Player Matchup

Tsukuyomi
Tsukuyomi
Beauddd123
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,095 Elo+
Solo
Set
Set
Its-Kreh
Set
Level 17
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Lucasso2011
Anubis
Level 25
God Stats
5W - 3L
1,593 SR
Queue Stats
44W - 44L
1,492 Elo+
Solo
Ullr
Ullr
alessandro-578
Ullr
Level 26
God Stats
1W - 3L
1,268 SR
Queue Stats
127W - 151L
1,148 Elo+
Solo
Heimdallr
Heimdallr
mezabizz
Heimdallr
Level 27
God Stats
62W - 62L
1,377 SR
Queue Stats
130W - 145L
1,214 Elo+
Solo
Team Averages
Level 22
1,488 SR
1,290 Elo+

VS

Team Averages
Level 21
1,470 SR
1,211 Elo+
King Arthur
King Arthur
Bazimus Cheese
King Arthur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,300 Elo+
Solo
Cthulhu
Cthulhu
JVLEN6
Cthulhu
Level 18
God Stats
5W - 2L
1,600 SR
Queue Stats
51W - 51L
1,148 Elo+
Solo
Merlin
Merlin
KillaKlutch3r
Merlin
Level 27
God Stats
6W - 8L
1,210 SR
Queue Stats
41W - 40L
1,192 Elo+
Solo
Da Ji
Da Ji
hiddEN_NiNjA01
Da Ji
Level 17
God Stats
10W - 12L
1,390 SR
Queue Stats
20W - 14L
1,194 Elo+
Solo
Pele
Pele
hilarioCube-_-
Pele
Level 16
God Stats
9W - 4L
1,650 SR
Queue Stats
25W - 21L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beauddd123
Tsukuyomi
6
0 / 3 / 0
5,171
323
349
6,153
1,754
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 1
7,716
482
3,691
11,139
4,681
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
3 / 5 / 0
7,931
496
7,238
11,648
5,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 5 / 2
7,499
469
3,520
7,965
2,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
mezabizz
Heimdallr
11
2 / 7 / 1
7,094
443
11,234
13,009
4,389
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bazimus Cheese
King Arthur
13
3 / 2 / 8
8,000
500
6,640
11,800
7,541
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
JVLEN6
Cthulhu
12
2 / 1 / 9
8,374
523
6,053
10,833
5,671
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 3 / 3
8,832
552
9,385
6,909
2,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
6 / 1 / 4
9,673
605
6,711
8,857
3,314
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 1 / 1
9,797
612
9,040
7,843
2,542
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
8
Kills
24
24
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bazimus Cheese
King Arthur
3
2
8
3.5
L
Tsukuyomi
Beauddd123
Tsukuyomi
0
3
0
0
L
2
4
1
0.63
W
Cthulhu
JVLEN6
Cthulhu
2
1
9
6.5
W
7
3
3
2.83
L
Anubis
3
5
0
0.6
L
1
5
2
0.4
W
6
1
4
8
W
6
1
1
6.5
L
Heimdallr
mezabizz
Heimdallr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
37,829
49,914
Taken
46,242
18,193
Mitigated
21,252
9,452
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bazimus Cheese
King Arthur
6,640
0
0
3,499
11,800
7,541
377
646
11,154
0
22,782
L
Tsukuyomi
Beauddd123
Tsukuyomi
349
61
0
86
6,153
1,754
21
2,315
3,786
0
5,062
L
3,691
1,860
0
2,382
11,139
4,681
0
2,534
8,580
0
36,696
W
Cthulhu
JVLEN6
Cthulhu
6,053
644
0
892
10,833
5,671
570
1,140
9,693
32,992
0
W
9,385
1,389
305
2,276
6,909
2,184
730
1,516
5,393
44,525
0
L
Anubis
7,238
622
0
3,416
11,648
5,099
116
3,838
7,810
46,777
0
L
3,520
2,721
0
253
7,965
2,270
828
2,768
4,997
0
37,078
W
6,711
2,622
0
4,530
8,857
3,314
1,730
807
8,050
0
67,366
W
9,040
3,321
0
893
7,843
2,542
3,118
3,754
4,089
0
57,914
L
Heimdallr
mezabizz
Heimdallr
11,234
9,361
0
3,315
13,009
4,389
752
3,983
8,776
674
41,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
44,676
312
Minions Killed
389
0
Camps Cleared
0
1,281,046
Distance Traveled
1,472,736
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,000
500
37
2
0
312,274
0
L
Tsukuyomi
5,171
323
7
0
0
255,233
0
L
Set
7,716
482
65
4
0
274,518
2
W
Cthulhu
8,374
523
51
3
0
298,537
2
W
Merlin
8,832
552
80
5
0
254,258
5
L
Anubis
7,931
496
93
6
0
243,716
2
L
Ullr
7,499
469
76
5
0
241,316
0
W
Da Ji
9,673
605
100
6
0
287,374
1
W
Pele
9,797
612
121
8
0
320,293
4
L
Heimdallr
7,094
443
71
4
0
266,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role