Player Matchup

Cthulhu
Cthulhu
AlfaB4
Cthulhu
Level 26
God Stats
2W - 2L
1,501 SR
Queue Stats
23W - 27L
1,339 Elo+
Party 2
Anhur
Anhur
LeonidasOnBush
Anhur
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 71L
1,359 Elo+
Solo
Ra
Ra
PedrOsaTwitch
Ra
Level 18
God Stats
7W - 15L
1,224 SR
Queue Stats
19W - 24L
1,349 Elo+
Party 2
Chang'e
Chang'e
Vanniuwu
Chang'e
Level 18
God Stats
24W - 18L
1,680 SR
Queue Stats
70W - 71L
1,345 Elo+
Party 1
Nemesis
Nemesis
ownmad
Nemesis
Level 17
God Stats
2W - 1L
1,580 SR
Queue Stats
67W - 67L
1,327 Elo+
Party 1
Team Averages
Level 21
1,497 SR
1,344 Elo+

VS

Team Averages
Level 19
1,559 SR
1,267 Elo+
Ra
Ra
Seiforg2
Ra
Level 18
God Stats
4W - 11L
1,402 SR
Queue Stats
23W - 35L
1,273 Elo+
Solo
Thanatos
Thanatos
XxLucasGsilvaxX
Thanatos
Level 16
God Stats
4W - 4L
1,505 SR
Queue Stats
39W - 43L
1,323 Elo+
Solo
Ymir
Ymir
loki_20500
Ymir
Level 17
God Stats
11W - 10L
1,653 SR
Queue Stats
56W - 70L
1,282 Elo+
Solo
Merlin
Merlin
s7k_Luc4Ssj5
Merlin
Level 22
God Stats
13W - 12L
1,738 SR
Queue Stats
198W - 288L
1,272 Elo+
Party 3
Mercury
Mercury
telecktubie
Mercury
Level 22
God Stats
17W - 22L
1,500 SR
Queue Stats
238W - 347L
1,185 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlfaB4
Cthulhu
17
15 / 2 / 11
11,488
638
15,004
14,749
6,468
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 3 / 10
9,044
502
5,404
11,652
4,250
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 4 / 14
9,828
546
9,393
8,180
3,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Vanniuwu
Chang'e
13
6 / 5 / 13
8,624
479
8,493
13,211
5,006
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
ownmad
Nemesis
16
13 / 2 / 12
11,401
633
12,302
13,312
6,163
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 1
9,266
515
13,378
13,855
5,104
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
12
4 / 9 / 3
8,361
465
6,614
12,728
3,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 8 / 5
7,541
419
8,601
15,575
6,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
14
1 / 4 / 7
9,023
501
11,172
8,053
2,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
telecktubie
Mercury
9
0 / 14 / 10
7,412
412
4,594
16,368
4,674
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
42
Kills
15
16
Deaths
42
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlfaB4
Cthulhu
15
2
11
10.25
W
3
3
10
2.67
W
5
4
14
3
L
7
7
1
1.07
W
Chang'e
Vanniuwu
Chang'e
6
5
13
2.5
L
Thanatos
4
9
3
0.61
L
3
8
5
0.69
W
Nemesis
ownmad
Nemesis
13
2
12
9.5
L
Merlin
1
4
7
1.13
L
Mercury
telecktubie
Mercury
0
14
10
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,596
Damage
44,359
61,104
Taken
66,579
24,995
Mitigated
22,212
26,432
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlfaB4
Cthulhu
15,004
1,281
447
1,432
14,749
6,468
685
6,961
7,788
48,019
0
W
5,404
2,616
330
2,434
11,652
4,250
1,852
7,641
4,011
0
38,299
W
9,393
1,256
3,304
2,242
8,180
3,108
870
5,664
2,516
41,350
0
L
13,378
1,478
127
3,104
13,855
5,104
294
8,534
5,321
61,673
0
W
Chang'e
Vanniuwu
Chang'e
8,493
1,285
5,598
5,801
13,211
5,006
748
9,561
3,650
30,489
0
L
Thanatos
6,614
2,325
0
5,535
12,728
3,591
1,039
5,614
7,114
0
28,076
L
8,601
1,365
1,026
759
15,575
6,319
0
8,959
6,616
21,641
0
W
Nemesis
ownmad
Nemesis
12,302
5,086
0
4,844
13,312
6,163
2,024
3,324
9,988
0
60,441
L
Merlin
11,172
931
0
1,805
8,053
2,524
220
2,605
5,448
52,874
0
L
Mercury
telecktubie
Mercury
4,594
2,263
0
1,095
16,368
4,674
0
7,178
9,190
0
22,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
41,603
387
Minions Killed
278
0
Camps Cleared
0
1,539,248
Distance Traveled
1,519,162
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,488
638
80
4
0
356,896
3
W
Anhur
9,044
502
82
5
0
289,306
0
W
Ra
9,828
546
85
5
0
264,743
2
L
Ra
9,266
515
107
6
0
274,278
4
W
Chang'e
8,624
479
31
2
0
287,338
2
L
Thanatos
8,361
465
51
3
0
311,396
4
L
Ymir
7,541
419
19
1
0
310,100
0
W
Nemesis
11,401
633
109
6
0
340,965
3
L
Merlin
9,023
501
70
4
0
294,795
2
L
Mercury
7,412
412
31
2
0
328,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role