
22
30
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
6
9
1.92
L
Cthulhu
Grilled_Beez
Cthulhu
8
5
8
2.4
W
Anubis
JGTrolls
Anubis
9
8
10
1.75
L
Ah Puch
Noe Arca
Ah Puch
8
8
8
1.5
W
Vamana
6
4
11
2.88
L
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,739
Damage
43,670
57,294
Taken
72,351
53,511
Mitigated
36,413
20,239
Healing
27,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,879
3,063
258
2,108
18,337
17,359
360
14,303
3,602
0
37,883
L
Cthulhu
Grilled_Beez
Cthulhu
16,716
2,388
212
3,316
27,624
22,916
193
13,003
14,331
50,468
0
W
Anubis
JGTrolls
Anubis
30,919
1,842
481
8,583
18,027
8,999
191
14,931
2,871
84,877
0
L
Ah Puch
Noe Arca
Ah Puch
11,039
2,910
231
3,147
21,130
6,211
356
9,281
11,453
41,031
0
W
Vamana
19,941
8,485
0
8,809
20,930
27,153
0
13,412
6,979
1,723
39,984
L
15,915
115
10,261
10,543
23,597
7,286
179
11,108
12,189
39,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,360
Gold Earned
39,152
171
Minions Killed
173
0
Camps Cleared
0
1,035,370
Distance Traveled
961,829
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,315
716
32
2
0
347,210
2
L
Cthulhu
13,571
679
62
3
0
358,409
0
W
Anubis
14,469
723
110
6
0
274,778
1
L
Ah Puch
13,690
685
56
3
0
252,515
2
W
Vamana
13,576
679
29
1
0
413,382
0
L
Hel
11,891
595
55
3
0
350,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role