Player Matchup

Medusa
Medusa
Gandeef
Medusa
Level 20
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 4L
1,268 Elo+
Party 1
Chaac
Chaac
Isopholes
Chaac
Level 25
God Stats
3W - 3L
1,628 SR
Queue Stats
12W - 13L
1,451 Elo+
Party 1
Olorun
Olorun
Lephyll22
Olorun
Level 12
God Stats
12W - 7L
1,665 SR
Queue Stats
12W - 13L
1,451 Elo+
Party 1
Team Averages
Level 19
1,682 SR
1,390 Elo+

VS

Team Averages
Level 41
1,417 SR
1,486 Elo+
Neith
Neith
Dot Squad GGW
Neith
Level 7
God Stats
3W - 4L
1,477 SR
Queue Stats
7W - 16L
1,386 Elo+
Party 2
Ah Puch
Ah Puch
Flyawayjoker
Ah Puch
Level 20
God Stats
9W - 5L
1,634 SR
Queue Stats
33W - 32L
1,495 Elo+
Party 2
Hercules
Hercules
Zijf
Hercules
Level 97
God Stats
9W - 11L
1,141 SR
Queue Stats
551W - 477L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gandeef
Medusa
18
2 / 5 / 8
14,498
580
12,951
17,161
7,665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Isopholes
Chaac
20
11 / 8 / 4
17,303
692
28,756
29,053
34,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Lephyll22
Olorun
19
3 / 9 / 9
15,965
639
13,075
21,513
8,924
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 12
15,404
616
7,231
17,008
8,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Flyawayjoker
Ah Puch
20
12 / 6 / 6
17,663
707
29,047
15,804
6,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Zijf
Hercules
20
8 / 3 / 11
16,988
680
20,438
33,582
42,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
16
Kills
22
22
Deaths
16
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
7
12
1.14
W
Ah Puch
Flyawayjoker
Ah Puch
12
6
6
2.5
L
Medusa
Gandeef
Medusa
2
5
8
1.2
L
Chaac
Isopholes
Chaac
11
8
4
1.63
L
Olorun
Lephyll22
Olorun
3
9
9
0.83
W
Hercules
Zijf
Hercules
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,782
Damage
56,716
67,727
Taken
66,394
50,741
Mitigated
56,859
16,436
Healing
24,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,231
2,079
0
4,108
17,008
8,422
941
3,417
13,341
0
50,835
W
Ah Puch
Flyawayjoker
Ah Puch
29,047
932
0
3,860
15,804
6,155
224
1,162
14,392
115,143
0
L
Medusa
Gandeef
Medusa
12,951
5,422
0
766
17,161
7,665
809
5,515
11,421
0
41,735
L
Chaac
Isopholes
Chaac
28,756
5,180
0
6,924
29,053
34,152
645
15,211
13,529
525
85,810
L
Olorun
Lephyll22
Olorun
13,075
7,943
1,327
7,419
21,513
8,924
2,177
10,498
10,865
113,753
0
W
Hercules
Zijf
Hercules
20,438
3,341
0
16,094
33,582
42,282
1,276
9,350
23,832
1,674
65,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
50,055
340
Minions Killed
251
0
Camps Cleared
0
1,300,858
Distance Traveled
1,217,782
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,404
616
61
2
0
326,849
0
W
Ah Puch
17,663
707
133
5
0
419,269
1
L
Medusa
14,498
580
77
3
0
472,516
3
L
Chaac
17,303
692
87
3
0
451,793
1
L
Olorun
15,965
639
176
7
0
376,549
2
W
Hercules
16,988
680
57
2
0
471,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role