Player Matchup

Fenrir
Fenrir
Jboogie_525
Fenrir
Level 127
God Stats
4W - 5L
1,303 SR
Queue Stats
198W - 198L
1,575 Elo+
Party 2
Athena
Athena
bloodydarkfire
Athena
Level 89
God Stats
2W - 2L
1,545 SR
Queue Stats
38W - 54L
1,478 Elo+
Party 2
Rama
Rama
captainmarvel67
Rama
Level 101
God Stats
11W - 10L
1,595 SR
Queue Stats
139W - 156L
1,449 Elo+
Party 2
Jing Wei
Jing Wei
iSweat-_-r6
Jing Wei
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 55L
1,505 Elo+
Party 2
Kuzenbo
Kuzenbo
spikeyball101
Kuzenbo
Level 127
God Stats
6W - 9L
1,557 SR
Queue Stats
313W - 288L
1,561 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,514 Elo+

VS

Team Averages
Level 54
1,441 SR
1,502 Elo+
Da Ji
Da Ji
Anxeitiy
Da Ji
Level 48
God Stats
5W - 2L
1,326 SR
Queue Stats
72W - 57L
1,513 Elo+
Party 1
Janus
Janus
Haeme
Janus
Level 80
God Stats
0W - 2L
1,048 SR
Queue Stats
51W - 43L
1,526 Elo+
Party 1
Ymir
Ymir
TristinR6
Ymir
Level 62
God Stats
6W - 4L
1,618 SR
Queue Stats
38W - 26L
1,547 Elo+
Party 1
Odin
Odin
VerbalDevotee59
Odin
Level 39
God Stats
5W - 4L
1,514 SR
Queue Stats
101W - 112L
1,437 Elo+
Solo
Heimdallr
Heimdallr
detroitford
Heimdallr
Level 40
God Stats
0W - 2L
1,697 SR
Queue Stats
73W - 62L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 1 / 3
7,624
762
4,786
6,083
2,161
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 3
5,828
583
472
5,940
2,412
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
6 / 0 / 2
7,634
763
2,948
4,235
1,322
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
iSweat-_-r6
Jing Wei
12
1 / 0 / 2
6,577
658
3,717
5,726
1,611
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
11
0 / 0 / 2
6,737
674
4,417
4,370
3,098
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Anxeitiy
Da Ji
8
0 / 4 / 0
4,922
492
2,268
7,238
2,116
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Haeme
Janus
7
0 / 5 / 0
4,647
465
2,906
5,335
1,019
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
2 / 1 / 0
5,432
543
2,375
3,562
1,403
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 0
5,190
519
2,442
5,741
2,467
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
detroitford
Heimdallr
9
0 / 3 / 2
5,587
559
4,263
4,903
1,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Anxeitiy
Da Ji
0
4
0
0
L
Janus
Haeme
Janus
0
5
0
0
W
Fenrir
7
1
3
8.5
L
Ymir
2
1
0
2
L
0
1
0
0
W
0
1
3
1.5
W
6
0
2
7
L
Heimdallr
detroitford
Heimdallr
0
3
2
0.33
W
Jing Wei
iSweat-_-r6
Jing Wei
1
0
2
2
W
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,340
Damage
14,254
26,354
Taken
26,779
10,604
Mitigated
8,570
10,154
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Anxeitiy
Da Ji
2,268
731
0
2,488
7,238
2,116
0
165
7,073
0
23,480
L
Janus
Haeme
Janus
2,906
251
0
500
5,335
1,019
0
351
4,959
21,040
0
W
Fenrir
4,786
1,583
0
2,557
6,083
2,161
628
412
5,671
0
30,984
L
Ymir
2,375
835
0
250
3,562
1,403
0
436
3,101
16,330
0
L
2,442
277
0
636
5,741
2,467
0
3,535
1,981
0
20,490
W
472
172
0
1,290
5,940
2,412
100
1,673
4,267
7,236
0
W
2,948
2,161
0
966
4,235
1,322
2,985
2,156
2,079
0
41,097
L
Heimdallr
detroitford
Heimdallr
4,263
2,132
111
662
4,903
1,565
469
127
4,776
0
27,277
W
Jing Wei
iSweat-_-r6
Jing Wei
3,717
3,174
0
2,965
5,726
1,611
695
990
4,736
0
31,884
W
Kuzenbo
4,417
1,468
0
2,376
4,370
3,098
926
50
4,012
29,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
25,778
267
Minions Killed
207
0
Camps Cleared
0
989,168
Distance Traveled
884,481
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,922
492
41
4
0
209,506
0
L
Janus
4,647
465
30
3
0
158,986
1
W
Fenrir
7,624
762
56
6
0
211,044
1
L
Ymir
5,432
543
27
3
0
155,268
2
L
Odin
5,190
519
56
6
0
202,871
0
W
Athena
5,828
583
17
2
0
205,361
1
W
Rama
7,634
763
81
8
0
183,890
2
L
Heimdallr
5,587
559
53
5
0
157,850
3
W
Jing Wei
6,577
658
62
6
0
216,846
3
W
Kuzenbo
6,737
674
51
5
0
172,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role