Player Matchup

Ymir
Ymir
COMAND004
Ymir
Level 20
God Stats
3W - 2L
1,488 SR
Queue Stats
3W - 3L
1,019 Elo+
Party 1
Janus
Janus
OBEY799
Janus
Level 24
God Stats
3W - 3L
1,452 SR
Queue Stats
4W - 5L
981 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PaleRipper101
Tsukuyomi
Level 27
God Stats
16W - 17L
1,398 SR
Queue Stats
51W - 85L
1,132 Elo+
Solo
Team Averages
Level 24
1,446 SR
1,044 Elo+

VS

Team Averages
Level 20
1,398 SR
1,037 Elo+
Artemis
Artemis
JakeSkate926
Artemis
Level 19
God Stats
17W - 37L
1,194 SR
Queue Stats
24W - 58L
935 Elo+
Solo
Ra
Ra
MceOne
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,083 Elo+
Solo
He Bo
He Bo
RookyTortoise78
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 104L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
6 / 3 / 11
11,518
768
5,311
16,026
16,353
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
OBEY799
Janus
13
6 / 3 / 10
10,520
701
7,970
9,864
2,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
PaleRipper101
Tsukuyomi
15
12 / 2 / 7
11,927
795
12,086
10,028
4,334
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JakeSkate926
Artemis
8
0 / 6 / 3
7,955
530
4,771
8,522
2,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ra
12
1 / 9 / 4
8,969
598
3,355
10,653
3,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 9 / 1
11,157
744
9,034
12,335
3,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
24
Kills
7
8
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
3
11
3.83
L
Artemis
JakeSkate926
Artemis
0
6
3
0.25
L
Ra
1
9
4
0.33
W
Janus
OBEY799
Janus
6
3
10
3.67
W
Tsukuyomi
PaleRipper101
Tsukuyomi
12
2
7
7.75
L
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,367
Damage
17,160
35,918
Taken
31,510
23,356
Mitigated
9,205
8,992
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,311
1,115
0
1,188
16,026
16,353
1,002
6,118
9,908
22,844
0
L
Artemis
JakeSkate926
Artemis
4,771
1,980
341
1,319
8,522
2,160
42
1,921
6,590
0
17,644
L
Ra
3,355
519
250
33
10,653
3,299
0
5,506
5,034
15,816
0
W
Janus
OBEY799
Janus
7,970
1,237
556
2,536
9,864
2,669
1,034
5,190
4,674
35,601
0
W
Tsukuyomi
PaleRipper101
Tsukuyomi
12,086
2,726
135
4,577
10,028
4,334
0
2,286
7,742
0
58,499
L
9,034
1,513
0
1,054
12,335
3,746
0
5,858
6,410
28,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
28,081
145
Minions Killed
72
0
Camps Cleared
0
729,862
Distance Traveled
522,770
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,518
768
31
2
0
257,318
0
L
Artemis
7,955
530
34
2
0
129,810
3
L
Ra
8,969
598
12
1
0
206,757
2
W
Janus
10,520
701
51
3
0
220,003
2
W
Tsukuyomi
11,927
795
63
4
0
252,541
0
L
He Bo
11,157
744
26
2
0
186,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role