Player Matchup

Izanami
Izanami
CeroteRojo2
Izanami
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
291W - 295L
1,296 Elo+
Solo
Janus
Janus
Hellscream_0341
Janus
Level 29
God Stats
5W - 6L
1,518 SR
Queue Stats
140W - 173L
1,214 Elo+
Solo
Bakasura
Bakasura
Jellyman0463
Bakasura
Level 24
God Stats
4W - 1L
1,534 SR
Queue Stats
23W - 20L
1,278 Elo+
Solo
Amaterasu
Amaterasu
TokoPain
Amaterasu
Level 17
God Stats
3W - 5L
1,363 SR
Queue Stats
57W - 59L
1,214 Elo+
Solo
Neith
Neith
ahundredbands23
Neith
Level 20
God Stats
129W - 116L
1,408 SR
Queue Stats
449W - 505L
1,207 Elo+
Solo
Team Averages
Level 23
1,465 SR
1,242 Elo+

VS

Team Averages
Level 18
1,508 SR
1,244 Elo+
Hel
Hel
DanielleB16
Hel
Level 17
God Stats
4W - 10L
1,703 SR
Queue Stats
9W - 20L
1,125 Elo+
Solo
Camazotz
Camazotz
Hason250
Camazotz
Level 18
God Stats
3W - 4L
1,461 SR
Queue Stats
30W - 41L
1,255 Elo+
Solo
Mercury
Mercury
SappyLemon98493
Mercury
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,223 Elo+
Solo
Thor
Thor
agentzerø
Thor
Level 21
God Stats
0W - 1L
1,375 SR
Queue Stats
6W - 17L
1,116 Elo+
Solo
Medusa
Medusa
dan1eld
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CeroteRojo2
Izanami
12
5 / 0 / 2
8,189
546
6,273
6,083
2,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 0
8,494
566
3,763
4,904
1,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Jellyman0463
Bakasura
10
1 / 2 / 2
7,100
473
2,610
7,183
2,423
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
TokoPain
Amaterasu
11
2 / 2 / 3
7,509
501
3,331
8,840
4,360
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 4 / 4
8,675
578
6,837
8,369
3,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,293
286
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Camazotz
Hason250
Camazotz
11
2 / 5 / 1
6,820
455
4,094
11,040
5,626
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 2
6,361
424
2,912
7,594
2,155
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 4 / 0
5,498
367
300
6,348
2,593
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
dan1eld
Medusa
13
7 / 4 / 0
7,965
531
7,837
10,743
3,428
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
10
10
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
CeroteRojo2
Izanami
5
0
2
6
L
0
0
0
0
L
Camazotz
Hason250
Camazotz
2
5
1
0.5
W
5
2
0
2.5
W
Bakasura
Jellyman0463
Bakasura
1
2
2
1
L
1
4
2
0.5
W
Amaterasu
TokoPain
Amaterasu
2
2
3
1.75
L
0
4
0
0
W
3
4
4
1.25
L
Medusa
dan1eld
Medusa
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,814
Damage
15,143
35,379
Taken
35,725
13,334
Mitigated
13,802
10,903
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CeroteRojo2
Izanami
6,273
4,261
183
2,279
6,083
2,080
586
0
6,083
0
41,717
L
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
Hason250
Camazotz
4,094
937
0
3,649
11,040
5,626
0
757
10,150
0
22,357
W
3,763
492
0
381
4,904
1,317
2,257
0
4,854
35,060
0
W
Bakasura
Jellyman0463
Bakasura
2,610
2,071
0
2,739
7,183
2,423
0
0
7,183
0
23,000
L
2,912
1,295
0
1,102
7,594
2,155
0
70
7,524
0
17,314
W
Amaterasu
TokoPain
Amaterasu
3,331
1,020
0
2,011
8,840
4,360
0
0
8,815
0
24,185
L
300
0
0
50
6,348
2,593
0
2,618
3,705
0
9,817
W
6,837
3,692
549
2,761
8,369
3,154
3,121
0
8,369
0
45,208
L
Medusa
dan1eld
Medusa
7,837
3,266
0
2,638
10,743
3,428
1,261
318
10,257
0
44,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
30,937
331
Minions Killed
147
0
Camps Cleared
0
1,368,025
Distance Traveled
1,005,400
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,189
546
65
4
0
275,532
0
L
Hel
4,293
286
0
0
0
28
0
L
Camazotz
6,820
455
32
2
0
249,283
0
W
Janus
8,494
566
80
5
0
284,921
0
W
Bakasura
7,100
473
58
4
0
241,572
1
L
Mercury
6,361
424
31
2
0
294,119
2
W
Amaterasu
7,509
501
34
2
0
303,824
3
L
Thor
5,498
367
17
1
0
196,904
2
W
Neith
8,675
578
94
6
0
262,176
1
L
Medusa
7,965
531
67
4
0
265,066
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role